1 次程式碼提交 (077d2863f5e461782778d35e3f02aa37758deff4)

作者 SHA1 備註 提交日期
  Sam Hocevar d4f5c3d6a2 Remove almost everything from Lol Engine and start a clean header hierarchy 2 年之前
  Sam Hocevar 1186c08ad7 entity: add a flag system. 7 年之前
  Sam Hocevar 6dd7a0cb39 Another lowercase switching frenzy, because why not. 7 年之前
  Sam Hocevar 6ffaca4bbd engine: move some files around. 11 年之前
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 11 年之前
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 13 年之前
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13 年之前
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. 14 年之前
  Sam Hocevar 660962e894 build: put debug stuff and shader stuff in subdirectories. 15 年之前
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. 15 年之前
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 15 年之前
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 15 年之前
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. 15 年之前
  Sam Hocevar 6e4ad90a9f Add a stats logger entity. 15 年之前