fb92ec6
neercs: better reflection gradient (to finetune again) by
2012-10-11 23:51:19 +0000
4ebf04f
neercs: MOAR radial blur, less iteration by
2012-10-11 08:07:29 +0000
8abcdd4
neercs: added radial blur! FUCK YEAH \:D/ by
2012-10-11 01:01:35 +0000
71da6d0
neercs: ESC no longer quits; but closing the shell does. by
2012-10-09 19:36:01 +0000
9fdf190
neercs: lowered noise effect by
2012-10-09 15:35:55 +0000
01f7b1a
neercs: add missing "loldebug.h" include. by
2012-10-09 12:44:44 +0000
20b291c
neercs: don't show the FPS information unless the setup is open. by
2012-10-09 12:26:48 +0000
6dbdf91
neercs: added all mirror side & finetuned default theme by
2012-10-09 00:06:41 +0000
944c879
win32: fix working directory code in monsterz and neercs. by
2012-10-08 11:05:36 +0000
10108b6
neercs - adding mirror sides (left ok, right no yet) by
2012-10-07 22:48:14 +0000
135c259
ps3: refactor elf → self build logic and make make_fself mandatory when building for the PS3 on a Unix system. by
2012-10-05 22:42:06 +0000
88e8958
neercs: minors debug (and some bugs added) by
2012-10-04 23:59:36 +0000
ac7ecd4
neercs: support arrow keys, pgup etc. and don't send keystrokes to the terminal if the setup window is active. by
2012-10-04 16:28:42 +0000
69e5fad
neercs: fix shader for older GL versions. by
2012-10-04 15:21:05 +0000
ce6dd27
NEERCS: fixed setup position/size by
2012-10-04 00:09:36 +0000
94c83eb
NEERCS: added missing remanence.lolfx by
2012-10-03 23:41:47 +0000
799cbb7
NEERCS: renamed remanency shader into remanence and fixed setup width/height by
2012-10-03 23:30:27 +0000
c54a9ad
neercs: use remanency when the colour becomes darker, but use instant updates when the colour becomes brighter. by
2012-10-03 22:43:12 +0000
31a1fff
neercs: minor tweaks for the setup window. by
2012-10-03 20:37:08 +0000
7133838
NEERCS: added a new shader (mirror.lolfx), slightly modified the theme by
2012-10-02 23:14:21 +0000
b35eafe
neercs: use two different text rendering objects for the screen and the setup. by
2012-10-02 22:40:24 +0000
667324f
NEERCS: fixed setup value bar length / fixed copper setup by
2012-09-30 23:16:42 +0000
95b215a
NEERCS: copper is working again! by
2012-09-28 00:15:08 +0000
45e25f4
NEERCS: tried to make copper working by
2012-09-26 23:40:50 +0000
d4e0792
lolfx: use square brackets to indicate shader sections. by
2012-09-19 22:23:59 +0000
52accc9
build: refactor lolfx build rule into common.am. by
2012-09-17 12:30:54 +0000
9e0b030
build: add a common.am include file and a "make lolcheck" target that does nothing for now except ensure that every makefile includes common.am. by
2012-09-17 12:30:49 +0000
9916952
NEERCS: added copper in setup (not working yet) by
2012-09-16 23:44:47 +0000
a6e8edf
NEERCS: multiple pageup/pagedown now works by
2012-09-15 23:56:26 +0000
18b7447
NEERCS: multiple pageup/pagedown now works by
2012-09-15 23:44:17 +0000
71c800a
NEERCS: fixed values for ghost picture by
2012-09-14 13:49:56 +0000
be86b07
NEERCS: fixed problems with color by
2012-09-13 23:51:33 +0000
079dee1
NEERCS: tweaked color filtering (still lame result) by
2012-09-12 22:50:49 +0000
8f53b4f
NEERCS: at last, all setup function keys are fixed! by
2012-09-12 00:53:58 +0000
cb97625
NEERCS: updated theme (more readable screen) by
2012-09-10 23:09:35 +0000
8a23f3a
fixed 14 files out of 2200: - removed 0 CR characters - removed 12 trailing whitespaces - replaced 245 tabs with spaces by
2012-09-10 12:02:03 +0000
ec53ffb
neercs: move menu drawing to the game tick instead of draw tick. by
2012-09-10 11:59:11 +0000
8f31334
neercs: minimalist keyboard support. by
2012-09-10 00:58:35 +0000
d6b02f1
NEERCS: added corner width in setup->screen by
2012-09-09 23:23:42 +0000
8d9153b
neercs: add some helper function for future keyboard input. by
2012-09-09 21:47:42 +0000
0706f32
neercs: fix two potential crashes, one caused by mismatched delete/delete[] and one caused by a bug in the current version of libcaca. by
2012-09-09 14:55:30 +0000
f347d58
neercs: fix Windows build. by
2012-09-07 16:36:27 +0000
12d7698
neercs: clamp canvas size to ensure we never get to zero. by
2012-09-06 19:21:47 +0000
cba092f
fixed border w/h unit (now equal to one char) by
2012-09-05 23:08:24 +0000
e2be449
fixed a stupid error by
2012-09-05 22:48:55 +0000
27d2ad5
neercs: adapt PTY to canvas size. by
2012-09-05 20:08:36 +0000
49cc616
added border x/y in setup by
2012-09-04 01:12:25 +0000
4631a47
added char number w/h in setup by
2012-09-03 22:25:16 +0000
8c6f141
neercs: fix SetWindowSize parameter handling. by
2012-09-03 22:05:15 +0000
0925d56
neercs: remove debug variable. by
2012-09-03 13:47:53 +0000
a74e596
neercs: minor tweak for rez_ so that cacademo renders properly. by
2012-09-03 13:40:52 +0000
65b5b58
neercs: do not crash if the shader system does not support integer attributes, but do not display anything yet (the code is not ready). by
2012-09-03 12:41:05 +0000
8989bc3
setup cursor position fixed by
2012-09-02 23:37:53 +0000
ff8138b
neercs: minor syntax fix in copper shader. by
2012-09-02 22:57:24 +0000
138666c
neercs: buffer unread characters for next frame. by
2012-09-02 22:57:11 +0000
929af5c
neercs: spawn a shell and read what it tries to print. by
2012-09-02 15:37:36 +0000
831211d
scrollable option list in setup by
2012-09-02 15:35:13 +0000
008bcc1
neercs: Visual Studio cannot have term.c and term.cpp in the same project, so get rid of the former, it’s deprecated anyway. by
2012-09-01 18:49:23 +0000
150429f
neercs: create new Term and Pty classes that will contain the real stuff. by
2012-09-01 17:40:57 +0000
023d318
neercs: fix an illegal construct in the copper shader. by
2012-08-30 21:52:05 +0000
1288305
copper.lolfx added by
2012-08-30 10:40:30 +0000
8b90645
COPPERBARS FUCK YEAH by
2012-08-29 23:41:59 +0000
fe73529
added COPPER \:D/ (still buggy btw) by
2012-08-28 00:01:51 +0000
c8aa4b5
fixed a minor detail by
2012-08-27 16:58:19 +0000
9501ce1
moved some code from postfx to a new shader -> color.lolfx by
2012-08-27 00:06:44 +0000
a95bf9c
fixed rand() function by
2012-08-24 16:48:42 +0000
b5e548f
fixed all noise/displacement effects by
2012-08-24 12:41:46 +0000
0a3c0dd
fixed all noise/displacement effects by
2012-08-24 12:36:18 +0000
fcad48e
moved noise/offset/retrace into a new shader by
2012-08-24 01:21:53 +0000
507a086
input: switch all key names to camel case, like our other enums. by
2012-08-23 19:31:29 +0000
5d85f97
changed keyboard event manager to use Input::WasReleased(K_LOL) by
2012-08-23 17:16:11 +0000
9bf6107
enhanced double ghost picture + add vignetting control in setup by
2012-08-22 00:03:39 +0000
18f6635
fixed menu variable bar by
2012-08-20 23:35:57 +0000
ee34d7d
gpu: create the ShaderTexture class, replace Shader::SetTexture with a Shader::SetUniform override, and implement most of the FBO code for the Direct3D backend. by
2012-08-18 19:26:03 +0000
c588be3
gpu: get rid of the glClearColor, glClearDepth and glClear calls in all projects, we now use Video::SetClearColor, Video::SetClearDepth and Video::Clear instead, so that the Direct3D equivalents can be called. by
2012-08-18 15:49:40 +0000
a886c0d
calculate the number of items for the current setup menu (avoid selection of empty slot) by
2012-08-16 15:49:51 +0000
fe1c698
added pageup/pagedown shortcut for setup by
2012-08-15 23:27:53 +0000
0463ff8
added TONS of new parameters into the setup menu by
2012-08-14 00:43:49 +0000
f345590
setup menu: added a lot of parameters and reorganized some by
2012-08-10 00:52:10 +0000
03b6e6b
setup menu bugfix (working now!) by
2012-08-08 23:30:11 +0000
e821591
setup menu - added Render::UpdateVar(int key) function by
2012-08-07 23:56:07 +0000
3429b24
setup menu improved, now you can change (some) variable by
2012-08-07 17:11:21 +0000
1eba3e7
added items to setup menu (unfinished) by
2012-08-07 00:47:15 +0000
d74adf6
setup menu - basic option listing (F1/key_up/key_down) by
2012-08-06 00:52:38 +0000
7bc8a0c
setup menu - basic option listing (F1/key_up/key_down) by
2012-08-06 00:51:36 +0000
956e5d5
added parametrable hue/brightness/contrast to postfx and found a pretty decent scanline scheme by
2012-08-05 01:24:54 +0000
88be565
added delay to key repeat (float timer_key_repeat) by
2012-07-31 23:57:26 +0000
6c00476
added smoothstep in postfx (more contrast!) and a magnificient LOLCUBE! by
2012-07-31 00:59:17 +0000
753f28f
moved blur after glow, tweaked a lot of parameters by
2012-07-30 00:11:32 +0000
31110fb
postfx optimization by
2012-07-26 16:38:45 +0000
3321f89
updated postfx.lol by
2012-07-25 23:43:39 +0000
329ffc7
modified A LOT postfx, added MOAR controls to all effects, especially for moire/scanline by
2012-07-25 00:36:30 +0000
4884c31
fixed noise / added tons of control vars to postfx by
2012-07-24 00:53:40 +0000
c459ba4
neercs: disable some non-working code on Win32 so that we at least build properly. by
2012-07-23 09:38:48 +0000
1e4b5ca
new font / blur+chromatic aberration boosted on screen corners / various optimization in postfx by
2012-07-22 01:16:07 +0000
f4aae2c
neercs: add a way to activate the old neercs code for testing purposes. by
2012-07-20 22:22:10 +0000
a4debcd
minor fix on the logo by
2012-07-20 16:03:36 +0000
6f3db45
neercs: be sure to include C headers inside extern "C" in cpp files. by
2012-07-20 14:26:28 +0000
e42a426
neercs: start porting the old code to Windows; this breaks the Visual Studio build until further fixes are made. by
2012-07-20 12:36:24 +0000
bcfa593
remanency buffer now use ONLY ONE buffer / renamed font map, added a new one (dos) / fixed the ASCII logo by
2012-07-19 23:31:05 +0000