link properly on the Xbox.legacy
@@ -36,8 +36,8 @@ vgcore.* | |||
.*.swp | |||
*~ | |||
# Visual Studio cruft | |||
win32/Debug | |||
win32/Release | |||
win32/*Debug | |||
win32/*Release | |||
win32/*.vcxproj.user | |||
win32/*.sdf | |||
win32/*.suo | |||
@@ -12,8 +12,6 @@ | |||
# include "config.h" | |||
#endif | |||
#if !defined _XBOX /* This file is meaningless on Xbox */ | |||
#include <cmath> | |||
#include "core.h" | |||
@@ -34,10 +32,13 @@ class GradientData | |||
private: | |||
Shader *shader; | |||
#if !defined _XBOX /* This file is meaningless on Xbox */ | |||
GLuint bufs[2]; | |||
#if defined HAVE_GL_2X && !defined __APPLE__ | |||
GLuint vaos[1]; | |||
#endif | |||
#endif | |||
}; | |||
/* | |||
@@ -64,6 +65,7 @@ void Gradient::TickDraw(float deltams) | |||
{ | |||
Entity::TickDraw(deltams); | |||
#if !defined _XBOX /* This file is meaningless on Xbox */ | |||
if (!data->shader) | |||
{ | |||
#if !defined __CELLOS_LV2__ | |||
@@ -233,6 +235,7 @@ void Gradient::TickDraw(float deltams) | |||
glDisableClientState(GL_VERTEX_ARRAY); | |||
glDisableClientState(GL_COLOR_ARRAY); | |||
#endif | |||
#endif | |||
} | |||
Gradient::~Gradient() | |||
@@ -242,5 +245,3 @@ Gradient::~Gradient() | |||
} | |||
} /* namespace lol */ | |||
#endif /* !defined _XBOX */ |
@@ -60,6 +60,8 @@ void XboxApp::Run() | |||
Ticker::TickDraw(); | |||
#if defined _XBOX | |||
extern D3DDevice *g_d3ddevice; | |||
g_d3ddevice->Present(NULL, NULL, NULL, NULL); | |||
#endif | |||
} | |||
} | |||
@@ -30,6 +30,11 @@ | |||
using namespace std; | |||
#if defined _XBOX | |||
/* FIXME: g_d3ddevice should never be exported */ | |||
D3DDevice *g_d3ddevice; | |||
#endif | |||
namespace lol | |||
{ | |||
@@ -96,6 +101,8 @@ void Video::Setup(ivec2 size) | |||
Log::Error("cannot create D3D device\n"); | |||
exit(EXIT_FAILURE); | |||
} | |||
g_d3ddevice = VideoData::d3d_dev; | |||
#else | |||
# if defined USE_GLEW && !defined __APPLE__ | |||
/* Initialise GLEW if necessary */ | |||
@@ -1,7 +1,7 @@ | |||
// | |||
// Lol Engine - Benchmark program | |||
// | |||
// Copyright: (c) 2005-2011 Sam Hocevar <sam@hocevar.net> | |||
// Copyright: (c) 2005-2012 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
@@ -12,7 +12,10 @@ | |||
# include "config.h" | |||
#endif | |||
#ifdef WIN32 | |||
#if defined _XBOX | |||
# define _USE_MATH_DEFINES /* for M_PI */ | |||
# include <xtl.h> | |||
#elif defined _WIN32 | |||
# define _USE_MATH_DEFINES /* for M_PI */ | |||
# define WIN32_LEAN_AND_MEAN | |||
# include <windows.h> | |||
@@ -1,7 +1,7 @@ | |||
// | |||
// Lol Engine - Triangle tutorial | |||
// | |||
// Copyright: (c) 2011 Sam Hocevar <sam@hocevar.net> | |||
// Copyright: (c) 2012 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
@@ -49,6 +49,7 @@ public: | |||
if (!m_ready) | |||
{ | |||
m_shader = Shader::Create( | |||
#if !defined __CELLOS_LV2__ && !defined _XBOX | |||
"#version 120\n" | |||
"attribute vec2 coord2d;" | |||
"void main(void) {" | |||
@@ -60,18 +61,45 @@ public: | |||
" gl_FragColor[0] = 0.0;" | |||
" gl_FragColor[1] = 0.0;" | |||
" gl_FragColor[2] = 1.0;" | |||
"}"); | |||
"}" | |||
#else | |||
"void main(float2 coord2d : POSITION," | |||
" out float4 out_Position : POSITION) {" | |||
" out_Position = float4(coord2d, 0.0, 1.0);" | |||
"}", | |||
"void main(out float4 out_FragColor : COLOR) {" | |||
" out_FragColor[0] = 0.0;" | |||
" out_FragColor[0] = 0.0;" | |||
" out_FragColor[0] = 1.0;" | |||
"}" | |||
#endif | |||
); | |||
m_attrib = m_shader->GetAttribLocation("coord2d"); | |||
m_ready = true; | |||
#if !defined __CELLOS_LV2__ && !defined __ANDROID__ && !defined __APPLE__ | |||
#if !defined __CELLOS_LV2__ && !defined __ANDROID__ && !defined __APPLE__ && !defined _XBOX | |||
/* Method 1: store vertex buffer on the GPU memory */ | |||
glGenBuffers(1, &m_vbo); | |||
glBindBuffer(GL_ARRAY_BUFFER, m_vbo); | |||
glBufferData(GL_ARRAY_BUFFER, sizeof(m_vertices), m_vertices, | |||
GL_STATIC_DRAW); | |||
#elif !defined __CELLOS_LV2__ && !defined __ANDROID__ && !defined __APPLE__ | |||
#elif !defined __CELLOS_LV2__ && !defined __ANDROID__ && !defined __APPLE__ && !defined _XBOX | |||
/* Method 2: upload vertex information at each frame */ | |||
#elif defined _XBOX | |||
extern D3DDevice *g_d3ddevice; | |||
D3DVERTEXELEMENT9 const elements[3] = | |||
{ | |||
{ 0, 0, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 }, | |||
D3DDECL_END() | |||
}; | |||
g_d3ddevice->CreateVertexDeclaration(elements, &m_vdecl); | |||
g_d3ddevice->CreateVertexBuffer(sizeof(m_vertices), D3DUSAGE_WRITEONLY, NULL, D3DPOOL_MANAGED, &m_vbo, NULL); | |||
vec2 *vertices; | |||
m_vbo->Lock(0, 0, (void **)&vertices, 0); | |||
memcpy(vertices, m_vertices, sizeof(m_vertices)); | |||
m_vbo->Unlock(); | |||
#else | |||
#endif | |||
@@ -79,7 +107,11 @@ public: | |||
} | |||
m_shader->Bind(); | |||
#if !defined __CELLOS_LV2__ && !defined __ANDROID__ && !defined __APPLE__ | |||
#if defined _XBOX | |||
extern D3DDevice *g_d3ddevice; | |||
g_d3ddevice->SetVertexDeclaration(m_vdecl); | |||
g_d3ddevice->SetStreamSource(0, m_vbo, 0, sizeof(*m_vertices)); | |||
#elif !defined __CELLOS_LV2__ && !defined __ANDROID__ && !defined __APPLE__ | |||
glBindBuffer(GL_ARRAY_BUFFER, m_vbo); | |||
glEnableVertexAttribArray(m_attrib); | |||
glVertexAttribPointer(m_attrib, 2, GL_FLOAT, GL_FALSE, 0, 0); | |||
@@ -92,9 +124,15 @@ public: | |||
glVertexPointer(3, GL_FLOAT, 0, m_vertices); | |||
#endif | |||
#if defined _XBOX | |||
g_d3ddevice->DrawPrimitive(D3DPT_TRIANGLELIST, 0, 1); | |||
#else | |||
glDrawArrays(GL_TRIANGLES, 0, 3); | |||
#endif | |||
#if !defined __CELLOS_LV2__ && !defined __ANDROID__ && !defined __APPLE__ | |||
#if defined _XBOX | |||
/* FIXME: do we need to unset anything here? */ | |||
#elif !defined __CELLOS_LV2__ && !defined __ANDROID__ && !defined __APPLE__ | |||
glDisableVertexAttribArray(m_attrib); | |||
glBindBuffer(GL_ARRAY_BUFFER, 0); | |||
#elif !defined __CELLOS_LV2__ && !defined __ANDROID__ && !defined __APPLE__ | |||
@@ -108,7 +146,10 @@ public: | |||
private: | |||
vec2 m_vertices[3]; | |||
Shader *m_shader; | |||
#if !defined __CELLOS_LV2__ && !defined __ANDROID__ && !defined __APPLE__ | |||
#if defined _XBOX | |||
D3DVertexDeclaration *m_vdecl; | |||
D3DVertexBuffer *m_vbo; | |||
#elif !defined __CELLOS_LV2__ && !defined __ANDROID__ && !defined __APPLE__ | |||
GLuint m_vbo; | |||
#endif | |||
int m_attrib; | |||
@@ -119,9 +160,9 @@ int main(int argc, char **argv) | |||
{ | |||
Application app("Tutorial 1: Triangle", ivec2(640, 480), 60.0f); | |||
#if defined _MSC_VER | |||
#if defined _MSC_VER && !defined _XBOX | |||
_chdir(".."); | |||
#elif defined _WIN32 | |||
#elif defined _WIN32 && !defined _XBOX | |||
_chdir("../.."); | |||
#endif | |||
@@ -129,7 +170,6 @@ int main(int argc, char **argv) | |||
new Triangle(); | |||
app.Run(); | |||
return EXIT_SUCCESS; | |||
} | |||
@@ -25,36 +25,40 @@ | |||
<ClCompile Include="..\test\benchmark\vector.cpp" /> | |||
<ClCompile Include="..\test\benchsuite.cpp" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ProjectReference Include="lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
<ProjectGuid>{B1E10086-A1DA-401A-834D-969C9DBB5CC1}</ProjectGuid> | |||
<Keyword>Win32Proj</Keyword> | |||
<RootNamespace>testmap</RootNamespace> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||
@@ -77,21 +81,15 @@ | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Debug'"> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Release'"> | |||
<LinkIncremental>false</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<LinkIncremental>false</LinkIncremental> | |||
<PropertyGroup> | |||
<OutDir>$(Platform) $(Configuration)\</OutDir> | |||
<IntDir>$(Platform) $(Configuration)\$(ProjectName)\</IntDir> | |||
</PropertyGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<ClCompile> | |||
@@ -104,13 +102,12 @@ | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
@@ -119,19 +116,19 @@ | |||
</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | |||
<PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<ClCompile> | |||
@@ -146,15 +143,14 @@ | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
@@ -163,23 +159,23 @@ | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<Optimization>MaxSpeed</Optimization> | |||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
@@ -27,36 +27,40 @@ | |||
<ClCompile Include="..\deushax\deushax.cpp" /> | |||
<ClCompile Include="..\deushax\game.cpp" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ProjectReference Include="lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
<ProjectGuid>{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}</ProjectGuid> | |||
<Keyword>Win32Proj</Keyword> | |||
<RootNamespace>testmap</RootNamespace> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||
@@ -79,21 +83,15 @@ | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Debug'"> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Release'"> | |||
<LinkIncremental>false</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<LinkIncremental>false</LinkIncremental> | |||
<PropertyGroup> | |||
<OutDir>$(Platform) $(Configuration)\</OutDir> | |||
<IntDir>$(Platform) $(Configuration)\$(ProjectName)\</IntDir> | |||
</PropertyGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<ClCompile> | |||
@@ -105,13 +103,12 @@ | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
@@ -120,18 +117,18 @@ | |||
</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | |||
<PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<ClCompile> | |||
@@ -145,15 +142,14 @@ | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
@@ -162,22 +158,22 @@ | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<Optimization>MaxSpeed</Optimization> | |||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
@@ -27,36 +27,40 @@ | |||
<ClCompile Include="..\deushax\gtk\glmapview.cpp" /> | |||
<ClCompile Include="..\deushax\mapviewer.cpp" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ProjectReference Include="lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
<ProjectGuid>{9C66B179-0737-4BDA-AB42-2ADE478A9008}</ProjectGuid> | |||
<Keyword>Win32Proj</Keyword> | |||
<RootNamespace>testmap</RootNamespace> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||
@@ -79,21 +83,15 @@ | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Debug'"> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Release'"> | |||
<LinkIncremental>false</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<LinkIncremental>false</LinkIncremental> | |||
<PropertyGroup> | |||
<OutDir>$(Platform) $(Configuration)\</OutDir> | |||
<IntDir>$(Platform) $(Configuration)\$(ProjectName)\</IntDir> | |||
</PropertyGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<ClCompile> | |||
@@ -105,13 +103,12 @@ | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(GlIncludes);$(SdlIncludes);$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GtkDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GtkDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);$(GtkLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(GtkLibs) $(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(GtkLibs) $(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
@@ -120,18 +117,18 @@ | |||
</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | |||
<PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(GlIncludes);$(SdlIncludes);$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GtkDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);$(GtkLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(GtkLibs) $(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<ClCompile> | |||
@@ -145,15 +142,14 @@ | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(GlIncludes);$(SdlIncludes);$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GtkDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GtkDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);$(GtkLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(GtkLibs) $(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(GtkLibs) $(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
@@ -162,22 +158,22 @@ | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<Optimization>MaxSpeed</Optimization> | |||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(GlIncludes);$(SdlIncludes);$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GtkDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);$(GtkLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(GtkLibs) $(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
@@ -21,30 +21,27 @@ | |||
<PropertyGroup Label="Globals"> | |||
<ProjectGuid>{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}</ProjectGuid> | |||
<Keyword>Win32Proj</Keyword> | |||
<RootNamespace>lolcore</RootNamespace> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | |||
<ConfigurationType>StaticLibrary</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>StaticLibrary</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |||
<ConfigurationType>StaticLibrary</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>StaticLibrary</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||
<ImportGroup Label="ExtensionSettings"> | |||
@@ -66,7 +63,16 @@ | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<PropertyGroup /> | |||
<PropertyGroup Condition="'$(Configuration)'=='Debug'"> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)'=='Release'"> | |||
<LinkIncremental>false</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup> | |||
<OutDir>$(Platform) $(Configuration)\</OutDir> | |||
<IntDir>$(Platform) $(Configuration)\$(ProjectName)\</IntDir> | |||
</PropertyGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<ClCompile> | |||
<PrecompiledHeader> | |||
@@ -78,7 +84,6 @@ | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Windows</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
</Link> | |||
</ItemDefinitionGroup> | |||
@@ -88,12 +93,12 @@ | |||
</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | |||
<PreprocessorDefinitions>_XBOX;_DEBUG;_LIB;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Windows</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
</Link> | |||
</ItemDefinitionGroup> | |||
@@ -111,7 +116,6 @@ | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Windows</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
@@ -124,14 +128,14 @@ | |||
</PrecompiledHeader> | |||
<Optimization>MaxSpeed</Optimization> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>_XBOX;NDEBUG;_LIB;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Windows</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
@@ -63,6 +63,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mrpigeon", "mrpigeon.vcxpro | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | |||
EndProjectSection | |||
EndProject | |||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{1DFE1729-4F1B-47CA-9819-72431FE14E25}" | |||
EndProject | |||
Global | |||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | |||
Debug|Win32 = Debug|Win32 | |||
@@ -196,5 +198,8 @@ Global | |||
{7B083DA2-FE08-4F6D-BFDD-195D5C2783EB} = {E74CF679-CA2A-47E9-B1F4-3779D6AC6B04} | |||
{6BF81B39-EDC2-4227-9992-C2D8ABEA95AF} = {E74CF679-CA2A-47E9-B1F4-3779D6AC6B04} | |||
{32F3F8CF-D22E-45E4-BEB8-AD909E8C5515} = {33704AA4-F2B5-4138-A40D-E3E77F89ED46} | |||
{08C6A854-533D-4A1E-924E-C4A62281869F} = {1DFE1729-4F1B-47CA-9819-72431FE14E25} | |||
{2F87CEAB-4818-443C-A5E3-6C34E7D967EC} = {1DFE1729-4F1B-47CA-9819-72431FE14E25} | |||
{33704AA4-F2B5-4138-A40D-E3E77F89ED46} = {1DFE1729-4F1B-47CA-9819-72431FE14E25} | |||
EndGlobalSection | |||
EndGlobal |
@@ -38,36 +38,40 @@ | |||
<ClCompile Include="..\monsterz\thumbs.cpp" /> | |||
<ClCompile Include="..\monsterz\title.cpp" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ProjectReference Include="lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
<ProjectGuid>{17f0f184-4436-4d08-b8aa-16572ea238db}</ProjectGuid> | |||
<Keyword>Win32Proj</Keyword> | |||
<RootNamespace>testmap</RootNamespace> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||
@@ -90,21 +94,15 @@ | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Debug'"> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Release'"> | |||
<LinkIncremental>false</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<LinkIncremental>false</LinkIncremental> | |||
<PropertyGroup> | |||
<OutDir>$(Platform) $(Configuration)\</OutDir> | |||
<IntDir>$(Platform) $(Configuration)\$(ProjectName)\</IntDir> | |||
</PropertyGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<ClCompile> | |||
@@ -116,13 +114,12 @@ | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
@@ -131,18 +128,18 @@ | |||
</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | |||
<PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<ClCompile> | |||
@@ -156,15 +153,14 @@ | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
@@ -173,22 +169,22 @@ | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<Optimization>MaxSpeed</Optimization> | |||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
@@ -24,36 +24,40 @@ | |||
<ItemGroup> | |||
<ClCompile Include="..\mrpigeon\mrpigeon.cpp" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ProjectReference Include="lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
<ProjectGuid>{32f3f8cf-d22e-45e4-beb8-ad909e8c5515}</ProjectGuid> | |||
<Keyword>Win32Proj</Keyword> | |||
<RootNamespace>testmap</RootNamespace> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||
@@ -76,21 +80,15 @@ | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Debug'"> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Release'"> | |||
<LinkIncremental>false</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<LinkIncremental>false</LinkIncremental> | |||
<PropertyGroup> | |||
<OutDir>$(Platform) $(Configuration)\</OutDir> | |||
<IntDir>$(Platform) $(Configuration)\$(ProjectName)\</IntDir> | |||
</PropertyGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<ClCompile> | |||
@@ -102,13 +100,12 @@ | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
@@ -117,18 +114,18 @@ | |||
</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | |||
<PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<ClCompile> | |||
@@ -142,15 +139,14 @@ | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
@@ -159,22 +155,22 @@ | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<Optimization>MaxSpeed</Optimization> | |||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
@@ -21,36 +21,40 @@ | |||
<ItemGroup> | |||
<ClCompile Include="..\test\debug\quad.cpp" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ProjectReference Include="lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
<ProjectGuid>{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}</ProjectGuid> | |||
<Keyword>Win32Proj</Keyword> | |||
<RootNamespace>testmap</RootNamespace> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||
@@ -73,21 +77,15 @@ | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Debug'"> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Release'"> | |||
<LinkIncremental>false</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<LinkIncremental>false</LinkIncremental> | |||
<PropertyGroup> | |||
<OutDir>$(Platform) $(Configuration)\</OutDir> | |||
<IntDir>$(Platform) $(Configuration)\$(ProjectName)\</IntDir> | |||
</PropertyGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<ClCompile> | |||
@@ -99,13 +97,12 @@ | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
@@ -114,18 +111,18 @@ | |||
</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | |||
<PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<ClCompile> | |||
@@ -139,15 +136,14 @@ | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
@@ -156,22 +152,22 @@ | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<Optimization>MaxSpeed</Optimization> | |||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
@@ -29,36 +29,40 @@ | |||
<ClCompile Include="..\test\unit\trig.cpp" /> | |||
<ClCompile Include="..\test\unit\vector.cpp" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ProjectReference Include="lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
<ProjectGuid>{80F81C11-8DA2-4990-91CB-9807783BA46E}</ProjectGuid> | |||
<Keyword>Win32Proj</Keyword> | |||
<RootNamespace>testmap</RootNamespace> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||
@@ -81,21 +85,15 @@ | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Debug'"> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Release'"> | |||
<LinkIncremental>false</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<LinkIncremental>false</LinkIncremental> | |||
<PropertyGroup> | |||
<OutDir>$(Platform) $(Configuration)\</OutDir> | |||
<IntDir>$(Platform) $(Configuration)\$(ProjectName)\</IntDir> | |||
</PropertyGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<ClCompile> | |||
@@ -108,13 +106,12 @@ | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
@@ -123,19 +120,19 @@ | |||
</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | |||
<PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<ClCompile> | |||
@@ -150,15 +147,14 @@ | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
@@ -167,23 +163,23 @@ | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<Optimization>MaxSpeed</Optimization> | |||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
@@ -21,36 +21,40 @@ | |||
<ItemGroup> | |||
<ClCompile Include="..\test\tutorial\tut01.cpp" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ProjectReference Include="lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
<ProjectGuid>{b92abadc-45be-4cc5-b724-9426053123a1}</ProjectGuid> | |||
<Keyword>Win32Proj</Keyword> | |||
<RootNamespace>testmap</RootNamespace> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||
@@ -73,21 +77,15 @@ | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Debug'"> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Release'"> | |||
<LinkIncremental>false</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<LinkIncremental>false</LinkIncremental> | |||
<PropertyGroup> | |||
<OutDir>$(Platform) $(Configuration)\</OutDir> | |||
<IntDir>$(Platform) $(Configuration)\$(ProjectName)\</IntDir> | |||
</PropertyGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<ClCompile> | |||
@@ -99,13 +97,12 @@ | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
@@ -114,18 +111,19 @@ | |||
</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | |||
<PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<BufferSecurityCheck>false</BufferSecurityCheck> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<ClCompile> | |||
@@ -139,15 +137,14 @@ | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
@@ -156,22 +153,23 @@ | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<Optimization>MaxSpeed</Optimization> | |||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<BufferSecurityCheck>false</BufferSecurityCheck> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
@@ -21,36 +21,40 @@ | |||
<ItemGroup> | |||
<ClCompile Include="..\test\tutorial\tut02.cpp" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ProjectReference Include="lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
<ProjectGuid>{7b083da2-fe08-4f6d-bfdd-195d5c2783eb}</ProjectGuid> | |||
<Keyword>Win32Proj</Keyword> | |||
<RootNamespace>testmap</RootNamespace> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||
@@ -73,21 +77,15 @@ | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Debug'"> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Release'"> | |||
<LinkIncremental>false</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<LinkIncremental>false</LinkIncremental> | |||
<PropertyGroup> | |||
<OutDir>$(Platform) $(Configuration)\</OutDir> | |||
<IntDir>$(Platform) $(Configuration)\$(ProjectName)\</IntDir> | |||
</PropertyGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<ClCompile> | |||
@@ -99,13 +97,12 @@ | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
@@ -114,18 +111,18 @@ | |||
</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | |||
<PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<ClCompile> | |||
@@ -139,15 +136,14 @@ | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
@@ -156,22 +152,22 @@ | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<Optimization>MaxSpeed</Optimization> | |||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
@@ -21,36 +21,40 @@ | |||
<ItemGroup> | |||
<ClCompile Include="..\test\tutorial\tut03.cpp" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ProjectReference Include="lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
<ProjectGuid>{6bf81b39-edc2-4227-9992-c2d8abea95af}</ProjectGuid> | |||
<Keyword>Win32Proj</Keyword> | |||
<RootNamespace>testmap</RootNamespace> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
<CharacterSet>Unicode</CharacterSet> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||
@@ -73,21 +77,15 @@ | |||
<Import Project="Contribs.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
<IntDir>Debug\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Debug'"> | |||
<LinkIncremental>true</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<PropertyGroup Condition="'$(Configuration)'=='Release'"> | |||
<LinkIncremental>false</LinkIncremental> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
<IntDir>Release\$(ProjectName)\</IntDir> | |||
<LinkIncremental>false</LinkIncremental> | |||
<PropertyGroup> | |||
<OutDir>$(Platform) $(Configuration)\</OutDir> | |||
<IntDir>$(Platform) $(Configuration)\$(ProjectName)\</IntDir> | |||
</PropertyGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<ClCompile> | |||
@@ -99,13 +97,12 @@ | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> | |||
@@ -114,18 +111,18 @@ | |||
</PrecompiledHeader> | |||
<WarningLevel>Level3</WarningLevel> | |||
<Optimization>Disabled</Optimization> | |||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | |||
<PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |||
<ClCompile> | |||
@@ -139,15 +136,14 @@ | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command> | |||
</PostBuildEvent> | |||
</ItemDefinitionGroup> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> | |||
@@ -156,22 +152,22 @@ | |||
<PrecompiledHeader> | |||
</PrecompiledHeader> | |||
<Optimization>MaxSpeed</Optimization> | |||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
</ClCompile> | |||
<Link> | |||
<SubSystem>Console</SubSystem> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies>xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
</Link> | |||
<PostBuildEvent> | |||
<Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command> | |||
</PostBuildEvent> | |||
<Deploy> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||