"shader" source directory since we have "gpu".legacy
@@ -2,15 +2,15 @@ | |||
noinst_LIBRARIES = liblol.a | |||
liblol_a_SOURCES = \ | |||
core.h vector.cpp real.cpp tiler.cpp tiler.h dict.cpp dict.h \ | |||
core.h tiler.cpp tiler.h dict.cpp dict.h \ | |||
audio.cpp audio.h scene.cpp scene.h font.cpp font.h layer.cpp layer.h \ | |||
map.cpp map.h entity.cpp entity.h ticker.cpp ticker.h lolgl.h \ | |||
tileset.cpp tileset.h forge.cpp forge.h video.cpp video.h log.cpp log.h \ | |||
timer.cpp timer.h bitfield.h profiler.cpp profiler.h input.h input.cpp \ | |||
world.cpp world.h sample.cpp sample.h sampler.cpp sampler.h \ | |||
text.cpp text.h emitter.cpp emitter.h numeric.h hash.cpp hash.h \ | |||
worldentity.cpp worldentity.h gradient.cpp gradient.h half.cpp \ | |||
platform.cpp platform.h sprite.cpp sprite.h trig.cpp trig.h \ | |||
worldentity.cpp worldentity.h gradient.cpp gradient.h \ | |||
platform.cpp platform.h sprite.cpp sprite.h \ | |||
\ | |||
lol/unit.h \ | |||
lol/math/vector.h lol/math/half.h lol/math/real.h lol/math/remez.h \ | |||
@@ -23,8 +23,11 @@ liblol_a_SOURCES = \ | |||
$(nacl_sources) \ | |||
$(sdl_sources) \ | |||
\ | |||
shader/shader.cpp shader/shader.h \ | |||
thread/threadbase.h thread/thread.h \ | |||
\ | |||
math/vector.cpp math/real.cpp math/half.cpp math/trig.cpp math/trig.h \ | |||
\ | |||
gpu/shader.cpp gpu/shader.h \ | |||
gpu/vbo.cpp gpu/vbo.h \ | |||
\ | |||
image/image.cpp image/image.h image/image-private.h \ | |||
@@ -62,7 +62,7 @@ static inline int isnan(float f) | |||
#endif | |||
// Base types | |||
#include "trig.h" | |||
#include "math/trig.h" | |||
#include "lol/math/half.h" | |||
#include "lol/math/real.h" | |||
#include "lol/math/vector.h" | |||
@@ -97,8 +97,8 @@ static inline int isnan(float f) | |||
#include "dict.h" | |||
#include "map.h" | |||
#include "layer.h" | |||
#include "gpu/shader.h" | |||
#include "gpu/vbo.h" | |||
#include "shader/shader.h" | |||
#include "image/image.h" | |||
#include "application/application.h" | |||
@@ -151,9 +151,9 @@ | |||
<ClCompile Include="..\src\entity.cpp" /> | |||
<ClCompile Include="..\src\font.cpp" /> | |||
<ClCompile Include="..\src\forge.cpp" /> | |||
<ClCompile Include="..\src\gpu\shader.cpp" /> | |||
<ClCompile Include="..\src\gpu\vbo.cpp" /> | |||
<ClCompile Include="..\src\gradient.cpp" /> | |||
<ClCompile Include="..\src\half.cpp" /> | |||
<ClCompile Include="..\src\hash.cpp" /> | |||
<ClCompile Include="..\src\image\codec\android-image.cpp" /> | |||
<ClCompile Include="..\src\image\codec\dummy-image.cpp" /> | |||
@@ -166,24 +166,24 @@ | |||
<ClCompile Include="..\src\layer.cpp" /> | |||
<ClCompile Include="..\src\log.cpp" /> | |||
<ClCompile Include="..\src\map.cpp" /> | |||
<ClCompile Include="..\src\math\half.cpp" /> | |||
<ClCompile Include="..\src\math\real.cpp" /> | |||
<ClCompile Include="..\src\math\trig.cpp" /> | |||
<ClCompile Include="..\src\math\vector.cpp" /> | |||
<ClCompile Include="..\src\platform.cpp" /> | |||
<ClCompile Include="..\src\platform\sdl\sdlapp.cpp" /> | |||
<ClCompile Include="..\src\platform\sdl\sdlinput.cpp" /> | |||
<ClCompile Include="..\src\platform\xbox\xboxapp.cpp" /> | |||
<ClCompile Include="..\src\profiler.cpp" /> | |||
<ClCompile Include="..\src\real.cpp" /> | |||
<ClCompile Include="..\src\sample.cpp" /> | |||
<ClCompile Include="..\src\sampler.cpp" /> | |||
<ClCompile Include="..\src\scene.cpp" /> | |||
<ClCompile Include="..\src\shader\shader.cpp" /> | |||
<ClCompile Include="..\src\sprite.cpp" /> | |||
<ClCompile Include="..\src\text.cpp" /> | |||
<ClCompile Include="..\src\ticker.cpp" /> | |||
<ClCompile Include="..\src\tiler.cpp" /> | |||
<ClCompile Include="..\src\tileset.cpp" /> | |||
<ClCompile Include="..\src\timer.cpp" /> | |||
<ClCompile Include="..\src\trig.cpp" /> | |||
<ClCompile Include="..\src\vector.cpp" /> | |||
<ClCompile Include="..\src\video.cpp" /> | |||
<ClCompile Include="..\src\world.cpp" /> | |||
<ClCompile Include="..\src\worldentity.cpp" /> | |||
@@ -204,9 +204,9 @@ | |||
<ClInclude Include="..\src\entity.h" /> | |||
<ClInclude Include="..\src\font.h" /> | |||
<ClInclude Include="..\src\forge.h" /> | |||
<ClInclude Include="..\src\gpu\shader.h" /> | |||
<ClInclude Include="..\src\gpu\vbo.h" /> | |||
<ClInclude Include="..\src\gradient.h" /> | |||
<ClInclude Include="..\src\half.h" /> | |||
<ClInclude Include="..\src\hash.h" /> | |||
<ClInclude Include="..\src\image\image-private.h" /> | |||
<ClInclude Include="..\src\image\image.h" /> | |||
@@ -215,11 +215,13 @@ | |||
<ClInclude Include="..\src\log.h" /> | |||
<ClInclude Include="..\src\loldebug.h" /> | |||
<ClInclude Include="..\src\lolgl.h" /> | |||
<ClInclude Include="..\src\lol\math\half.h" /> | |||
<ClInclude Include="..\src\lol\math\real.h" /> | |||
<ClInclude Include="..\src\lol\math\remez.h" /> | |||
<ClInclude Include="..\src\lol\math\vector.h" /> | |||
<ClInclude Include="..\src\lol\unit.h" /> | |||
<ClInclude Include="..\src\map.h" /> | |||
<ClInclude Include="..\src\math\trig.h" /> | |||
<ClInclude Include="..\src\numeric.h" /> | |||
<ClInclude Include="..\src\platform.h" /> | |||
<ClInclude Include="..\src\platform\sdl\sdlapp.h" /> | |||
@@ -229,7 +231,6 @@ | |||
<ClInclude Include="..\src\sample.h" /> | |||
<ClInclude Include="..\src\sampler.h" /> | |||
<ClInclude Include="..\src\scene.h" /> | |||
<ClInclude Include="..\src\shader\shader.h" /> | |||
<ClInclude Include="..\src\simd.h" /> | |||
<ClInclude Include="..\src\sprite.h" /> | |||
<ClInclude Include="..\src\text.h" /> | |||
@@ -239,7 +240,6 @@ | |||
<ClInclude Include="..\src\tiler.h" /> | |||
<ClInclude Include="..\src\tileset.h" /> | |||
<ClInclude Include="..\src\timer.h" /> | |||
<ClInclude Include="..\src\trig.h" /> | |||
<ClInclude Include="..\src\video.h" /> | |||
<ClInclude Include="..\src\world.h" /> | |||
<ClInclude Include="..\src\worldentity.h" /> | |||
@@ -247,4 +247,4 @@ | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -14,9 +14,6 @@ | |||
<Filter Include="src\platform"> | |||
<UniqueIdentifier>{a11c55f8-8e10-4270-be24-38e8d4fcf589}</UniqueIdentifier> | |||
</Filter> | |||
<Filter Include="src\shader"> | |||
<UniqueIdentifier>{ae7aa503-aea5-4aa6-9f61-2f92cfade09c}</UniqueIdentifier> | |||
</Filter> | |||
<Filter Include="src\platform\sdl"> | |||
<UniqueIdentifier>{4089421f-2cc2-4036-a6b2-9df8a2f4efc8}</UniqueIdentifier> | |||
</Filter> | |||
@@ -26,6 +23,9 @@ | |||
<Filter Include="src\lol\math"> | |||
<UniqueIdentifier>{1e0b7a4c-425f-4d4f-945e-ba2ac9386ce0}</UniqueIdentifier> | |||
</Filter> | |||
<Filter Include="src\math"> | |||
<UniqueIdentifier>{2caadbda-b9f1-446d-bbd2-55c959db342c}</UniqueIdentifier> | |||
</Filter> | |||
<Filter Include="src\gpu"> | |||
<UniqueIdentifier>{ec9b94fc-c716-4ef2-9c3b-c7f3447574b0}</UniqueIdentifier> | |||
</Filter> | |||
@@ -61,9 +61,6 @@ | |||
<ClCompile Include="..\src\debug\stats.cpp"> | |||
<Filter>src\debug</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\shader\shader.cpp"> | |||
<Filter>src\shader</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\platform\sdl\sdlapp.cpp"> | |||
<Filter>src\platform\sdl</Filter> | |||
</ClCompile> | |||
@@ -94,8 +91,8 @@ | |||
<ClCompile Include="..\src\gradient.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\half.cpp"> | |||
<Filter>src</Filter> | |||
<ClCompile Include="..\src\math\half.cpp"> | |||
<Filter>src\math</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\hash.cpp"> | |||
<Filter>src</Filter> | |||
@@ -118,8 +115,8 @@ | |||
<ClCompile Include="..\src\profiler.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\real.cpp"> | |||
<Filter>src</Filter> | |||
<ClCompile Include="..\src\math\real.cpp"> | |||
<Filter>src\math</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\sample.cpp"> | |||
<Filter>src</Filter> | |||
@@ -148,11 +145,11 @@ | |||
<ClCompile Include="..\src\timer.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\trig.cpp"> | |||
<Filter>src</Filter> | |||
<ClCompile Include="..\src\math\trig.cpp"> | |||
<Filter>src\math</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\vector.cpp"> | |||
<Filter>src</Filter> | |||
<ClCompile Include="..\src\math\vector.cpp"> | |||
<Filter>src\math</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\video.cpp"> | |||
<Filter>src</Filter> | |||
@@ -163,6 +160,9 @@ | |||
<ClCompile Include="..\src\worldentity.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\gpu\shader.cpp"> | |||
<Filter>src\gpu</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\gpu\vbo.cpp"> | |||
<Filter>src\gpu</Filter> | |||
</ClCompile> | |||
@@ -210,9 +210,6 @@ | |||
<ClInclude Include="..\src\debug\stats.h"> | |||
<Filter>src\debug</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\shader\shader.h"> | |||
<Filter>src\shader</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\platform\sdl\sdlinput.h"> | |||
<Filter>src\platform\sdl</Filter> | |||
</ClInclude> | |||
@@ -249,9 +246,6 @@ | |||
<ClInclude Include="..\src\gradient.h"> | |||
<Filter>src</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\half.h"> | |||
<Filter>src</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\hash.h"> | |||
<Filter>src</Filter> | |||
</ClInclude> | |||
@@ -312,8 +306,8 @@ | |||
<ClInclude Include="..\src\timer.h"> | |||
<Filter>src</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\trig.h"> | |||
<Filter>src</Filter> | |||
<ClInclude Include="..\src\math\trig.h"> | |||
<Filter>src\math</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\video.h"> | |||
<Filter>src</Filter> | |||
@@ -324,6 +318,9 @@ | |||
<ClInclude Include="..\src\worldentity.h"> | |||
<Filter>src</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\lol\math\half.h"> | |||
<Filter>src\lol\math</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\lol\math\real.h"> | |||
<Filter>src\lol\math</Filter> | |||
</ClInclude> | |||
@@ -336,6 +333,9 @@ | |||
<ClInclude Include="..\src\lol\unit.h"> | |||
<Filter>src\lol</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\gpu\shader.h"> | |||
<Filter>src\gpu</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\gpu\vbo.h"> | |||
<Filter>src\gpu</Filter> | |||
</ClInclude> | |||
@@ -355,4 +355,4 @@ | |||
<Filter>src\platform\xbox</Filter> | |||
</ClInclude> | |||
</ItemGroup> | |||
</Project> | |||
</Project> |