20 Révisions (016a5ec38bad2f3974cb949b8eafd8c76fd283c6)

Auteur SHA1 Message Date
  Sam Hocevar 29fe980021 Fix a coding error in the null tiler detection. il y a 15 ans
  Sam Hocevar 66ab1860ef Add more error reporting to the Tiler and the Ticker. il y a 15 ans
  Sam Hocevar 5ebe9f9c85 Add support for rotated views and stretched tiles. il y a 15 ans
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. il y a 15 ans
  Sam Hocevar c73ee58065 The Tile size can now be specified upon TileSet load. Add a sample il y a 15 ans
  Sam Hocevar ae70b9f658 Move _strncasecmp define from forge.cpp/tiler.cpp to dict.cpp. il y a 15 ans
  Sam Hocevar 3bb8c8aa2f Factor Forge and Tiler using the new Dict class. il y a 15 ans
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. il y a 15 ans
  Sam Hocevar 2edd7f4dbf Start to handle differences between vertical and horizontal tiles. il y a 15 ans
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing il y a 15 ans
  Sam Hocevar 4d005a7dbb Implement a naive garbage collector. il y a 15 ans
  Sam Hocevar 40d2f1c00a Minor Win32 compilation fixes. il y a 15 ans
  Sam Hocevar a9b63620d4 Rendering starts to work again. There is no Z-sorting yet. il y a 15 ans
  Sam Hocevar af3be15a7d Much better resource allocation and release. Scene manager stub. il y a 15 ans
  Sam Hocevar 4537534dcf Support CSV .tmx files to get rid of that pathetic system() call. il y a 15 ans
  Sam Hocevar 51a2711e19 Fix default tiler image. il y a 15 ans
  Sam Hocevar eeb7c6ca53 Fix default tile loader. il y a 15 ans
  Sam Hocevar f2213985f5 Test collisions. il y a 15 ans
  Sam Hocevar a066bec3bb Sort layers before rendering. il y a 15 ans
  Sam Hocevar 68c71cfa83 Create a tile manager. There are no longer any GL calls in test-map.cpp or il y a 15 ans