1092 Commits (0cc141229da2205d7cd7876f44e0bbcf29b0843f)

Autor SHA1 Mensagem Data
  Benlitz 60b06ee98e added BytesPerPixel() method to PixelFormat structure 11 anos atrás
  Sam Hocevar f197588f47 base: really fix the PS3 build this time. 11 anos atrás
  Sam Hocevar fa31f691f9 base: fix PS3 build and use C library functions in string.h when possible. 11 anos atrás
  Lolbot b078ba08ea fixed 15 files out of 2730: 11 anos atrás
  Benlitz 4b98ef04a6 Added IndexOf and LastIndexOf methods in class String 11 anos atrás
  Benlitz 19e57f4fa9 Fixed GetStream function when the VertexDeclaration maps over multiple VertexStreams 11 anos atrás
  Benlitz 9a38b27bd8 vertex buffer: added some accessors to inspect a VertexDeclaration/Stream/Buffer 11 anos atrás
  Sam Hocevar edd83d8a4d lua: implement dofile(). 11 anos atrás
  Sam Hocevar 67cfc5ee34 build: fix the lollua vcxproj. 12 anos atrás
  Sam Hocevar 0a9c3dc488 lua: don't build lua.c and luac.c into liblollua. 12 anos atrás
  Sam Hocevar f2560ff5b8 build: work around a bug in the NaCl SDK C++ headers. 12 anos atrás
  Sam Hocevar d8c6d4c198 doc: add some comments in vector.cpp functions. 12 anos atrás
  Sam Hocevar f7dbc33524 build: update .vcxproj files. 12 anos atrás
  Sam Hocevar a6e65e3e0c base: don’t wait for next frame on Emscripten builds. 12 anos atrás
  Sam Hocevar 1a24fb898c gpu: OS X and iOS compilation fix. 12 anos atrás
  Sam Hocevar 68c2da5898 build: more Emscripten improvements; keyboard input works properly now. 12 anos atrás
  Sam Hocevar 6be31bba32 input: make keyboard state platform-independent. 12 anos atrás
  Sam Hocevar 1ffa61c572 input: activate SDL input with Emscripten. 12 anos atrás
  Sam Hocevar ebc89d4189 base: print full stack traces in Emscripten builds. 12 anos atrás
  Sam Hocevar be652e00b0 gpu: refactor the framebuffer format retrieval code. 12 anos atrás
  Sam Hocevar 3f67db703e sys: refactor the binarydir detection code. 12 anos atrás
  Sam Hocevar 0c85df6717 audio: don't die when failing to load a sample with SDL. 12 anos atrás
  Lolbot e045fecbbd fixed 1 files out of 2673: 12 anos atrás
  Benjamin ‘Touky’ Huet 842697b9b7 framebuffer : build fix 12 anos atrás
  Benjamin ‘Touky’ Huet 566d495ffe iOS default value doesn't build. 12 anos atrás
  Benjamin ‘Touky’ Huet a472e53e69 framebuffer : mac opengl build setup. 12 anos atrás
  Benjamin ‘Touky’ Huet 98698d11d1 revert from 2630 12 anos atrás
  Benjamin ‘Touky’ Huet 290fabb63a Build FIX. 12 anos atrás
  Benjamin ‘Touky’ Huet 84deaf31db MAC : Trying to fix the GL_* video build errors. 12 anos atrás
  Benjamin ‘Touky’ Huet c40aad64ed CIS PS3 small fix 12 anos atrás
  Sam Hocevar 1093e75006 base: break the main loop apart for the emscripten port. 12 anos atrás
  Sam Hocevar 551fea7ed7 build: use GLES (not GL) when using emscripten, and disable SdlInput too. 12 anos atrás
  Sam Hocevar f852e8d7e1 build: a lot more emscripten build fixes. 12 anos atrás
  Sam Hocevar edffeb6d2e base: refactor Ticker so that it may one day work without threads. 12 anos atrás
  Sam Hocevar b65bde6b91 android: add a temporary hack for mouse emulation on Android devices. 12 anos atrás
  Sam Hocevar c1428fc1f9 input: support up to 32 mouse buttons. 12 anos atrás
  Sam Hocevar 384fca5af6 math: new constructor for Box2 and Box3 objects. 12 anos atrás
  Sam Hocevar c5d6d72220 gpu: remove mistakenly committed debug code. 12 anos atrás
  Sam Hocevar bd2abf9a78 mrpigeon: try the new tile definition system… which doesn’t work. 12 anos atrás
  Benjamin ‘Touky’ Huet cc8876b952 Entity : Added Draw group (very rudimentary) 12 anos atrás
  Sam Hocevar 95369e26db base: a few minor style tweaks. 12 anos atrás
  Sam Hocevar 9a752c84d8 tileset: refactor the tile generation code. 12 anos atrás
  Sam Hocevar 96e26a2bd5 math: rename Box2D to "box2" and add an integer version, "ibox2". 12 anos atrás
  Sam Hocevar 9e236b8946 gpu: fix several bugs introduced by the tileset refactoring. 12 anos atrás
  Sam Hocevar cbd3aa1519 build: various compilation fixes. 12 anos atrás
  Sam Hocevar 2c3092ef28 gpu: rename FrameBuffer to Framebuffer. 12 anos atrás
  Benjamin ‘Touky’ Huet 0d344595ff Added FrameBufferFormat struct : a wrapper for RenderTarget-format. NOT TESTED on PS3 & DirectX. Default values are the same as previous code, though. 12 anos atrás
  Benjamin ‘Touky’ Huet 23f9299a59 video : Added SetAlphaBlend() SetFaceCulling() SetCustomSize() 12 anos atrás
  Sam Hocevar d34d31dae0 base: some refactoring in the tileset class. 12 anos atrás
  Sam Hocevar 6faf4ee067 base: roll our own constants because it’s always a pain in the ass 12 anos atrás