7 Commitit (0dfc4978143e01400dfe07b4a943d11fc41e76e6)

Tekijä SHA1 Viesti Päivämäärä
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 15 vuotta sitten
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. 15 vuotta sitten
  Sam Hocevar d5ffa9fe4f Properly implement program termination, including in the GTK program. 15 vuotta sitten
  Sam Hocevar 57a0cb5102 Refactor stuff. 15 vuotta sitten
  Sam Hocevar 3bb8c8aa2f Factor Forge and Tiler using the new Dict class. 15 vuotta sitten
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 15 vuotta sitten
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. 15 vuotta sitten
  Sam Hocevar 29bebc3e53 Implement Video::Capture and create a GROUP_RENDER_CAPTURE tick group. 15 vuotta sitten
  Sam Hocevar 14e45d0fd4 Try to detect assets not calling their super tick methods. Already spotted 15 vuotta sitten
  Sam Hocevar 47bf73f680 Make the Game class an asset like the others. 15 vuotta sitten
  Sam Hocevar 48e3f7c6b3 Implement ticking groups. 15 vuotta sitten
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing 15 vuotta sitten
  Sam Hocevar 4d005a7dbb Implement a naive garbage collector. 15 vuotta sitten
  Sam Hocevar 5a17077940 Implement lazy initialisation of TileSet objects. 15 vuotta sitten
  Sam Hocevar d20a306621 Implement a clean class for various assets that can be ticked both in 15 vuotta sitten