50 Commits (0ea4133bba7b77d630f8a46ec26b074cee793bba)

Author SHA1 Message Date
  Sam Hocevar 8f67c3218f build: replace \ with / on the PS3 instead of trying to escape backslashes. 12 years ago
  Sam Hocevar 44c3f1c6a7 build: try to escape double quotes in .props file. 12 years ago
  Sam Hocevar 50d5c11e67 build: fuck msbuild, again. 12 years ago
  Sam Hocevar b00282a79f build: try to bypass a SNC VSI issue with string replacements. 12 years ago
  Sam Hocevar 06b50b7360 build: speed up Visual Studio builds by always disabling minimal rebuilds, 12 years ago
  Sam Hocevar bbf72e1a64 core: pass the project directory to the binary build and get rid of 12 years ago
  Benlitz 4146c9524e Benlitz first test project setup 12 years ago
  Sam Hocevar df7a21d68f tutorial: add texture demo to the VS solution. 12 years ago
  Sam Hocevar e70fcd05f8 build: upgrade glew binaries to 1.9.0 and rename the contrib directory 12 years ago
  Sam Hocevar 8c9a5d4779 build: add a script to automatically run bitten on Windows. Needs some tweaking 12 years ago
  Sam Hocevar e59d306e54 build: disable those fucking "Any CPU" and "Mixed Platforms" build 12 years ago
  Sam Hocevar b73d8b5382 vslol: create a Visual Studio plugin that will let us rebuild parsers & lexers. 12 years ago
  jeunathe 2a9f2bed79 New subProject for jnat 12 years ago
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. 12 years ago
  Sam Hocevar a86eaf1bb2 tutorial: start working on a small Perlin-like noise demo. 12 years ago
  Sam Hocevar 5f137d077c debug: add minor debug messages to the ticker, ensure LOL_DEBUG and 12 years ago
  Sam Hocevar 50de813d99 gpu: explicitly create render targets on the Xbox 360. 12 years ago
  Sam Hocevar 30259d6329 build: add a demo for Peeweek. 12 years ago
  Sam Hocevar 549219c6f6 build: reorganise person stuff inside a people/ directory. 12 years ago
  Sam Hocevar 8e1141bb68 build: reorganise VS2010 solution. 12 years ago
  Sam Hocevar 0f14383241 build: split the D3d9 build flags into D3d9 and Xinput for situations where 12 years ago
  Sam Hocevar 683d7e35cb neercs: start porting the old code to Windows; this breaks the Visual Studio 12 years ago
  Sam Hocevar 90e8ae520c build: put the Win64 SDL libraries in two separate directories, MSVC-built 12 years ago
  Sam Hocevar b5563ad21d core: switch the Win32/x64 binaries to the Windows subsystem so that they 12 years ago
  Sam Hocevar 2cde045713 neercs: disable neercs build on Windows for now. 12 years ago
  Sam Hocevar d0a1dd6873 build: generate debug information even in release mode. 12 years ago
  Sam Hocevar a969597a56 build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml" 12 years ago
  Sam Hocevar 9130d7fc7b build: fix a bug in the Xbox 360 defines propagation. 12 years ago
  Sam Hocevar e12fc0e35c tutorial: add a simple EasyMesh viewer. 12 years ago
  Benjamin ‘Touky’ Huet 197c11e8d1 CIS yet again. 12 years ago
  Benjamin ‘Touky’ Huet 6cb8bb99ca Behold the power of LolPhysics ! 12 years ago
  Sam Hocevar 1a118eda95 build: update Windows SDL binaries to 1.2.15. 12 years ago
  Sam Hocevar 3d02e1e213 build: recompile Win64 SDL with -D_CRTIMP= so that it uses the static runtime 12 years ago
  Sam Hocevar f8befa3d7b build: fix PS3 optimisation flags in VS2010. 12 years ago
  Sam Hocevar abf63fc76e build: always generate debug information in debug mode on VS2010. 12 years ago
  Sam Hocevar fb28a7cadd core: build Bullet as part of the VS2010 project. 12 years ago
  Sam Hocevar a01c953096 tutorial: start working on an FBO example. 12 years ago
  Sam Hocevar a557ab6a7e build: ship BulletPhysics for Win32, Win64, X360 and PS3. 12 years ago
  Sam Hocevar de6b0993a9 build: revert the cool solution platform name change, because fucking 12 years ago
  Sam Hocevar d8a1724a7c build: only use the release binaries for BulletPhysics for now. 12 years ago
  Sam Hocevar ec5af97f23 contrib: clean up the BulletPhysics contrib directory. 12 years ago
  Benjamin ‘Touky’ Huet 6c4d4bdf5f Added Location modifier in URO. 12 years ago
  Sam Hocevar ccf26405f2 build: do not warn about deprecated CRT warnings; we know what we 12 years ago
  Sam Hocevar 2a5fec3db7 build: use more descriptive names for the solution configurations, but do 12 years ago
  Sam Hocevar cebf398bc9 build: force VS2010 to use the SNC compiler for the PS3. 12 years ago
  Sam Hocevar caec5ed082 build: allow to build the PS3 binaries from Visual Studio if the proper 12 years ago
  Benjamin ‘Touky’ Huet 654e8bbfa3 Added ToukyDemo to sln. 12 years ago
  Sam Hocevar 3389ed69a2 build: move all games to a "games" subdirectory to clean up the root 12 years ago
  Sam Hocevar 7dd4bec8c7 build: fix the VS2010 build and add build/ and binaries/ to the dist 12 years ago
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and 12 years ago