2114 Révisions (115bd31b0e644a4f888dbf40b8ccca5105187042)
 

Auteur SHA1 Message Date
  Benjamin ‘Touky’ Huet 115bd31b0e Learn your fucking operators, you dumbass !!!!! il y a 10 ans
  Benjamin ‘Touky’ Huet 809600ea47 Fixed Thread-safe image loading il y a 10 ans
  Benjamin ‘Touky’ Huet 101365933f Added better Custom string support for safe enum il y a 10 ans
  Sam Hocevar 3ca9fb109a build: fix some badly merged headers. il y a 10 ans
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph il y a 10 ans
  Sam Hocevar d16595a0bc image: some refactoring of the Image class. Not final. il y a 10 ans
  Sam Hocevar 4d54404377 build: update autotools build. il y a 10 ans
  Sam Hocevar b5672a6f61 neercs: refactor the shader system. il y a 10 ans
  Benjamin ‘Touky’ Huet fe50f4f05e fixed sln il y a 10 ans
  Sam Hocevar e8bf5237d2 bullet: fix a very verbose C++11 warning. il y a 10 ans
  Lolbot ed8afab4bb fixed 58 files out of 2859: il y a 10 ans
  Sam Hocevar ce1d39cc3a image: import old libpipi code, hoping it can be upgraded to C++ and il y a 10 ans
  Sam Hocevar 5f17711f91 math: minor cleanup. il y a 10 ans
  Sam Hocevar 1544efa0cd image: the GDI+ backend can now save images, too. il y a 10 ans
  Sam Hocevar 1a19fe393e gpu: fix an annoying Visual Studio warning in renderer.h. il y a 10 ans
  Sam Hocevar d982b67aaa image: add methods to save images and a small test program. il y a 10 ans
  Sam Hocevar 8c3794a168 base: support range-based for loops in lol::Array. il y a 10 ans
  Sam Hocevar 1713602077 math: revert the lvalue vector swizzles because VS2012 lags behind. il y a 10 ans
  Sam Hocevar ab470ef409 math: activate vector swizzling for lvalues. il y a 10 ans
  Sam Hocevar 44dec8612e core: fix minor Windows and Raspberry compilation issues. il y a 10 ans
  Sam Hocevar 3c8ef15f0e gpu: switch some types to enum classes to check C++11 support. il y a 10 ans
  Sam Hocevar 99db2f0c11 base: port all existing codebase to safe enums where absolutely required. il y a 10 ans
  Sam Hocevar 47e71bda63 base: rough implementation of safe enums with minimal ToString() support. il y a 10 ans
  Sam Hocevar 7e769d6c79 base: make the safe enums slightly safer. :-) il y a 10 ans
  Sam Hocevar 231d74f1f8 gpu: implement RenderContext::SetBlendEquation(). il y a 10 ans
  Sam Hocevar 38c5068834 build: add palette.lolfx to Makefile.am. il y a 10 ans
  Lolbot 7f6d2054e5 fixed 5 files out of 2793: il y a 10 ans
  Benjamin ‘Touky’ Huet 1e4af19a89 Praise the Safe-Enum. il y a 10 ans
  Benjamin ‘Touky’ Huet f5e37a4337 AddedSprite_sorter stores parameters now. il y a 10 ans
  Benjamin ‘Touky’ Huet d075ef8861 tweak il y a 10 ans
  Benjamin ‘Touky’ Huet 36b5b9e228 tweaks il y a 10 ans
  Benjamin ‘Touky’ Huet 670a8914ad Added thread sort && info build for SpriteSorter il y a 10 ans
  Sam Hocevar cdfb4e7abf math: fix a few compilation warnings. il y a 10 ans
  Benjamin ‘Touky’ Huet 25fc3cd5d6 Added Generic thread manager il y a 10 ans
  Benjamin ‘Touky’ Huet a78293bf92 tileset zoom fix -sowwwwy- il y a 10 ans
  Sam Hocevar 8161743ac7 build: autoconf build fixes. il y a 10 ans
  Benjamin ‘Touky’ Huet 52970d9546 lolcore fix il y a 10 ans
  Benjamin ‘Touky’ Huet 1aca6207a2 oups il y a 10 ans
  Benjamin ‘Touky’ Huet 58a0c1001a ThreadManager is now an entity, it's awesooooome il y a 10 ans
  Benjamin ‘Touky’ Huet 97b224f4fa Revamped thread manager to be useful -Thread are job independent now- il y a 10 ans
  Sam Hocevar 79b3493a0c build: a few gcc/makefile compilation fixes. il y a 10 ans
  Lolbot bb4f3923cd fixed 18 files out of 2788: il y a 10 ans
  Benjamin ‘Touky’ Huet f3888782da geom tweak il y a 10 ans
  Benjamin ‘Touky’ Huet 9a09939793 Added SpriteSorter and SquadShooter il y a 10 ans
  Benjamin ‘Touky’ Huet 706766893f Fixed geometry stupidity calculations il y a 10 ans
  Benjamin ‘Touky’ Huet 3d4b3d53c3 Added bunch of stuff on threads and images. il y a 10 ans
  Sam Hocevar 826ad3bd9f build: move stuff out of private directories. il y a 10 ans
  Sam Hocevar c9b8ff54a1 misc: some refactoring in texture handling. il y a 10 ans
  Sam Hocevar a66e5c6dab geometry: implement point-to-segment distance function. il y a 10 ans
  Benjamin ‘Touky’ Huet b98584957c Added Mouse scroll as axis. il y a 10 ans