2114 次程式碼提交 (115bd31b0e644a4f888dbf40b8ccca5105187042)
 

作者 SHA1 備註 提交日期
  Benjamin ‘Touky’ Huet 115bd31b0e Learn your fucking operators, you dumbass !!!!! 10 年之前
  Benjamin ‘Touky’ Huet 809600ea47 Fixed Thread-safe image loading 10 年之前
  Benjamin ‘Touky’ Huet 101365933f Added better Custom string support for safe enum 10 年之前
  Sam Hocevar 3ca9fb109a build: fix some badly merged headers. 10 年之前
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph 10 年之前
  Sam Hocevar d16595a0bc image: some refactoring of the Image class. Not final. 10 年之前
  Sam Hocevar 4d54404377 build: update autotools build. 10 年之前
  Sam Hocevar b5672a6f61 neercs: refactor the shader system. 10 年之前
  Benjamin ‘Touky’ Huet fe50f4f05e fixed sln 10 年之前
  Sam Hocevar e8bf5237d2 bullet: fix a very verbose C++11 warning. 10 年之前
  Lolbot ed8afab4bb fixed 58 files out of 2859: 10 年之前
  Sam Hocevar ce1d39cc3a image: import old libpipi code, hoping it can be upgraded to C++ and 10 年之前
  Sam Hocevar 5f17711f91 math: minor cleanup. 10 年之前
  Sam Hocevar 1544efa0cd image: the GDI+ backend can now save images, too. 10 年之前
  Sam Hocevar 1a19fe393e gpu: fix an annoying Visual Studio warning in renderer.h. 10 年之前
  Sam Hocevar d982b67aaa image: add methods to save images and a small test program. 10 年之前
  Sam Hocevar 8c3794a168 base: support range-based for loops in lol::Array. 10 年之前
  Sam Hocevar 1713602077 math: revert the lvalue vector swizzles because VS2012 lags behind. 10 年之前
  Sam Hocevar ab470ef409 math: activate vector swizzling for lvalues. 10 年之前
  Sam Hocevar 44dec8612e core: fix minor Windows and Raspberry compilation issues. 10 年之前
  Sam Hocevar 3c8ef15f0e gpu: switch some types to enum classes to check C++11 support. 10 年之前
  Sam Hocevar 99db2f0c11 base: port all existing codebase to safe enums where absolutely required. 10 年之前
  Sam Hocevar 47e71bda63 base: rough implementation of safe enums with minimal ToString() support. 10 年之前
  Sam Hocevar 7e769d6c79 base: make the safe enums slightly safer. :-) 10 年之前
  Sam Hocevar 231d74f1f8 gpu: implement RenderContext::SetBlendEquation(). 10 年之前
  Sam Hocevar 38c5068834 build: add palette.lolfx to Makefile.am. 10 年之前
  Lolbot 7f6d2054e5 fixed 5 files out of 2793: 10 年之前
  Benjamin ‘Touky’ Huet 1e4af19a89 Praise the Safe-Enum. 10 年之前
  Benjamin ‘Touky’ Huet f5e37a4337 AddedSprite_sorter stores parameters now. 10 年之前
  Benjamin ‘Touky’ Huet d075ef8861 tweak 10 年之前
  Benjamin ‘Touky’ Huet 36b5b9e228 tweaks 10 年之前
  Benjamin ‘Touky’ Huet 670a8914ad Added thread sort && info build for SpriteSorter 10 年之前
  Sam Hocevar cdfb4e7abf math: fix a few compilation warnings. 10 年之前
  Benjamin ‘Touky’ Huet 25fc3cd5d6 Added Generic thread manager 10 年之前
  Benjamin ‘Touky’ Huet a78293bf92 tileset zoom fix -sowwwwy- 10 年之前
  Sam Hocevar 8161743ac7 build: autoconf build fixes. 10 年之前
  Benjamin ‘Touky’ Huet 52970d9546 lolcore fix 10 年之前
  Benjamin ‘Touky’ Huet 1aca6207a2 oups 10 年之前
  Benjamin ‘Touky’ Huet 58a0c1001a ThreadManager is now an entity, it's awesooooome 10 年之前
  Benjamin ‘Touky’ Huet 97b224f4fa Revamped thread manager to be useful -Thread are job independent now- 10 年之前
  Sam Hocevar 79b3493a0c build: a few gcc/makefile compilation fixes. 10 年之前
  Lolbot bb4f3923cd fixed 18 files out of 2788: 10 年之前
  Benjamin ‘Touky’ Huet f3888782da geom tweak 10 年之前
  Benjamin ‘Touky’ Huet 9a09939793 Added SpriteSorter and SquadShooter 10 年之前
  Benjamin ‘Touky’ Huet 706766893f Fixed geometry stupidity calculations 10 年之前
  Benjamin ‘Touky’ Huet 3d4b3d53c3 Added bunch of stuff on threads and images. 10 年之前
  Sam Hocevar 826ad3bd9f build: move stuff out of private directories. 10 年之前
  Sam Hocevar c9b8ff54a1 misc: some refactoring in texture handling. 10 年之前
  Sam Hocevar a66e5c6dab geometry: implement point-to-segment distance function. 10 年之前
  Benjamin ‘Touky’ Huet b98584957c Added Mouse scroll as axis. 10 年之前