Sam Hocevar
|
162eb349be
|
build: add lol.js to Lol.sln.
|
hace 11 años |
Benjamin ‘Touky’ Huet
|
665bd7d6e7
|
MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while.
|
hace 11 años |
Benjamin ‘Touky’ Huet
|
5a42ee7e31
|
touky_demo moved in specific folder
|
hace 11 años |
Benjamin ‘Touky’ Huet
|
cab35777d2
|
ToukyDemo name-change
|
hace 11 años |
Benjamin ‘Touky’ Huet
|
318c3ef66c
|
sln modified with new project.
|
hace 11 años |
Benjamin ‘Touky’ Huet
|
cde747667c
|
12_voronoi : Added GPU Voronoi test.
|
hace 11 años |
Sam Hocevar
|
edd09e08f5
|
ps3: create an audio device at startup.
|
hace 11 años |
Sam Hocevar
|
c59fc670c2
|
core: import pristine lua 5.2.1 in the engine code.
|
hace 11 años |
Lolbot
|
ad2ddbb715
|
build: convert source files to lowercase.
|
hace 11 años |
Benjamin ‘Touky’ Huet
|
930dcfd109
|
tactics : first commit. Arena, characters, state machine and all the funny stuff.
|
hace 11 años |
Benjamin ‘Touky’ Huet
|
0fb25474e3
|
sln small build config fix for Win32
|
hace 11 años |
Benjamin ‘Touky’ Huet
|
a573b0908b
|
MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones.
|
hace 11 años |
Benjamin ‘Touky’ Huet
|
506befcf4a
|
easymesh : Added Twist/Ben/Shear & Taper refactor.
|
hace 11 años |
Sam Hocevar
|
f7d660533c
|
external: update SDL_image and SDL_mixer to 1.2.12 and add Win64 versions.
|
hace 11 años |
Sam Hocevar
|
88210d139e
|
build: reactivate SDL_mixer on Win32 (not Win64 yet).
|
hace 11 años |
Sam Hocevar
|
6e1156aaea
|
build: split the main library into lolcore and lolbullet.
|
hace 12 años |
Sam Hocevar
|
01693351a0
|
build: define HAVE_STDIO_H on Windows desktop.
|
hace 12 años |
Sam Hocevar
|
eaf115a379
|
people: reorganise user directories to allow for private/ subdirectories.
|
hace 12 años |
Benjamin ‘Touky’ Huet
|
7a051f9455
|
Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
Added RadialJitter("rj") to EasyMesh parser.
|
hace 12 años |
Sam Hocevar
|
bd95435faf
|
build: fix LolFx rule for MSBuild again.
|
hace 12 años |
Sam Hocevar
|
00c6f57d61
|
build: fix LolFx generation on Visual Studio.
|
hace 12 años |
Sam Hocevar
|
8f67c3218f
|
build: replace \ with / on the PS3 instead of trying to escape backslashes.
|
hace 12 años |
Sam Hocevar
|
44c3f1c6a7
|
build: try to escape double quotes in .props file.
|
hace 12 años |
Sam Hocevar
|
50d5c11e67
|
build: fuck msbuild, again.
|
hace 12 años |
Sam Hocevar
|
b00282a79f
|
build: try to bypass a SNC VSI issue with string replacements.
|
hace 12 años |
Sam Hocevar
|
06b50b7360
|
build: speed up Visual Studio builds by always disabling minimal rebuilds,
hence allowing multiprocessor builds.
|
hace 12 años |
Sam Hocevar
|
bbf72e1a64
|
core: pass the project directory to the binary build and get rid of
that 2-year old "temporary Win32 hack".
|
hace 12 años |
Benlitz
|
4146c9524e
|
Benlitz first test project setup
|
hace 12 años |
Sam Hocevar
|
df7a21d68f
|
tutorial: add texture demo to the VS solution.
|
hace 12 años |
Sam Hocevar
|
e70fcd05f8
|
build: upgrade glew binaries to 1.9.0 and rename the contrib directory
to external so as to avoid some autocompletion collisions with "configure".
|
hace 12 años |
Sam Hocevar
|
8c9a5d4779
|
build: add a script to automatically run bitten on Windows. Needs some tweaking
before it also runs on Linux or OS X.
|
hace 12 años |
Sam Hocevar
|
e59d306e54
|
build: disable those fucking "Any CPU" and "Mixed Platforms" build
configurations. Seriously, fuck Visual Studio.
|
hace 12 años |
Sam Hocevar
|
b73d8b5382
|
vslol: create a Visual Studio plugin that will let us rebuild parsers & lexers.
|
hace 12 años |
jeunathe
|
2a9f2bed79
|
New subProject for jnat
|
hace 12 años |
Sam Hocevar
|
ca1050e047
|
debug: get rid of quad.cpp, it's become useless.
|
hace 12 años |
Sam Hocevar
|
a86eaf1bb2
|
tutorial: start working on a small Perlin-like noise demo.
|
hace 12 años |
Sam Hocevar
|
5f137d077c
|
debug: add minor debug messages to the ticker, ensure LOL_DEBUG and
LOL_RELEASE are set by msbuild, and use the debug PSGL on the PS3.
|
hace 12 años |
Sam Hocevar
|
50de813d99
|
gpu: explicitly create render targets on the Xbox 360.
|
hace 12 años |
Sam Hocevar
|
30259d6329
|
build: add a demo for Peeweek.
|
hace 12 años |
Sam Hocevar
|
549219c6f6
|
build: reorganise person stuff inside a people/ directory.
|
hace 12 años |
Sam Hocevar
|
8e1141bb68
|
build: reorganise VS2010 solution.
|
hace 12 años |
Sam Hocevar
|
0f14383241
|
build: split the D3d9 build flags into D3d9 and Xinput for situations where
we want Xinput but not D3D (ie. OpenGL).
|
hace 12 años |
Sam Hocevar
|
683d7e35cb
|
neercs: start porting the old code to Windows; this breaks the Visual Studio
build until further fixes are made.
|
hace 12 años |
Sam Hocevar
|
90e8ae520c
|
build: put the Win64 SDL libraries in two separate directories, MSVC-built
and MinGW-built, because of some weird %rip corruption at runtime when
linking the MSVC DLL with mingw-w64.
|
hace 12 años |
Sam Hocevar
|
b5563ad21d
|
core: switch the Win32/x64 binaries to the Windows subsystem so that they
do not open a console at startup.
|
hace 12 años |
Sam Hocevar
|
2cde045713
|
neercs: disable neercs build on Windows for now.
|
hace 12 años |
Sam Hocevar
|
d0a1dd6873
|
build: generate debug information even in release mode.
|
hace 12 años |
Sam Hocevar
|
a969597a56
|
build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml"
and add a new "UseBullet" configuration flag.
|
hace 12 años |
Sam Hocevar
|
9130d7fc7b
|
build: fix a bug in the Xbox 360 defines propagation.
|
hace 12 años |
Sam Hocevar
|
e12fc0e35c
|
tutorial: add a simple EasyMesh viewer.
|
hace 12 años |