9 Commits (16a620d537a6264c75950f48d1c8f05d4d2902de)

Autor SHA1 Nachricht Datum
  Sam Hocevar f44e3e323b core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). vor 12 Jahren
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. vor 12 Jahren
  Sam Hocevar d9aed059cb core: on the Raspberry Pi, use the proprietary graphics library instead of vor 12 Jahren
  Sam Hocevar 0a52e68f6f math: rename matrix.h to vector.h and simplify some stuff, especially in vor 13 Jahren
  Sam Hocevar 48bf48a4e4 math: move the Remez algorithm implementation to the core. vor 13 Jahren
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. vor 13 Jahren
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. vor 14 Jahren
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. vor 14 Jahren
  Sam Hocevar b8377c4160 Add preliminary support for EGL applications. vor 14 Jahren
  Sam Hocevar e41dd3a949 Create the SdlApp class to avoid code duplication. Ensure USE_SDL is vor 14 Jahren
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. vor 14 Jahren
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. vor 14 Jahren
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. vor 14 Jahren
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is vor 14 Jahren