9 Révisions (16a620d537a6264c75950f48d1c8f05d4d2902de)

Auteur SHA1 Message Date
  Sam Hocevar f44e3e323b core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). il y a 12 ans
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. il y a 12 ans
  Sam Hocevar d9aed059cb core: on the Raspberry Pi, use the proprietary graphics library instead of il y a 12 ans
  Sam Hocevar 0a52e68f6f math: rename matrix.h to vector.h and simplify some stuff, especially in il y a 13 ans
  Sam Hocevar 48bf48a4e4 math: move the Remez algorithm implementation to the core. il y a 13 ans
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. il y a 13 ans
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. il y a 14 ans
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. il y a 14 ans
  Sam Hocevar b8377c4160 Add preliminary support for EGL applications. il y a 14 ans
  Sam Hocevar e41dd3a949 Create the SdlApp class to avoid code duplication. Ensure USE_SDL is il y a 14 ans
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. il y a 14 ans
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. il y a 14 ans
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. il y a 14 ans
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is il y a 14 ans