8 コミット (19cf115ae1f686b76f5333990bca0bdbbf240b5b)

作成者 SHA1 メッセージ 日付
  Sam Hocevar 19cf115ae1 tutorial: add a VS project for the sound tutorial. 5年前
  Sam Hocevar 96a336db03 build: fix a few CRLF issues and make .gitattributes more robust. 5年前
  Sam Hocevar 6455091518 doc: rename a few tutorials to remove “lol” from their names. 5年前
  Sam Hocevar df678e9157 build: require Visual Studio 2017 in the solution file. 5年前
  Sam Hocevar 17814637f0 Update all external libraries. Finally activate FFmpeg on Windows. 5年前
  Sam Hocevar 4851fdf7f9 Activate all solution projects on Win32 Debug. 5年前
  Sam Hocevar 6e428a6243 Remove deprecated code I don’t understand. 5年前
  Sam Hocevar 2df8762d47 Migrate to Visual Studio 2017. 7年前
  Sam Hocevar c86f703dcf Some Windows compilation fixes + support for [[nodiscard]]. 7年前
  Sam Hocevar e38a7e7c22 tools: remove lolremez. 7年前
  touky 893ab7b6f5 first little pass, everything is broken. 8年前
  touky 3b255d4137 first test for lolimgui 8年前
  Sam Hocevar 7ccf613a08 build: move Lua to a submodule 8年前
  Sam Hocevar f1a2b66d62 build: move Bullet to a submodule 8年前
  Sam Hocevar 3544b8ccd7 build: update Visual Studio solution 8年前
  Sam Hocevar a5290030fc build: fix .vcxproj files that would be constantly out of date. 8年前
  Sam Hocevar ba0e467a2e build: rename liblolcore to liblol-core, etc. 8年前
  Sam Hocevar 6a6cd8dc1d ld36: bootstrap project. 8年前
  Sam Hocevar f9cef654c5 zepto8: add a Visual Studio project. 8年前
  Sam Hocevar 1cb187abd5 Some cleanup in the Visual Studio files. 9年前
  Sam Hocevar d33c31279e Fully move meshviewer to its own subdirectory to avoid build errors. 9年前
  Sam Hocevar 2e5d3dfc7e build: clean up Visual Studio solutions and fix AssImp linking. 9年前
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. 10年前
  Sam Hocevar a07844682e build: remove dead PS3 code. 10年前
  Sam Hocevar b2283cd1a3 build: update VS solution and fix a few compilation warnings. 10年前
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. 10年前
  Sam Hocevar 0bc2ec0480 build: move VS solution one directory below and create a VS2014 solution. 10年前
  Sam Hocevar 1ad2430ba9 image: implement Image::Lock2D(). 10年前
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph 10年前
  Benjamin ‘Touky’ Huet fe50f4f05e fixed sln 10年前
  Sam Hocevar 1544efa0cd image: the GDI+ backend can now save images, too. 10年前
  Benjamin ‘Touky’ Huet 9a09939793 Added SpriteSorter and SquadShooter 10年前
  Benjamin ‘Touky’ Huet cb6161d03a Added first sprite sorter project. 10年前
  Sam Hocevar 7931bfaed6 build: some PS4 build fixes. 10年前
  Benjamin ‘Touky’ Huet f9d63306a5 Added Face Slice by plane 10年前
  Benjamin ‘Touky’ Huet b7fc1953ab Some names tweaks 10年前
  Sam Hocevar e2eb9e9ed7 build: minor Win32 fixes for Jylam's project. 11年前
  Sam Hocevar d46e63ff29 build: VS2012 solution and project tweaks for exotic platforms. 11年前
  Benlitz 246af694d8 removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 11年前
  Benlitz f10d224d9d lolui: first draft of an ui framework (wip) 11年前
  Benlitz 6d4f82034e puzzle game, project created 11年前
  Benlitz b98b0c7c30 Visual Studio 2012 solution + minor ignore list updates 11年前
  Benlitz ad6e32dce1 Added project Voxel ported to the Lol 11年前
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) 11年前
  Sam Hocevar 1141d91bea build: reorganise VS solution to match the directory tree. 11年前
  Sam Hocevar 6a8118cb18 build: put tutorials and lol.js in a new "demos" directory. 11年前
  Sam Hocevar 7468547abc ps4: prepare for the fioutaah! 11年前
  Benjamin ‘Touky’ Huet ef80c5cbc2 Removed Labyrinth from the .sln, I wasn't ready to commit anyway. 11年前
  Sam Hocevar 162eb349be build: add lol.js to Lol.sln. 11年前
  Benjamin ‘Touky’ Huet 665bd7d6e7 MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while. 11年前