8 次代码提交 (19cf115ae1f686b76f5333990bca0bdbbf240b5b)

作者 SHA1 备注 提交日期
  Sam Hocevar 19cf115ae1 tutorial: add a VS project for the sound tutorial. 5 年前
  Sam Hocevar 96a336db03 build: fix a few CRLF issues and make .gitattributes more robust. 5 年前
  Sam Hocevar 6455091518 doc: rename a few tutorials to remove “lol” from their names. 5 年前
  Sam Hocevar df678e9157 build: require Visual Studio 2017 in the solution file. 5 年前
  Sam Hocevar 17814637f0 Update all external libraries. Finally activate FFmpeg on Windows. 5 年前
  Sam Hocevar 4851fdf7f9 Activate all solution projects on Win32 Debug. 5 年前
  Sam Hocevar 6e428a6243 Remove deprecated code I don’t understand. 5 年前
  Sam Hocevar 2df8762d47 Migrate to Visual Studio 2017. 7 年前
  Sam Hocevar c86f703dcf Some Windows compilation fixes + support for [[nodiscard]]. 7 年前
  Sam Hocevar e38a7e7c22 tools: remove lolremez. 7 年前
  touky 893ab7b6f5 first little pass, everything is broken. 8 年前
  touky 3b255d4137 first test for lolimgui 8 年前
  Sam Hocevar 7ccf613a08 build: move Lua to a submodule 8 年前
  Sam Hocevar f1a2b66d62 build: move Bullet to a submodule 8 年前
  Sam Hocevar 3544b8ccd7 build: update Visual Studio solution 8 年前
  Sam Hocevar a5290030fc build: fix .vcxproj files that would be constantly out of date. 8 年前
  Sam Hocevar ba0e467a2e build: rename liblolcore to liblol-core, etc. 8 年前
  Sam Hocevar 6a6cd8dc1d ld36: bootstrap project. 8 年前
  Sam Hocevar f9cef654c5 zepto8: add a Visual Studio project. 8 年前
  Sam Hocevar 1cb187abd5 Some cleanup in the Visual Studio files. 9 年前
  Sam Hocevar d33c31279e Fully move meshviewer to its own subdirectory to avoid build errors. 9 年前
  Sam Hocevar 2e5d3dfc7e build: clean up Visual Studio solutions and fix AssImp linking. 9 年前
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. 10 年前
  Sam Hocevar a07844682e build: remove dead PS3 code. 10 年前
  Sam Hocevar b2283cd1a3 build: update VS solution and fix a few compilation warnings. 10 年前
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. 10 年前
  Sam Hocevar 0bc2ec0480 build: move VS solution one directory below and create a VS2014 solution. 10 年前
  Sam Hocevar 1ad2430ba9 image: implement Image::Lock2D(). 10 年前
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph 10 年前
  Benjamin ‘Touky’ Huet fe50f4f05e fixed sln 10 年前
  Sam Hocevar 1544efa0cd image: the GDI+ backend can now save images, too. 10 年前
  Benjamin ‘Touky’ Huet 9a09939793 Added SpriteSorter and SquadShooter 10 年前
  Benjamin ‘Touky’ Huet cb6161d03a Added first sprite sorter project. 10 年前
  Sam Hocevar 7931bfaed6 build: some PS4 build fixes. 10 年前
  Benjamin ‘Touky’ Huet f9d63306a5 Added Face Slice by plane 10 年前
  Benjamin ‘Touky’ Huet b7fc1953ab Some names tweaks 10 年前
  Sam Hocevar e2eb9e9ed7 build: minor Win32 fixes for Jylam's project. 11 年前
  Sam Hocevar d46e63ff29 build: VS2012 solution and project tweaks for exotic platforms. 11 年前
  Benlitz 246af694d8 removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 11 年前
  Benlitz f10d224d9d lolui: first draft of an ui framework (wip) 11 年前
  Benlitz 6d4f82034e puzzle game, project created 11 年前
  Benlitz b98b0c7c30 Visual Studio 2012 solution + minor ignore list updates 11 年前
  Benlitz ad6e32dce1 Added project Voxel ported to the Lol 11 年前
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) 11 年前
  Sam Hocevar 1141d91bea build: reorganise VS solution to match the directory tree. 11 年前
  Sam Hocevar 6a8118cb18 build: put tutorials and lol.js in a new "demos" directory. 11 年前
  Sam Hocevar 7468547abc ps4: prepare for the fioutaah! 11 年前
  Benjamin ‘Touky’ Huet ef80c5cbc2 Removed Labyrinth from the .sln, I wasn't ready to commit anyway. 11 年前
  Sam Hocevar 162eb349be build: add lol.js to Lol.sln. 11 年前
  Benjamin ‘Touky’ Huet 665bd7d6e7 MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while. 11 年前