885 Révisions (1b9facda490f87d104511d291e19fed568a68775)
 

Auteur SHA1 Message Date
  Sam Hocevar 1b9facda49 gpu: silently ignore empty vertex and index buffers instead of crashing il y a 12 ans
  Sam Hocevar c51b7c14c9 orbital: some improvements to the mesh parser and error reporting. il y a 12 ans
  Sam Hocevar bd649af62d nacl: NaCl binaries no longer need a modified main() to work, the NaCl il y a 12 ans
  Sam Hocevar 32f232e112 nacl: preliminary gamepad support in the NaCl backend. il y a 12 ans
  Sam Hocevar b190570747 build: disable violent vector.h warnings when building for NaCl. il y a 12 ans
  Sam Hocevar 9ff03784d6 build: if FlexLexer.h isn't found in the build environment, use the one il y a 12 ans
  Sam Hocevar b83a7eccca nacl: remove our old hack of #including the file containing main() from il y a 12 ans
  Sam Hocevar e7fd8c57e2 test: a better GLSL parser in the LolFx test parser. il y a 12 ans
  Sam Hocevar a71562bd83 core: rename f64vec4 to dvec4 etc. for consistency with GLSL. il y a 12 ans
  Sam Hocevar 599119e4b0 orbital: port the gun command compiler to our bison/flex system. il y a 12 ans
  Sam Hocevar c56794c8b4 orbital: fix copyright statements. il y a 12 ans
  Sam Hocevar 3a9cef70f2 orbital: fine tune the mesh compiler. il y a 12 ans
  Sam Hocevar 512ce5529c build: get Orbital to build on Win32 again. il y a 12 ans
  Sam Hocevar 1b2c372658 build: define NOMINMAX unconditionally on Windows. il y a 12 ans
  Sam Hocevar e70887f511 test: more grammar improvements. il y a 12 ans
  Sam Hocevar 39493bebaa test: add most of the GLSL grammar. il y a 12 ans
  Sam Hocevar 8a547a254f test: add more GLSL and HLSL keywords to our grammar. il y a 12 ans
  Sam Hocevar 8ac8e13b75 test: some grammar tweaks. il y a 12 ans
  Sam Hocevar 1246eb233f test: start working on a lexer/parser for LolFx using flex and bison. il y a 12 ans
  Sam Hocevar 6eb41c04ff win32: better error reporting in the GDI+ loader, based on a patch by ponce. il y a 12 ans
  Sam Hocevar 55a195d931 gpu: irrelevant tweaks to a test material file. il y a 12 ans
  Sam Hocevar fc618350f6 gpu: start working on the LolFx format. il y a 12 ans
  Sam Hocevar bd5ff72507 math: declare some HLSL-compliant types. il y a 12 ans
  Sam Hocevar 6fe12e7811 build: ensure .lolfx.cpp files get cleaned up. il y a 12 ans
  Sam Hocevar a3cf7086ce math: fix minor compiler warnings that appeared with g++ 4.7. il y a 12 ans
  Sam Hocevar 59ba6e6c87 core: no longer deactivate std::ostream features on Android. il y a 12 ans
  Sam Hocevar 8d28557645 input: fix brain fart in our SDL joystick input. il y a 12 ans
  Sam Hocevar c7040f0528 orbital: start working on the gun system. il y a 12 ans
  Sam Hocevar a4fb64d6c8 test: add a few unit tests for datatype sanity. il y a 12 ans
  Sam Hocevar 736b5a2659 input: support up to 16 buttons in Xbox-like pads. il y a 12 ans
  Sam Hocevar ee7dd6a699 misc: move more shaders to .lolfx files. il y a 12 ans
  Sam Hocevar e110495464 gpu: define the _XBOX macro in our HLSL compilation. il y a 12 ans
  Sam Hocevar abd5e695c9 build: more sane build options. il y a 12 ans
  Sam Hocevar 2bfb2144b3 orbital: use the new LolFx shader declaration. il y a 12 ans
  Sam Hocevar a606290ed2 gpu: allow to load a .lolfx file instead of all those shaders. il y a 12 ans
  Sam Hocevar 99d76565ae build: lolfx files are now properly linked into the static library il y a 12 ans
  Sam Hocevar e8c2384d9c build: build .lolfx files from automake. il y a 12 ans
  Sam Hocevar 43b55669a4 math: workaround for an apparent Visual Studio compiler bug in il y a 12 ans
  Sam Hocevar b1d9c511bf core: some clang and g++ 4.7 compilation fixes. il y a 12 ans
  Sam Hocevar 1443b5628f win32: add a custom build rule for '.lolfx' files. The files are properly il y a 12 ans
  Benjamin ‘Touky’ Huet cfbacb625f Small WorldEntity tweaks. il y a 12 ans
  Benjamin ‘Touky’ Huet a031bad19c Added some convenient functions in camera. il y a 12 ans
  Sam Hocevar 4770daf4ac math: replace len(vec) with length(vec) to match the GLSL naming. il y a 12 ans
  Sam Hocevar 6f19f877a8 orbital: new snake enemy. il y a 12 ans
  Sam Hocevar c02e57365c orbital: add the two parallax starfields. il y a 12 ans
  Sam Hocevar 440e86eb68 orbital: use both thumb sticks to pilot ships. il y a 12 ans
  Sam Hocevar 70f992bb36 win32: add an Xinput class for Xbox360 controllers, because they're not il y a 12 ans
  Sam Hocevar 54fe8937ad input: support Xbox input system for gamepads. il y a 12 ans
  Sam Hocevar c0141debea input: allow to remap gamepad axes in the generic input layer. il y a 12 ans
  Sam Hocevar 2723dabfac orbital: play with the camera. il y a 12 ans