349 Commits (1f487e5e6ff3f0eca2dbb049dec100099827123e)

Author SHA1 Message Date
  Sam Hocevar bbf72e1a64 core: pass the project directory to the binary build and get rid of 12 years ago
  Sam Hocevar 6a6e46cf0d system: try to autodetect the data directory from the executable path; 12 years ago
  Sam Hocevar 3973f80a9d base: fix a nasty double free issue in Array::Remove(). 12 years ago
  Sam Hocevar 47cf667a93 color: write the RGB to HSL routine and its associated unit tests. 12 years ago
  Sam Hocevar 5715742774 color: optimise RGB to HSV conversion routine using my latest findings, 12 years ago
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 12 years ago
  Sam Hocevar 99b0874652 color: simplify CIEDE2000 distance code. 12 years ago
  Sam Hocevar b12c16448a color: fix a mistake in the CIEDE2000 color-difference formula. 12 years ago
  Sam Hocevar a5ba03b405 color: unit test data for the CIEDE2000 color-difference formula. 12 years ago
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 12 years ago
  Sam Hocevar 6c9c8e547e build: renormalise a lot of files. 12 years ago
  Jean-Yves Lamoureux 2574ddb446 * vcxproj weirdness 12 years ago
  Benjamin ‘Touky’ Huet 924a2afbbe the stupidest idea of the day : the cube light, specular still missing. 12 years ago
  Benjamin ‘Touky’ Huet ea517c2926 Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour. 12 years ago
  Sam Hocevar bbc2edcc8e core: we can now set Map elements using simply map[foo] = bar, no need for 12 years ago
  Sam Hocevar dff7a5b72c core: do not use va_copy since Visual Studio doesn’t know about it. 12 years ago
  Sam Hocevar 949128d325 core: implement String::Printf() and start working on the unit tests. 12 years ago
  Sam Hocevar 52e7f2f399 build: add missing bullet .h files to Makefile.am. 12 years ago
  Sam Hocevar 46f7e750c0 core: more string concatenation and comparison methods, plus a lot 12 years ago
  Sam Hocevar bbca3b6e59 build: fixes for out-of-tree builds, and get rid of 12 years ago
  Sam Hocevar 57c2805351 math: reimplement min(), max(), abs() and fmod() in the lol:: namespace to 12 years ago
  Sam Hocevar 50ff3f9ce0 ps3: refactor elf → self build logic and make make_fself mandatory 12 years ago
  Sam Hocevar bd66a8bcf2 build: some build system fixes. 12 years ago
  Sam Hocevar e390f03e0a build: add a common.am include file and a "make lolcheck" target that does 12 years ago
  Sam Hocevar 7ebb577fe8 test: fix mesh settings in the physics demo. 12 years ago
  Sam Hocevar d4c0c005d6 math: refactor real number constant declarations so that they are only 12 years ago
  Lolbot 23807ea88e fixed 23 files out of 277: 12 years ago
  Benjamin ‘Touky’ Huet 486029decd Revert 12 years ago
  Benjamin ‘Touky’ Huet b887ac5355 Small refactor on the BulletCc. 12 years ago
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. 12 years ago
  Benjamin ‘Touky’ Huet 7e4252a38f CIS:CSI 12 years ago
  Benjamin ‘Touky’ Huet c0d15f170a 12 years ago
  Benjamin ‘Touky’ Huet a11c50b3e7 small tweak on BtPhysTest. does not work better. 12 years ago
  Benjamin ‘Touky’ Huet 006c3c4649 BulletCharacterController is now readable by a human being. 12 years ago
  Sam Hocevar 5f94ceb454 input: switch all key names to camel case, like our other enums. 12 years ago
  Sam Hocevar c081275aca test: fix Touky's brainfart. 12 years ago
  Benjamin ‘Touky’ Huet 100119a07b Added BulletCharacter Dummy code. 12 years ago
  Benjamin ‘Touky’ Huet e743eae5f7 Fixed Makefile.am 12 years ago
  Sam Hocevar f2c269cb1e math: add dot() for quaternions, plus the relevant unit test. 12 years ago
  Benjamin ‘Touky’ Huet 284891f200 Fixed Entity::TickGame log flood. 12 years ago
  Benjamin ‘Touky’ Huet 1e48c827a4 Input now works correctly 12 years ago
  Benjamin ‘Touky’ Huet dd7e2b9516 CIS FUCK 12 years ago
  Benjamin ‘Touky’ Huet 08a54c1a2a Added correct implementation of Action layer for Inputs. 12 years ago
  Benjamin ‘Touky’ Huet 8838ef06b6 Added InputTracker test initPhysTest 12 years ago
  Benjamin ‘Touky’ Huet 5d10ec177c Small physic refactor. 12 years ago
  Benjamin ‘Touky’ Huet fbde8a5932 Fixed stupid base_movement which was cached for ever. 12 years ago
  Benjamin ‘Touky’ Huet 11ddba1864 Added Attachment/base logic with working attachment with EasyCharacterController. 12 years ago
  Benjamin ‘Touky’ Huet 7334bb2ec1 Added Base/Attachment Logic, works with Kinematic & Ghost. 12 years ago
  Sam Hocevar 3fd6702613 build: fix a few compilation and build errors. 12 years ago
  Benjamin ‘Touky’ Huet dc4735c9c0 BUILD fuck 12 years ago