Sam Hocevar
ba0e467a2e
build: rename liblolcore to liblol-core, etc.
vor 8 Jahren
Sam Hocevar
2f66dcc33f
Switch PEGTL external to latest Git snapshot.
vor 8 Jahren
Sam Hocevar
6a6ecc66e9
Port all parsers to PEGTL 1.3.1.
There might be issues with lolremez but at first sight it seems to work.
vor 8 Jahren
Sam Hocevar
d84605c105
Remove Xbox 360 support, too much stuff no longer compiles.
vor 9 Jahren
Sam Hocevar
ccf5f53825
misc: various mingw cross-compilation fixes.
Add mingw-std-threads project to external/ for full C++11 thread support, fix
an incorrect Win32 fix I did in PEGTL, work around mingw’s <io.h> declaring a
conflicting eof symbol, and fix a capitalisation error in log.cpp.
vor 9 Jahren
Sam Hocevar
03c17fcae4
base: clean up and refactor containers.
The containers no longer force the user to use the ptrdiff_t type for
size information. For convenience, size() now always returns an int,
and the size_s() method offers a way to handle arrays with more than
2 billion elements. Internally, we still use ptrdiff_t, though.
Since so much code had to be changed, I took the opportunity to get
rid of capitalised accessors for classes that are lowercase.
vor 9 Jahren
Sam Hocevar
af3ca562b9
lolremez: fix wrong argument parsing and improve error messages.
vor 9 Jahren
Sam Hocevar
4e76c6e708
lolremez: shorter code in the expression parser.
vor 10 Jahren
Sam Hocevar
29d65231f3
lolremez: add thread workers for slightly faster convergence.
vor 10 Jahren
Sam Hocevar
288bec4312
lolremez: add more timing information for the linear system solving.
vor 10 Jahren
Sam Hocevar
a07844682e
build: remove dead PS3 code.
vor 10 Jahren
Sam Hocevar
5f953f40ad
lolremez: various tweaks.
vor 10 Jahren
Sam Hocevar
a46354472d
lolremez: add abs() function, implement full high-precision floating
point parsing, add support for unary plus and minus.
vor 10 Jahren
Sam Hocevar
d3a775738d
lolremez: use successive parabolic interpolation for extrema search.
vor 10 Jahren
Sam Hocevar
19727c3ddf
lolremez: tweak code so that it builds on Windows (remove unsupported C++/Unix features).
vor 10 Jahren
Sam Hocevar
afc62a5399
lolremez: useless refactoring.
vor 10 Jahren
Sam Hocevar
0e71596def
lolremez: greatly improve root search times by using simple regula falsi.
vor 10 Jahren
Sam Hocevar
50c2b4b46e
lolremez: allow spaces in arithmetic expressions.
vor 10 Jahren
Sam Hocevar
506b0e21e1
lolremez: implement a mathematical expression evaluator.
vor 10 Jahren
Sam Hocevar
364014c6e7
lolremez: minor cosmetic changes and comments.
vor 10 Jahren
Sam Hocevar
0522730f12
lolremez: use array2d for the linear system solver.
vor 10 Jahren
Sam Hocevar
da26809df9
lolremez: use the polynomial composition provided by the engine.
vor 10 Jahren
Sam Hocevar
d34f0e2991
lolremez: simplify the Remez solver by using our new polynomial class.
vor 10 Jahren
Sam Hocevar
cd988786b9
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
Sam Hocevar
7a28671dee
math: get rid of the base_vec* classes (thanks to relaxed unions), rename
MASK to SWIZZLE in the vector templates, rename matrix<> to mat<> for
consistency, implement transposition for all matrix sizes, make matrix
columns private and only accessible through operator[].
vor 10 Jahren
Sam Hocevar
fe665f85b4
base: strip core.h from its contents and put it in public/private headers.
vor 10 Jahren
Sam Hocevar
398ee1b4d5
base: use lol::array in most places.
vor 10 Jahren
Sam Hocevar
76740f77bc
math: remove some vector constants that were a bit too specific.
vor 10 Jahren
Sam Hocevar
8e732627d2
lolremez: add missing matrix.h implementation.
vor 11 Jahren
Sam Hocevar
d0ebacf545
lolremez: simplify the solver class.
vor 11 Jahren
Sam Hocevar
90706c8d44
lolremez: move some LolRemez matrix functions out of the engine.
vor 11 Jahren
Sam Hocevar
f9840e3458
lolremez: move LolRemez out of the engine, it's really too specific.
vor 11 Jahren