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109 Commit
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Albero (Tree): 3bb8c8aa2f
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4 Commit (3bb8c8aa2fa349626bd464bfaa69a8e71539fce4)

Autore SHA1 Messaggio Data
  Sam Hocevar 3bb8c8aa2f Factor Forge and Tiler using the new Dict class. 15 anni fa
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. 15 anni fa
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 15 anni fa
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. 15 anni fa
  Sam Hocevar 14e45d0fd4 Try to detect assets not calling their super tick methods. Already spotted
one bug thanks to that.
15 anni fa
  Sam Hocevar 7d382e549d The frame counter is now an asset object. 15 anni fa
  Sam Hocevar 47bf73f680 Make the Game class an asset like the others. 15 anni fa
  Sam Hocevar 48e3f7c6b3 Implement ticking groups. 15 anni fa
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing
joystick class, and put a header in each source file.
15 anni fa
  Sam Hocevar 4d005a7dbb Implement a naive garbage collector. 15 anni fa
  Sam Hocevar d20a306621 Implement a clean class for various assets that can be ticked both in
the game context and in the render context, and a ticker class that
takes care of the ticking.
15 anni fa
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