Benjamin ‘Touky’ Huet
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3d4b3d53c3
|
Added bunch of stuff on threads and images.
|
vor 10 Jahren |
Sam Hocevar
|
826ad3bd9f
|
build: move stuff out of private directories.
|
vor 10 Jahren |
Sam Hocevar
|
c9b8ff54a1
|
misc: some refactoring in texture handling.
|
vor 10 Jahren |
Sam Hocevar
|
a66e5c6dab
|
geometry: implement point-to-segment distance function.
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
b98584957c
|
Added Mouse scroll as axis.
|
vor 10 Jahren |
Sam Hocevar
|
3877142820
|
build: move some files around.
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
fd4cb5e350
|
Added debug stuff
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vor 10 Jahren |
Sam Hocevar
|
c29058ac87
|
gpu: give access to the Texture behind a TileSet.
|
vor 10 Jahren |
Sam Hocevar
|
0f0d8a5382
|
build: more Raspberry Pi build fixes.
|
vor 10 Jahren |
Sam Hocevar
|
e404e732b0
|
build: remove old and weird compiler flags overrides.
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
cb6161d03a
|
Added first sprite sorter project.
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
fe7f7b9fdb
|
Added Base directory logic similar to File class, with windows only implementation -for now-
Added tile cam index to have tileset available with other 3d stuff ..... 2014 is now !
|
vor 10 Jahren |
Sam Hocevar
|
7053ff90a6
|
build: disable GCC psabi warnings, they’re annoying.
|
vor 10 Jahren |
Sam Hocevar
|
016d57fde6
|
build: update Raspi paths for newest firmware.
|
vor 10 Jahren |
Sam Hocevar
|
32143b8bb4
|
scene: allow to rotate sprites around the Z axis.
|
vor 10 Jahren |
Sam Hocevar
|
6c0cab193c
|
scene: position sprite tiles from their centre instead of their corner.
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
dbb1d02aa6
|
Added 2D to 3D DebugLines
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
d3b6bb6dce
|
workbench update
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
cc8e6ced51
|
Added Debug DrawBox+DrawCapsule+DrawCircle+DrawSphere for ze lulz
|
vor 10 Jahren |
Sam Hocevar
|
c656a37023
|
base: tweak assertion macro so that ASSERT(x = 1) triggers a warning.
|
vor 10 Jahren |
Sam Hocevar
|
7931bfaed6
|
build: some PS4 build fixes.
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
fe877b6509
|
Mesh CSG update.
|
vor 10 Jahren |
Sam Hocevar
|
8ede168e62
|
color: add some vec4 constants for usual colour names.
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
f9d63306a5
|
Added Face Slice by plane
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
ee96d2668d
|
Added basic crude array funcs
|
vor 10 Jahren |
Sam Hocevar
|
76740f77bc
|
math: remove some vector constants that were a bit too specific.
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
98eb66b6c8
|
geomerty cleanup & tweak
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
c753233291
|
geom tweaks
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
4c31c7b884
|
Build fix
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
b2bdb1972f
|
Several name tweaks here and there.
|
vor 10 Jahren |
Sam Hocevar
|
a03ece3fdc
|
algorithm: rename classes.
|
vor 10 Jahren |
Sam Hocevar
|
0cbbca1d2f
|
algorithm: replace a fugly macro with a fugly function.
|
vor 10 Jahren |
Sam Hocevar
|
098d27931e
|
algorithm: fix member visibility issues in Octree/QuadTree.
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
35514f7335
|
Build FIX ..... again
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
b1fbc0259f
|
Added Mask & StickyTime to Draw Debug
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
7792c759dd
|
Build Fix
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
db8fb1fbad
|
Build FIX ?
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
159db9f857
|
BuildFIX
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
8268513786
|
Added Portal system to main code base
|
vor 10 Jahren |
Sam Hocevar
|
dff1e5c0b6
|
base: fix a debug message queue crash and add Unicode support on Windows.
|
vor 10 Jahren |
Sam Hocevar
|
a581e1719f
|
base: fix very minor issues found by static analysis.
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
7394b7366f
|
BuildFix
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
04dff54084
|
Added aabb_tree.h to the main branch.
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
a9972696e6
|
Tweaked stuff in the AABBTree element storage.
Added RemoveElement
|
vor 10 Jahren |
Sam Hocevar
|
d8e08e34b8
|
build: add workbench to autoconf build and fix a few C++ issues.
|
vor 10 Jahren |
Benjamin ‘Touky’ Huet
|
d0e3db712b
|
Workbench QuadTree/OcTree build is OK
|
vor 10 Jahren |
Sam Hocevar
|
d4241a2a84
|
build: various MSVC compilation fixes.
|
vor 10 Jahren |
Sam Hocevar
|
2c2ea82f8f
|
vimlol: add "UNUSED" and "ASSERT" to our list of keywords.
|
vor 10 Jahren |
Sam Hocevar
|
cb62b52ce6
|
math: add quat::axis() and quat::angle() to retrieve axis and angle from a
quaternion, improve quat::rotate(vec3, vec3) to gracefully handle corner
cases, and add unit tests for all of these.
|
vor 10 Jahren |
Sam Hocevar
|
92c2f69d07
|
algorithm: move Array::Sort out of the base headers because their implementation
requires stuff from lol/math, too.
|
vor 10 Jahren |