2069 Révisions (3d4b3d53c3e3c8a47d7691a602539a50f61db65b)
 

Auteur SHA1 Message Date
  Benjamin ‘Touky’ Huet 3d4b3d53c3 Added bunch of stuff on threads and images. il y a 10 ans
  Sam Hocevar 826ad3bd9f build: move stuff out of private directories. il y a 10 ans
  Sam Hocevar c9b8ff54a1 misc: some refactoring in texture handling. il y a 10 ans
  Sam Hocevar a66e5c6dab geometry: implement point-to-segment distance function. il y a 10 ans
  Benjamin ‘Touky’ Huet b98584957c Added Mouse scroll as axis. il y a 10 ans
  Sam Hocevar 3877142820 build: move some files around. il y a 10 ans
  Benjamin ‘Touky’ Huet fd4cb5e350 Added debug stuff il y a 10 ans
  Sam Hocevar c29058ac87 gpu: give access to the Texture behind a TileSet. il y a 10 ans
  Sam Hocevar 0f0d8a5382 build: more Raspberry Pi build fixes. il y a 10 ans
  Sam Hocevar e404e732b0 build: remove old and weird compiler flags overrides. il y a 10 ans
  Benjamin ‘Touky’ Huet cb6161d03a Added first sprite sorter project. il y a 10 ans
  Benjamin ‘Touky’ Huet fe7f7b9fdb Added Base directory logic similar to File class, with windows only implementation -for now- il y a 10 ans
  Sam Hocevar 7053ff90a6 build: disable GCC psabi warnings, they’re annoying. il y a 10 ans
  Sam Hocevar 016d57fde6 build: update Raspi paths for newest firmware. il y a 10 ans
  Sam Hocevar 32143b8bb4 scene: allow to rotate sprites around the Z axis. il y a 10 ans
  Sam Hocevar 6c0cab193c scene: position sprite tiles from their centre instead of their corner. il y a 10 ans
  Benjamin ‘Touky’ Huet dbb1d02aa6 Added 2D to 3D DebugLines il y a 10 ans
  Benjamin ‘Touky’ Huet d3b6bb6dce workbench update il y a 10 ans
  Benjamin ‘Touky’ Huet cc8e6ced51 Added Debug DrawBox+DrawCapsule+DrawCircle+DrawSphere for ze lulz il y a 10 ans
  Sam Hocevar c656a37023 base: tweak assertion macro so that ASSERT(x = 1) triggers a warning. il y a 10 ans
  Sam Hocevar 7931bfaed6 build: some PS4 build fixes. il y a 10 ans
  Benjamin ‘Touky’ Huet fe877b6509 Mesh CSG update. il y a 10 ans
  Sam Hocevar 8ede168e62 color: add some vec4 constants for usual colour names. il y a 10 ans
  Benjamin ‘Touky’ Huet f9d63306a5 Added Face Slice by plane il y a 10 ans
  Benjamin ‘Touky’ Huet ee96d2668d Added basic crude array funcs il y a 10 ans
  Sam Hocevar 76740f77bc math: remove some vector constants that were a bit too specific. il y a 10 ans
  Benjamin ‘Touky’ Huet 98eb66b6c8 geomerty cleanup & tweak il y a 10 ans
  Benjamin ‘Touky’ Huet c753233291 geom tweaks il y a 10 ans
  Benjamin ‘Touky’ Huet 4c31c7b884 Build fix il y a 10 ans
  Benjamin ‘Touky’ Huet b2bdb1972f Several name tweaks here and there. il y a 10 ans
  Sam Hocevar a03ece3fdc algorithm: rename classes. il y a 10 ans
  Sam Hocevar 0cbbca1d2f algorithm: replace a fugly macro with a fugly function. il y a 10 ans
  Sam Hocevar 098d27931e algorithm: fix member visibility issues in Octree/QuadTree. il y a 10 ans
  Benjamin ‘Touky’ Huet 35514f7335 Build FIX ..... again il y a 10 ans
  Benjamin ‘Touky’ Huet b1fbc0259f Added Mask & StickyTime to Draw Debug il y a 10 ans
  Benjamin ‘Touky’ Huet 7792c759dd Build Fix il y a 10 ans
  Benjamin ‘Touky’ Huet db8fb1fbad Build FIX ? il y a 10 ans
  Benjamin ‘Touky’ Huet 159db9f857 BuildFIX il y a 10 ans
  Benjamin ‘Touky’ Huet 8268513786 Added Portal system to main code base il y a 10 ans
  Sam Hocevar dff1e5c0b6 base: fix a debug message queue crash and add Unicode support on Windows. il y a 10 ans
  Sam Hocevar a581e1719f base: fix very minor issues found by static analysis. il y a 10 ans
  Benjamin ‘Touky’ Huet 7394b7366f BuildFix il y a 10 ans
  Benjamin ‘Touky’ Huet 04dff54084 Added aabb_tree.h to the main branch. il y a 10 ans
  Benjamin ‘Touky’ Huet a9972696e6 Tweaked stuff in the AABBTree element storage. il y a 10 ans
  Sam Hocevar d8e08e34b8 build: add workbench to autoconf build and fix a few C++ issues. il y a 10 ans
  Benjamin ‘Touky’ Huet d0e3db712b Workbench QuadTree/OcTree build is OK il y a 10 ans
  Sam Hocevar d4241a2a84 build: various MSVC compilation fixes. il y a 10 ans
  Sam Hocevar 2c2ea82f8f vimlol: add "UNUSED" and "ASSERT" to our list of keywords. il y a 10 ans
  Sam Hocevar cb62b52ce6 math: add quat::axis() and quat::angle() to retrieve axis and angle from a il y a 10 ans
  Sam Hocevar 92c2f69d07 algorithm: move Array::Sort out of the base headers because their implementation il y a 10 ans