2069 Commit (3d4b3d53c3e3c8a47d7691a602539a50f61db65b)
 

Autore SHA1 Messaggio Data
  Benjamin ‘Touky’ Huet 3d4b3d53c3 Added bunch of stuff on threads and images. 10 anni fa
  Sam Hocevar 826ad3bd9f build: move stuff out of private directories. 10 anni fa
  Sam Hocevar c9b8ff54a1 misc: some refactoring in texture handling. 10 anni fa
  Sam Hocevar a66e5c6dab geometry: implement point-to-segment distance function. 10 anni fa
  Benjamin ‘Touky’ Huet b98584957c Added Mouse scroll as axis. 10 anni fa
  Sam Hocevar 3877142820 build: move some files around. 10 anni fa
  Benjamin ‘Touky’ Huet fd4cb5e350 Added debug stuff 10 anni fa
  Sam Hocevar c29058ac87 gpu: give access to the Texture behind a TileSet. 10 anni fa
  Sam Hocevar 0f0d8a5382 build: more Raspberry Pi build fixes. 10 anni fa
  Sam Hocevar e404e732b0 build: remove old and weird compiler flags overrides. 10 anni fa
  Benjamin ‘Touky’ Huet cb6161d03a Added first sprite sorter project. 10 anni fa
  Benjamin ‘Touky’ Huet fe7f7b9fdb Added Base directory logic similar to File class, with windows only implementation -for now- 10 anni fa
  Sam Hocevar 7053ff90a6 build: disable GCC psabi warnings, they’re annoying. 10 anni fa
  Sam Hocevar 016d57fde6 build: update Raspi paths for newest firmware. 10 anni fa
  Sam Hocevar 32143b8bb4 scene: allow to rotate sprites around the Z axis. 10 anni fa
  Sam Hocevar 6c0cab193c scene: position sprite tiles from their centre instead of their corner. 10 anni fa
  Benjamin ‘Touky’ Huet dbb1d02aa6 Added 2D to 3D DebugLines 10 anni fa
  Benjamin ‘Touky’ Huet d3b6bb6dce workbench update 10 anni fa
  Benjamin ‘Touky’ Huet cc8e6ced51 Added Debug DrawBox+DrawCapsule+DrawCircle+DrawSphere for ze lulz 10 anni fa
  Sam Hocevar c656a37023 base: tweak assertion macro so that ASSERT(x = 1) triggers a warning. 10 anni fa
  Sam Hocevar 7931bfaed6 build: some PS4 build fixes. 10 anni fa
  Benjamin ‘Touky’ Huet fe877b6509 Mesh CSG update. 10 anni fa
  Sam Hocevar 8ede168e62 color: add some vec4 constants for usual colour names. 10 anni fa
  Benjamin ‘Touky’ Huet f9d63306a5 Added Face Slice by plane 10 anni fa
  Benjamin ‘Touky’ Huet ee96d2668d Added basic crude array funcs 10 anni fa
  Sam Hocevar 76740f77bc math: remove some vector constants that were a bit too specific. 10 anni fa
  Benjamin ‘Touky’ Huet 98eb66b6c8 geomerty cleanup & tweak 10 anni fa
  Benjamin ‘Touky’ Huet c753233291 geom tweaks 10 anni fa
  Benjamin ‘Touky’ Huet 4c31c7b884 Build fix 10 anni fa
  Benjamin ‘Touky’ Huet b2bdb1972f Several name tweaks here and there. 10 anni fa
  Sam Hocevar a03ece3fdc algorithm: rename classes. 10 anni fa
  Sam Hocevar 0cbbca1d2f algorithm: replace a fugly macro with a fugly function. 10 anni fa
  Sam Hocevar 098d27931e algorithm: fix member visibility issues in Octree/QuadTree. 10 anni fa
  Benjamin ‘Touky’ Huet 35514f7335 Build FIX ..... again 10 anni fa
  Benjamin ‘Touky’ Huet b1fbc0259f Added Mask & StickyTime to Draw Debug 10 anni fa
  Benjamin ‘Touky’ Huet 7792c759dd Build Fix 10 anni fa
  Benjamin ‘Touky’ Huet db8fb1fbad Build FIX ? 10 anni fa
  Benjamin ‘Touky’ Huet 159db9f857 BuildFIX 10 anni fa
  Benjamin ‘Touky’ Huet 8268513786 Added Portal system to main code base 10 anni fa
  Sam Hocevar dff1e5c0b6 base: fix a debug message queue crash and add Unicode support on Windows. 10 anni fa
  Sam Hocevar a581e1719f base: fix very minor issues found by static analysis. 10 anni fa
  Benjamin ‘Touky’ Huet 7394b7366f BuildFix 10 anni fa
  Benjamin ‘Touky’ Huet 04dff54084 Added aabb_tree.h to the main branch. 10 anni fa
  Benjamin ‘Touky’ Huet a9972696e6 Tweaked stuff in the AABBTree element storage. 10 anni fa
  Sam Hocevar d8e08e34b8 build: add workbench to autoconf build and fix a few C++ issues. 10 anni fa
  Benjamin ‘Touky’ Huet d0e3db712b Workbench QuadTree/OcTree build is OK 10 anni fa
  Sam Hocevar d4241a2a84 build: various MSVC compilation fixes. 10 anni fa
  Sam Hocevar 2c2ea82f8f vimlol: add "UNUSED" and "ASSERT" to our list of keywords. 10 anni fa
  Sam Hocevar cb62b52ce6 math: add quat::axis() and quat::angle() to retrieve axis and angle from a 10 anni fa
  Sam Hocevar 92c2f69d07 algorithm: move Array::Sort out of the base headers because their implementation 10 anni fa