16 Commits (40f7da62f16e44d47bc444474dd9065face30a68)

Autor SHA1 Nachricht Datum
  Sam Hocevar 40f7da62f1 Implement Video::SetFov() to allow conic projection. vor 15 Jahren
  Sam Hocevar dae907ae98 Proper depth buffer handling with minimal alpha support. vor 15 Jahren
  Sam Hocevar 9e2c239e74 Support tilesets larger than 512x512 and switch the coordinates system to vor 15 Jahren
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. vor 15 Jahren
  Sam Hocevar ea672c7768 Disable depth test. We do our own management. vor 15 Jahren
  Sam Hocevar 29bebc3e53 Implement Video::Capture and create a GROUP_RENDER_CAPTURE tick group. vor 15 Jahren
  Sam Hocevar d2e5bba88e Implement Video::GetWidth() and Video::GetHeight(). vor 15 Jahren
  Sam Hocevar 2fe2673600 Better near/far values. vor 15 Jahren
  Sam Hocevar 9112d94d19 Create a helper class for easy scene setup. Highly reduces the number vor 15 Jahren
  Sam Hocevar 5e9cb74861 Change the Video class into an interface, implemented by SdlVideo and, vor 15 Jahren
  Sam Hocevar 40d2f1c00a Minor Win32 compilation fixes. vor 15 Jahren
  Sam Hocevar a9b63620d4 Rendering starts to work again. There is no Z-sorting yet. vor 15 Jahren
  Sam Hocevar 4537534dcf Support CSV .tmx files to get rid of that pathetic system() call. vor 15 Jahren
  Sam Hocevar 68c71cfa83 Create a tile manager. There are no longer any GL calls in test-map.cpp or vor 15 Jahren
  Sam Hocevar b7e768c3c9 Add a sprite following the mouse. vor 15 Jahren
  Sam Hocevar b98cd26576 Move video initialisation stuff to a separate source file. vor 15 Jahren