Lolbot
4a7d0ca2c5
fixed 36 files out of 4318:
- removed 18805 CR characters
- removed 774 trailing whitespaces
- replaced 1922 tabs with spaces
- fixed 31 svn:eol-style properties
10年前
Benjamin ‘Touky’ Huet
f139a7e164
LolImGui integration 2nd pass: It now works perfectly (to the extent of the api)
SDL2: Mouse is back ! With correct focus support
SDL2: Added typing support with keyboard
ShaderBuilder: Refactored and simplified Shader block creation
Several warning removal
Fixed Image::Copy
10年前
Benjamin ‘Touky’ Huet
e1d1ecfd81
Added AsyncImageLoader to load images on threads
Inverted image/all.h and thread/all.h to ensure build
Added Image::DummyFill that uses DummyImageCodec to fill empty image
Added Log:: Error/Info in image Load/Save
10年前
Benjamin ‘Touky’ Huet
9c07e8c2e0
Added Thread classes
Added InputProfile in Controller
Added ExecLuaCode
10年前
Sam Hocevar
8657a3adfa
sys: use std::bind for thread workers to avoid ugly casts.
11年前
Sam Hocevar
cd988786b9
build: reorganise includes so that we can use precompiled headers later.
11年前
Sam Hocevar
4be9ea2a4e
misc: replace NULL with nullptr.
11年前
Sam Hocevar
fe665f85b4
base: strip core.h from its contents and put it in public/private headers.
11年前
Sam Hocevar
3862ad59dc
base: going on a lowercase rampage; today’s victim: Array.
11年前
Sam Hocevar
79ed58f1f0
Merge branch 'master' into scenegraph
11年前
Lolbot
7f6d2054e5
fixed 5 files out of 2793:
- removed 2 CR characters
- removed 16 trailing whitespaces
- replaced 0 tabs with spaces
- fixed 4 svn:eol-style properties
11年前
Benjamin ‘Touky’ Huet
f5e37a4337
AddedSprite_sorter stores parameters now.
Added palette in Scene.
11年前
Benjamin ‘Touky’ Huet
670a8914ad
Added thread sort && info build for SpriteSorter
11年前
Benjamin ‘Touky’ Huet
25fc3cd5d6
Added Generic thread manager
11年前
Benjamin ‘Touky’ Huet
58a0c1001a
ThreadManager is now an entity, it's awesooooome
11年前