1971 次代码提交 (4e313aa8105aa0a171c55f045fa6b533a54c8679)

作者 SHA1 备注 提交日期
  Sam Hocevar a463b80356 git: bring some submodules up to date 9 年前
  Sam Hocevar 25537c610e build: fix Visual Studio projects 9 年前
  Sam Hocevar 92bc63ea95 build: minor file renaming 9 年前
  Sam Hocevar 9c90721bda build: make mingw-std-threads a submodule 9 年前
  Sam Hocevar fb641c9e81 build: move PEGTL to a Git submodule 9 年前
  Sam Hocevar 7ccf613a08 build: move Lua to a submodule 9 年前
  Sam Hocevar f1a2b66d62 build: move Bullet to a submodule 9 年前
  Sam Hocevar 1dcb065121 build: make imgui a submodule instead of copying it 9 年前
  Sam Hocevar fe279ea38b build: various autotools improvements and fixes 9 年前
  Sam Hocevar 14eafb48f5 build: add flags to disable unwanted builds 9 年前
  Sam Hocevar ce05d8589a build: refactor msbuild files for usage as a submodule 9 年前
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. 9 年前
  Lolbot 3d8c1315be fixed 368 files out of 4599: 9 年前
  Sam Hocevar 70799848f7 scene: make the postprocess a nop for now and clean up some shaders. 9 年前
  Sam Hocevar a5290030fc build: fix .vcxproj files that would be constantly out of date. 9 年前
  Sam Hocevar 2c6a0d1029 bullet: update vcxproj. 9 年前
  Sam Hocevar 4e6e359d2f bullet: fix warnings here and there. 9 年前
  Sam Hocevar ba0e467a2e build: rename liblolcore to liblol-core, etc. 9 年前
  Sam Hocevar 52529cd8b9 bullet: update code to most recent GitHub branch. 9 年前
  Sam Hocevar 969911a10a gpu: remove 1200 lines of old DirectX 9 code. 9 年前
  Sam Hocevar 3a90766614 scene: start working on a postprocess mechanism. 9 年前
  Sam Hocevar 42e56399d4 base: hide an old warning from the GCC optimiser. 9 年前
  Sam Hocevar f9cef654c5 zepto8: add a Visual Studio project. 9 年前
  Sam Hocevar 3db14cd669 win64: various VS 2015 build fixes. 9 年前
  Sam Hocevar f1c34b8660 lua: import lua 5.3.3 source (was 5.2.1). 9 年前
  Sam Hocevar 2e997f24f1 math: allow rand(0), it’s arguably better than raising SIGFPE. 9 年前
  Sam Hocevar 64a12b1ad4 sys: allow to load images with an absolute path. 9 年前
  Sam Hocevar f687beeb9e math: add lol::round() to our maths functions. 9 年前
  Sam Hocevar 3d95e93cea tileset: remove an old PS3 hack. 9 年前
  Sam Hocevar bd96cfeb51 Add LuaLoader::Find() helper to find the state’s loader. 9 年前
  Sam Hocevar 581ecea541 engine: fix scene rendering. 9 年前
  Sam Hocevar 8044747ac3 base: new string functions. 9 年前
  Sam Hocevar 2f66dcc33f Switch PEGTL external to latest Git snapshot. 9 年前
  Sam Hocevar 6a6ecc66e9 Port all parsers to PEGTL 1.3.1. 9 年前
  Sam Hocevar cb10d6fbdf zepto8: try to execute Lua code 9 年前
  Sam Hocevar 5508d102fe Fix numerous build errors. 9 年前
  Sam Hocevar cfaa27df47 scene: change sprite tile angles to radians. 9 年前
  Sam Hocevar b0f8b24b4b lua: fix a very old bug in the Lua hooks. 9 年前
  Sam Hocevar 7939719ce1 gpu: fix GLES 2.x support. 9 年前
  Sam Hocevar 12f5cecbb9 core: minor cosmetic fix. 10 年前
  Sam Hocevar 0566c16b69 sampler: add a few sanity checks to sampler. 10 年前
  Sam Hocevar 94f71f27c2 build: compilation fixes for Visual Studio. 10 年前
  Sam Hocevar c7567975e3 math: add τ (tau) to the list of maths constants. 10 年前
  Sam Hocevar 1b2a4ca8d1 build: fix issues with SDL detection on 32-bit systems. 10 年前
  Sam Hocevar 848344cc7b build: fix some issues with WIN32_LEAN_AND_MEAN redefinitions. 10 年前
  Sam Hocevar 868a0502ef build: _C conflicts with other macros (rightly so); fix this. 10 年前
  Sam Hocevar 1280e15c9e build: use <GL/glew.h> instead of <glew.h>. 10 年前
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 10 年前
  Sam Hocevar 1cb187abd5 Some cleanup in the Visual Studio files. 10 年前
  Sam Hocevar 155dc4af14 Work around an apparent Visual Studio compiler bug. 10 年前