1155 Révisions (518942d4ca25019e2307ab635b48b3594ee8d7f4)
 

Auteur SHA1 Message Date
  Sam Hocevar 518942d4ca core: implement Array::Resize() to forcibly set the size of an array. il y a 12 ans
  Sam Hocevar 7ebb577fe8 test: fix mesh settings in the physics demo. il y a 12 ans
  Sam Hocevar 4cee96d09d easymesh: use "ato" for torus, because "at" is already for triangle. il y a 12 ans
  Sam Hocevar d18b7698c7 build: check the source code with LANG=C to avoid locale-related parse il y a 12 ans
  jeunathe 2a9f2bed79 New subProject for jnat il y a 12 ans
  Sam Hocevar 320cb04876 build: do not check for CRLF on Windows, since most files would have been il y a 12 ans
  Sam Hocevar 956657e86f input: some refactoring in the action bindings. il y a 12 ans
  Sam Hocevar cc369b4b0f build: include check-source.sh in the "make test" targets. il y a 12 ans
  Sam Hocevar d4c0c005d6 math: refactor real number constant declarations so that they are only il y a 12 ans
  Sam Hocevar 1bf56e9a6b test: tell lolbot to fix jnat's code, too. il y a 12 ans
  Lolbot 23807ea88e fixed 23 files out of 277: il y a 12 ans
  Lolbot 17eecb115f build: improve source checking script for lolbot. il y a 12 ans
  Sam Hocevar d4c77690d3 build: start working on a script to test source code problems. il y a 12 ans
  Sam Hocevar babb2f827e gpu: fix a few minor compiler warnings. il y a 12 ans
  Sam Hocevar caba2eb28f easymesh: minor torus mesh tweaks. il y a 12 ans
  Sam Hocevar 8cff2e9c8b debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh. il y a 12 ans
  Sam Hocevar 38364a0bd6 easymesh: first shot at a simple, flat shaded torus. il y a 12 ans
  Benjamin ‘Touky’ Huet 486029decd Revert il y a 12 ans
  Benjamin ‘Touky’ Huet b887ac5355 Small refactor on the BulletCc. il y a 12 ans
  Sam Hocevar 3e206b60e0 gpu: do not try to call glVertexAttribIPointer if Glew did not find it. il y a 12 ans
  Sam Hocevar a233173fc7 tutorial: sync HLSL version of the water/fire effect with the GLSL one. il y a 12 ans
  Sam Hocevar 0d78d14145 tutorial: tweak noise shader once more, and add a few code comments. il y a 12 ans
  Sam Hocevar 36d49b50e5 tutorial: replace white noise with ordered dithering. il y a 12 ans
  Sam Hocevar 6cb15b3647 tutorial: add some cosmetic white noise. il y a 12 ans
  Sam Hocevar 10431d1421 tutorial: add funny shit to the noise shader example. il y a 12 ans
  Sam Hocevar 4fc8ce6470 gpu: now shaders can only be created from a LolFx file. il y a 12 ans
  Sam Hocevar 100f53e550 gpu: convert the gradient shader to a LolFx effect file. il y a 12 ans
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. il y a 12 ans
  Sam Hocevar 2297288114 gpu: get rid of the inline 2D shader and create "tile.lolfx". il y a 12 ans
  Benjamin ‘Touky’ Huet 7e4252a38f CIS:CSI il y a 12 ans
  Benjamin ‘Touky’ Huet c0d15f170a il y a 12 ans
  Sam Hocevar 45da878e36 tutorial: make the noise shader computationally more efficient. il y a 12 ans
  Sam Hocevar 0f845aa5da build: ignore .so files and add missing source files to makefile. il y a 12 ans
  Sam Hocevar ada16c6214 tutorial: use a better value noise function that does not suffer from the il y a 12 ans
  Sam Hocevar e22e905dec easymesh: fix an data corruption with scaling along a single axis. il y a 12 ans
  Benjamin ‘Touky’ Huet a11c50b3e7 small tweak on BtPhysTest. does not work better. il y a 12 ans
  Benjamin ‘Touky’ Huet 2f85ae6d0a il y a 12 ans
  Sam Hocevar 7c30e626bd tutorial: optimise Perlin noise shader and reduce its complexity. il y a 12 ans
  Sam Hocevar 5d7a1c24bd tutorial: port noise demo to PS3 and Xbox360. il y a 12 ans
  Sam Hocevar 544f1e873b gpu: increase default minimum shader model. il y a 12 ans
  Sam Hocevar 125ad21192 tutorial: the noise demo is now really, really, ridiculously good looking. il y a 12 ans
  Sam Hocevar a86eaf1bb2 tutorial: start working on a small Perlin-like noise demo. il y a 12 ans
  Sam Hocevar 47d98bde9a gpu: use a valid default framebuffer color format on the PS3. il y a 12 ans
  Sam Hocevar 5f137d077c debug: add minor debug messages to the ticker, ensure LOL_DEBUG and il y a 12 ans
  Benjamin ‘Touky’ Huet 006c3c4649 BulletCharacterController is now readable by a human being. il y a 12 ans
  Sam Hocevar 3829380c3c core: revert unfinished commit that wasn't really interesting. il y a 12 ans
  Sam Hocevar 779815802a tutorial: minor shadebob demo tweaks. il y a 12 ans
  Sam Hocevar 0b7c51b992 ofsdiofisdoifods il y a 12 ans
  Sam Hocevar df6134e648 input: fix minor PS3 compilation error. il y a 12 ans
  Sam Hocevar 1c5cdd8c50 tutorial: fix the FBO demo on the Xbox360. il y a 12 ans