20 коммитов (59f777f9692129b613d84ffbc7976dd9775e409a)

Автор SHA1 Сообщение Дата
  Sam Hocevar 59f777f969 Naive font renderer prototype. 14 лет назад
  Sam Hocevar 40d2f1c00a Minor Win32 compilation fixes. 14 лет назад
  Sam Hocevar a9b63620d4 Rendering starts to work again. There is no Z-sorting yet. 14 лет назад
  Sam Hocevar 6a3405bf7a Fix error in tile code computation. 14 лет назад
  Sam Hocevar af3be15a7d Much better resource allocation and release. Scene manager stub. 14 лет назад
  Sam Hocevar 4537534dcf Support CSV .tmx files to get rid of that pathetic system() call. 14 лет назад
  Sam Hocevar 76b9dfc1be Breaking the map/layer code apart. Needs more work. 14 лет назад
  Sam Hocevar 51a2711e19 Fix default tiler image. 14 лет назад
  Sam Hocevar af57a0b5b5 Various fixes. 14 лет назад
  Sam Hocevar eeb7c6ca53 Fix default tile loader. 14 лет назад
  Sam Hocevar a3d5f1576b The layer name is no longer ignored. 14 лет назад
  Sam Hocevar 6a20cd3645 Dynamically allocate layers when loading maps. 14 лет назад
  Sam Hocevar f2213985f5 Test collisions. 14 лет назад
  Sam Hocevar cb5aa211de Fix test map layers. 14 лет назад
  Sam Hocevar a066bec3bb Sort layers before rendering. 14 лет назад
  Sam Hocevar 68c71cfa83 Create a tile manager. There are no longer any GL calls in test-map.cpp or 14 лет назад
  Sam Hocevar b7e768c3c9 Add a sprite following the mouse. 14 лет назад
  Sam Hocevar 7264038537 Add mediocre support for .tmx tiled maps. 14 лет назад
  Sam Hocevar b98cd26576 Move video initialisation stuff to a separate source file. 14 лет назад
  Sam Hocevar 246b4ff176 Move C++ code in an src/ subdirectory. 14 лет назад