145 次程式碼提交 (5a84826e10d58b8717376365def9ca45e2a61aed)
 

作者 SHA1 備註 提交日期
  Sam Hocevar 5a84826e10 Fix M_PI usage on Win32. 14 年之前
  Sam Hocevar ad3128405a Put HUD objects back on front of the scene. 14 年之前
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. 14 年之前
  Sam Hocevar 40f7da62f1 Implement Video::SetFov() to allow conic projection. 14 年之前
  Sam Hocevar 1f3226dc2f Add a debugging sphere object to test transparency. 14 年之前
  Sam Hocevar dae907ae98 Proper depth buffer handling with minimal alpha support. 14 年之前
  Sam Hocevar 3f21eb34d2 Activate depth buffer when the GL context is created. 14 年之前
  Sam Hocevar bf5fa55d25 Fix broken perspective. 14 年之前
  Sam Hocevar 6e4ad90a9f Add a stats logger entity. 14 年之前
  Sam Hocevar 92f2adbc93 Toying around with the editor UI. 14 年之前
  Sam Hocevar 9e2c239e74 Support tilesets larger than 512x512 and switch the coordinates system to 14 年之前
  Sam Hocevar 83a82034ae Start creating the World class. 14 年之前
  Sam Hocevar f9ec350c1a Fix a few minor FIXMEs in the code. 14 年之前
  Sam Hocevar bc256d6dbe Fix an erroneus warning message in the Dict destructor. 14 年之前
  Sam Hocevar 3e266b5dce Proper detection of libcaca and libpipi. 14 年之前
  Sam Hocevar befc2ac884 Minor simplification to the GTK exit handling. 14 年之前
  Sam Hocevar 887e7b1690 Switch from esdf controls to wasd, but support qwerty and azerty keyboards. 14 年之前
  Sam Hocevar 787818d0fb Do not use SDL for Win32 timers. The OS has all we need. 14 年之前
  Sam Hocevar 9319141475 Fix a Win32 timer regression bug. 14 年之前
  Sam Hocevar ae70b9f658 Move _strncasecmp define from forge.cpp/tiler.cpp to dict.cpp. 14 年之前
  Sam Hocevar 9100b53f27 Allow to build without libpipi. 14 年之前
  Sam Hocevar d5ffa9fe4f Properly implement program termination, including in the GTK program. 14 年之前
  Sam Hocevar 1a5b20c3e3 Minor code simplifications. 14 年之前
  Sam Hocevar 0415b2eb5e Remove duplicate code in the GL map viewer. 14 年之前
  Sam Hocevar c1851f2c2b Store the frame number in the Ticker instead of duplicating the information 14 年之前
  Sam Hocevar c52d2267d0 Keyboard scrolling in the editor. 14 年之前
  Sam Hocevar fb327b3373 Play with toolbar buttons. 14 年之前
  Sam Hocevar 11305698a3 Add an about dialogue and fix an initialisation bug in the map viewer 14 年之前
  Sam Hocevar 19170bcac4 Refactor editor to get the glarea object out of the main source file. 14 年之前
  Sam Hocevar 509d4158cd Update .gitignore file. 14 年之前
  Sam Hocevar 4cc3ace4b1 Update todo list. 14 年之前
  Sam Hocevar d990084845 Allow the sprite viewer window to pan. 14 年之前
  Sam Hocevar 324013d8dc Implement scrolling in the GTK window using the scrollbars. 14 年之前
  Sam Hocevar 039de818c3 Fix the Font class so that it does lazy initialisation of the texture. 14 年之前
  Sam Hocevar 2a5d90cc33 New MapViewer class and some GTK+ refactoring. 14 年之前
  Sam Hocevar 57a0cb5102 Refactor stuff. 14 年之前
  Sam Hocevar 3bb8c8aa2f Factor Forge and Tiler using the new Dict class. 14 年之前
  Sam Hocevar 6223c37bb2 Proper Float3 constructors. 14 年之前
  Sam Hocevar 0fdf9b6874 Apply correct projection to the debug sprite movement. 14 年之前
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. 14 年之前
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 14 年之前
  Sam Hocevar 3d0a16c0d3 Add a simple "build" script for people unfamiliar with bootstrap etc. 14 年之前
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. 14 年之前
  Sam Hocevar 25273ab1fe Remove some debug stuff. 14 年之前
  Sam Hocevar 0fe723ee86 Implement video recording using libpipi. 14 年之前
  Sam Hocevar ea672c7768 Disable depth test. We do our own management. 14 年之前
  Sam Hocevar 8d659bb02e Fix Z-sorting yet again, and add real level support to map loading. 14 年之前
  Sam Hocevar 29bebc3e53 Implement Video::Capture and create a GROUP_RENDER_CAPTURE tick group. 14 年之前
  Sam Hocevar d2e5bba88e Implement Video::GetWidth() and Video::GetHeight(). 14 年之前
  Sam Hocevar 2edd7f4dbf Start to handle differences between vertical and horizontal tiles. 14 年之前