13 コミット (5af789cc829bd6fc8f6d7a4711ca5a5622745584)

作成者 SHA1 メッセージ 日付
  Sam Hocevar c1428fc1f9 input: support up to 32 mouse buttons. 11年前
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 12年前
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 12年前
  Lolbot 23807ea88e fixed 23 files out of 277: 12年前
  Benjamin ‘Touky’ Huet cfbacb625f Small WorldEntity tweaks. 12年前
  Sam Hocevar 032b7ed47d core: make WorldEntity rotation a quaternion. 12年前
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. 12年前
  Sam Hocevar b49ba4ef56 core: prefix some member variables with m_ for clarity. 12年前
  Sam Hocevar 01ebcec3b8 core: split vector operations into linear and non-linear so that we can 13年前
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. 14年前
  Sam Hocevar 233ad8bb89 core: fix uninitialised WorldEntity members. 14年前
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 14年前
  Sam Hocevar de3da71331 Create the WorldEntity class, for objects with world coordinates. 14年前
  Sam Hocevar 21fd077d12 Reduce audio latency by using 1K samples instead of 4K. 14年前
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. 14年前
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 14年前
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 14年前
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. 14年前
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is 14年前