13 коммитов (5af789cc829bd6fc8f6d7a4711ca5a5622745584)

Автор SHA1 Сообщение Дата
  Sam Hocevar c1428fc1f9 input: support up to 32 mouse buttons. 11 лет назад
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 12 лет назад
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 12 лет назад
  Lolbot 23807ea88e fixed 23 files out of 277: 12 лет назад
  Benjamin ‘Touky’ Huet cfbacb625f Small WorldEntity tweaks. 12 лет назад
  Sam Hocevar 032b7ed47d core: make WorldEntity rotation a quaternion. 12 лет назад
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. 12 лет назад
  Sam Hocevar b49ba4ef56 core: prefix some member variables with m_ for clarity. 12 лет назад
  Sam Hocevar 01ebcec3b8 core: split vector operations into linear and non-linear so that we can 13 лет назад
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. 14 лет назад
  Sam Hocevar 233ad8bb89 core: fix uninitialised WorldEntity members. 14 лет назад
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 14 лет назад
  Sam Hocevar de3da71331 Create the WorldEntity class, for objects with world coordinates. 14 лет назад
  Sam Hocevar 21fd077d12 Reduce audio latency by using 1K samples instead of 4K. 14 лет назад
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. 14 лет назад
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 14 лет назад
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 14 лет назад
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. 14 лет назад
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is 14 лет назад