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lolengine
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lol
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https://github.com/lolengine/lol
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601 MiB
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6f35fd55be
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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5 次程式碼提交 (6f35fd55bed583d33ef9d935203e38d1a7b9f6b9)
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Sam Hocevar
8848cf53db
Put everything in the "lol" namespace. Better late than never.
13 年之前
Sam Hocevar
6405ef32ea
Get rid of float3, float4, int3 etc. in favour of GLSL types.
13 年之前
Sam Hocevar
4b484d5bc8
Make the float4x4 constructor fill only the matrix's diagonal. Thus
the float4x4::identity() method is no longer necessary.
13 年之前
Sam Hocevar
7015943141
Add matrix determinant and inverse methods.
13 年之前
Sam Hocevar
da73635c64
Add an optional cppunit dependency for unit tests.
13 年之前