17 次程式碼提交 (7cc231228fe0c4d4b2a464a24dd662683969c20a)

作者 SHA1 備註 提交日期
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 年之前
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 年之前
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. 11 年之前
  Sam Hocevar 5d57b53eb0 lua: print the actual panic message before dumping a callstack. 12 年之前
  Sam Hocevar edd83d8a4d lua: implement dofile(). 12 年之前
  Sam Hocevar ba58bbbdcd ps3: implement Lua file loading. 12 年之前
  Sam Hocevar 6a519771f5 lua: add support for lua/init.lua in a global World object and give 12 年之前
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 13 年之前
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13 年之前
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. 13 年之前
  Sam Hocevar b2d73f6310 core: prefix Entity members with m_ to avoid accidental shadowing. 14 年之前
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. 14 年之前
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 15 年之前
  Sam Hocevar f84b659c62 Slightly change the ...Data initialisation in classes. 15 年之前
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 15 年之前
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. 15 年之前
  Sam Hocevar 83a82034ae Start creating the World class. 15 年之前