72 次程式碼提交 (7d382e549d9de2ae3d29a6928707d5fb8b9fd959)
 

作者 SHA1 備註 提交日期
  Sam Hocevar 7d382e549d The frame counter is now an asset object. 14 年之前
  Sam Hocevar b55b3e652b Minor cleanup in the editor main code. 14 年之前
  Sam Hocevar 298ba806bb Get rid of GtkVideo, it was pretty useless in the current shape. 14 年之前
  Sam Hocevar adf78d0334 Get rid of SdlVideo, it was pretty useless. 14 年之前
  Sam Hocevar 3f18102a40 Remove dead code from the soon to be deprecated Video classes. 14 年之前
  Sam Hocevar 47bf73f680 Make the Game class an asset like the others. 14 年之前
  Sam Hocevar 9112d94d19 Create a helper class for easy scene setup. Highly reduces the number 14 年之前
  Sam Hocevar 183b24bf51 Do not tick destroyed objects. 14 年之前
  Sam Hocevar ccf95328cf Reimplement the SDL input as a ticked asset object. 14 年之前
  Sam Hocevar effd8f768a Implement a quit() mechanism in the Game class. 14 年之前
  Sam Hocevar 48e3f7c6b3 Implement ticking groups. 14 年之前
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing 14 年之前
  Sam Hocevar 6840f5d301 Move all GTK stuff to a subdirectory. 14 年之前
  Sam Hocevar 4d005a7dbb Implement a naive garbage collector. 14 年之前
  Sam Hocevar 4f802a421d Add a few more autotools rules. 14 年之前
  Sam Hocevar 5a17077940 Implement lazy initialisation of TileSet objects. 14 年之前
  Sam Hocevar cf1f5d500f TileSet is now a child of Asset. 14 年之前
  Sam Hocevar d20a306621 Implement a clean class for various assets that can be ticked both in 14 年之前
  Sam Hocevar a156db0aeb The GTK loop now works. Sort of. 14 年之前
  Sam Hocevar 097baf0284 Convert everything to the autotools. Managing source dependencies will be 14 年之前
  Sam Hocevar 98c4569011 Start of the GtkVideo implementation. 14 年之前
  Sam Hocevar 5e9cb74861 Change the Video class into an interface, implemented by SdlVideo and, 14 年之前
  Sam Hocevar 59f777f969 Naive font renderer prototype. 14 年之前
  Sam Hocevar 0e0b37af19 Simple tool to create a font file. 14 年之前
  Sam Hocevar 40d2f1c00a Minor Win32 compilation fixes. 14 年之前
  Sam Hocevar a9b63620d4 Rendering starts to work again. There is no Z-sorting yet. 14 年之前
  Sam Hocevar 6a3405bf7a Fix error in tile code computation. 14 年之前
  Sam Hocevar af3be15a7d Much better resource allocation and release. Scene manager stub. 14 年之前
  Sam Hocevar 4537534dcf Support CSV .tmx files to get rid of that pathetic system() call. 14 年之前
  Sam Hocevar 76b9dfc1be Breaking the map/layer code apart. Needs more work. 14 年之前
  Sam Hocevar dbf4898077 Update z sort doc. 14 年之前
  Sam Hocevar b6b70d234d Automatically generate PNG files. 14 年之前
  Sam Hocevar 51a2711e19 Fix default tiler image. 14 年之前
  Sam Hocevar e7f0ce9cbe Helper map for z-sort. 14 年之前
  Sam Hocevar 5fc5f234e9 New zsort doc. 14 年之前
  Sam Hocevar fcfdd6303b Add clipping documentation. 14 年之前
  Sam Hocevar af57a0b5b5 Various fixes. 14 年之前
  Sam Hocevar eeb7c6ca53 Fix default tile loader. 14 年之前
  Sam Hocevar a3d5f1576b The layer name is no longer ignored. 14 年之前
  Sam Hocevar d66d225adc More image tuning. 14 年之前
  Sam Hocevar 08f74d8618 More image tuning. 14 年之前
  Sam Hocevar 31f76b3158 Export bitmap from Inkscape instead of saving it as Cairo PNG. 14 年之前
  Sam Hocevar 4e09fdd242 Tuning images. 14 年之前
  Sam Hocevar b36363acca Add titles to doc images. 14 年之前
  Sam Hocevar 3a64c7efe7 Fix image. 14 年之前
  Sam Hocevar 44a3c43a85 Better layer documentation, again. 14 年之前
  Sam Hocevar 19662298ac Fix layer documentation. 14 年之前
  Sam Hocevar 6a20cd3645 Dynamically allocate layers when loading maps. 14 年之前
  Sam Hocevar 3f20983dd2 More map updates. 14 年之前
  Sam Hocevar a1c93ea791 Clean up maps. 14 年之前