397 Commits (84ba156232e5096177844d1b148d3eed5142d49b)
 

Autor SHA1 Nachricht Datum
  Sam Hocevar 84ba156232 web: create bitten configuration for an amd64 slave. vor 13 Jahren
  Sam Hocevar 971920e1fd ps3: prevent compilation of Ps3Input on other platforms. vor 13 Jahren
  Sam Hocevar f4bf2954ba build: do not use AM_CONDITIONAL... conditionally. vor 13 Jahren
  Sam Hocevar 92d0050938 ps3: add a build-ps3 script that uses autoconf and automake. vor 13 Jahren
  Sam Hocevar b77f25b7ff ps3: get rid of the useless and convoluted padutil dependency; the vor 13 Jahren
  Sam Hocevar 95e22c5ef2 ps3: add a simple PS3 input system that currently merely emulates mouse vor 13 Jahren
  Sam Hocevar f4841d64ec emitter: fix wrong velocity value computation in the particles. vor 13 Jahren
  Sam Hocevar ed3d51f00c android: implement JNI_OnLoad and use Log::Info instead of the native vor 13 Jahren
  Sam Hocevar df638532d8 image: error reporting in the Android image loading class. vor 13 Jahren
  Sam Hocevar a457134d9f ps3: load textures using the system's PNGDEC module. vor 13 Jahren
  Sam Hocevar 7cfcfb2413 shader: factor the uniform handling logic into platform-independent methods vor 13 Jahren
  Sam Hocevar 394fffe057 gl: implement the PS3 version of our bitmap renderer. vor 13 Jahren
  Sam Hocevar e3e99deb12 debug: add a debug example with a shader and a uniform matrix parameter, to vor 13 Jahren
  Sam Hocevar 1e9cfba718 debug: add new shader tests and write some Cg equivalents on the PS3. vor 13 Jahren
  Sam Hocevar eb32d04c84 ps3: if the implementation supports Cg but not GLSL (for instance on the PS3), vor 13 Jahren
  Sam Hocevar 299100949a contrib: add missing .a files that have been ignored by .gitignore for vor 13 Jahren
  Sam Hocevar 9bea12367d debug: minor updates to the debug quad code. vor 13 Jahren
  Sam Hocevar ad17147b43 debug: refactor quad test. vor 13 Jahren
  Sam Hocevar 28f8fce429 gl: do not call glDeleteBuffers with a zero-length list, it crashes on vor 13 Jahren
  Sam Hocevar c968144c69 ps3: until we know how to retrieve and change the screen resolution from vor 13 Jahren
  Sam Hocevar 66102168e3 debug: make the GL test compile on Android. vor 13 Jahren
  Sam Hocevar 6ef55ca61f ps3: some compilation fixes to accomodate for recent debug additions. vor 13 Jahren
  Sam Hocevar 0328a6dfa3 test: add a unit test for the recent vector promotion problem. vor 13 Jahren
  Sam Hocevar 28bda9a25b core: fix a bug in vector casts; vec2 -> vec3 promotion for instance would vor 13 Jahren
  Sam Hocevar b71ed99d8e debug: reset the GL state more aggressively between quad renderings; this vor 13 Jahren
  Sam Hocevar 084e728d42 build: make build-mingw executable. vor 13 Jahren
  Sam Hocevar 29f9e664e0 build: a few more .gitignore entries. vor 13 Jahren
  Sam Hocevar 153425ed14 debug: only print the layer and map errors once. vor 13 Jahren
  Sam Hocevar 5123b94188 debug: reset texture unit in the GL quad. vor 13 Jahren
  Sam Hocevar e750e82332 gl: initialise Glew in the video setup instead of the SDL app, so we don't vor 13 Jahren
  Sam Hocevar 510cea73d2 build: fix the editor building on mingw32. vor 13 Jahren
  Sam Hocevar ffb7037da8 debug: add a slightly more complex vertex buffer test quad. vor 13 Jahren
  Sam Hocevar a84eb53f8e debug: some code cleanup in the quad tests. vor 13 Jahren
  Sam Hocevar bff68c1507 build: fix a mistake causing glew32.lib to be used on Linux. vor 13 Jahren
  Sam Hocevar 2651fddf8c build: make libglew detection work on MinGW. vor 13 Jahren
  Sam Hocevar 2731e49fe5 shader: check that the shader really failed to compile before outputting vor 13 Jahren
  Sam Hocevar a6841e5334 core: fix a typo in the Win32 timer code. vor 13 Jahren
  Sam Hocevar 8a1b15f487 build: make build-mingw properly use the contrib libglew. vor 13 Jahren
  Sam Hocevar 666efd14ee gl: use Glew if available. vor 13 Jahren
  Sam Hocevar 72d86d47e3 build: fix an error causing -lopengl32 to be used on Linux; use AC_TRY_LINK vor 13 Jahren
  Sam Hocevar 6805d8da67 build: detect libopengl32 on mingw systems. vor 13 Jahren
  Sam Hocevar dc13c1f742 tiler: ensure AddTile() and BlitTile() accept vec3i arguments. vor 13 Jahren
  Sam Hocevar 6266c289ee tileset: replace the Tiler ID system with real TileSet objects. The only vor 13 Jahren
  Sam Hocevar e1d8124983 core: Dict::RemoveSlot can now directly remove an Entity. vor 13 Jahren
  Sam Hocevar 1fb4205d61 tiler: Tiler::GetSize can now return a different value for different tiles. vor 13 Jahren
  Sam Hocevar 1cc4a3ad29 deushax: move everything DeusHax-related to its own subdirectory. vor 13 Jahren
  Sam Hocevar d1270bf691 video: move the last shader from the Video class to Scene itself. vor 13 Jahren
  Sam Hocevar 660962e894 build: put debug stuff and shader stuff in subdirectories. vor 13 Jahren
  Sam Hocevar ccc725334a build: check for glBegin, which we won't end up using anyway. vor 13 Jahren
  Sam Hocevar bf5e4ba76e sdl: fix touchscreen event handling by first applying mouse moves, then vor 13 Jahren