Jean-Yves Lamoureux
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873a294d7a
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* Whoops. ça va pardon.
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11 anos atrás |
Jean-Yves Lamoureux
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d058092983
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* Physics
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11 anos atrás |
Sam Hocevar
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fe5769becd
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build: workaround for AC_TRY_LINK not working with emscripten.
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11 anos atrás |
Sam Hocevar
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8f9aee4ee5
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tutorial: small sprite tutorial.
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11 anos atrás |
Sam Hocevar
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0adc491fbc
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build: fix the FlexLexer.h configure check.
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11 anos atrás |
Sam Hocevar
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7cae8968cb
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build: if uname says x86_64 but getconf LONG_BIT returns 32, we’re on i386.
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11 anos atrás |
Sam Hocevar
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b114090d97
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build: configure errors out if the C++ compiler cannot link executables.
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11 anos atrás |
Sam Hocevar
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f7dbc33524
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build: update .vcxproj files.
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11 anos atrás |
Sam Hocevar
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a6e65e3e0c
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base: don’t wait for next frame on Emscripten builds.
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11 anos atrás |
Sam Hocevar
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9db988c15c
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build: activate ALLOW_MEMORY_GROWTH on emscripten builds and work around
a bug in emcc that won’t let us discover SDL.h.
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11 anos atrás |
Sam Hocevar
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1a24fb898c
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gpu: OS X and iOS compilation fix.
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11 anos atrás |
Sam Hocevar
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68c2da5898
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build: more Emscripten improvements; keyboard input works properly now.
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11 anos atrás |
Sam Hocevar
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6be31bba32
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input: make keyboard state platform-independent.
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11 anos atrás |
Sam Hocevar
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1ffa61c572
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input: activate SDL input with Emscripten.
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11 anos atrás |
Sam Hocevar
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ebc89d4189
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base: print full stack traces in Emscripten builds.
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11 anos atrás |
Sam Hocevar
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be652e00b0
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gpu: refactor the framebuffer format retrieval code.
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11 anos atrás |
Sam Hocevar
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3f67db703e
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sys: refactor the binarydir detection code.
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11 anos atrás |
Sam Hocevar
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0c85df6717
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audio: don't die when failing to load a sample with SDL.
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11 anos atrás |
Sam Hocevar
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5b8afad60a
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build: minor tweaks for emscripten builds.
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11 anos atrás |
Lolbot
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e045fecbbd
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fixed 1 files out of 2673:
- removed 46 CR characters
- removed 237 trailing whitespaces
- replaced 0 tabs with spaces
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11 anos atrás |
Benjamin ‘Touky’ Huet
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842697b9b7
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framebuffer : build fix
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11 anos atrás |
Benjamin ‘Touky’ Huet
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566d495ffe
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iOS default value doesn't build.
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11 anos atrás |
Benjamin ‘Touky’ Huet
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a472e53e69
|
framebuffer : mac opengl build setup.
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11 anos atrás |
Benjamin ‘Touky’ Huet
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98698d11d1
|
revert from 2630
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11 anos atrás |
Benjamin ‘Touky’ Huet
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290fabb63a
|
Build FIX.
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11 anos atrás |
Benjamin ‘Touky’ Huet
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84deaf31db
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MAC : Trying to fix the GL_* video build errors.
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11 anos atrás |
Benjamin ‘Touky’ Huet
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c40aad64ed
|
CIS PS3 small fix
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11 anos atrás |
Sam Hocevar
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1093e75006
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base: break the main loop apart for the emscripten port.
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11 anos atrás |
Sam Hocevar
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1b14ba8860
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tutorial: GLSL ES compilation fixes.
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11 anos atrás |
Sam Hocevar
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551fea7ed7
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build: use GLES (not GL) when using emscripten, and disable SdlInput too.
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11 anos atrás |
Sam Hocevar
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f852e8d7e1
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build: a lot more emscripten build fixes.
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11 anos atrás |
Sam Hocevar
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485b9335aa
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test: emscripten compilation fix in the trigonometry benchmark.
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11 anos atrás |
Sam Hocevar
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edffeb6d2e
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base: refactor Ticker so that it may one day work without threads.
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11 anos atrás |
Sam Hocevar
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b106bdd8f9
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build: add experimental support for emscripten.
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11 anos atrás |
Sam Hocevar
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b65bde6b91
|
android: add a temporary hack for mouse emulation on Android devices.
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11 anos atrás |
Sam Hocevar
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c1428fc1f9
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input: support up to 32 mouse buttons.
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11 anos atrás |
Sam Hocevar
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384fca5af6
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math: new constructor for Box2 and Box3 objects.
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11 anos atrás |
Sam Hocevar
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c5d6d72220
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gpu: remove mistakenly committed debug code.
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11 anos atrás |
Sam Hocevar
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bd2abf9a78
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 anos atrás |
Benjamin ‘Touky’ Huet
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cc8876b952
|
Entity : Added Draw group (very rudimentary)
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11 anos atrás |
Sam Hocevar
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95369e26db
|
base: a few minor style tweaks.
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11 anos atrás |
Sam Hocevar
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9a752c84d8
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tileset: refactor the tile generation code.
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11 anos atrás |
Sam Hocevar
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62fae5dedb
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vimlol: fix typo.
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11 anos atrás |
Sam Hocevar
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96e26a2bd5
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math: rename Box2D to "box2" and add an integer version, "ibox2".
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11 anos atrás |
Sam Hocevar
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5c1389ee2d
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vslol: fix a few code quality issues.
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11 anos atrás |
Sam Hocevar
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a6ade16534
|
vslol: add HLSL types to the Lol Engine types and update version.
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11 anos atrás |
Sam Hocevar
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781c355b44
|
vslol: highlight Lol Engine types if the solution name is Lol.sln.
|
11 anos atrás |
Sam Hocevar
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9e236b8946
|
gpu: fix several bugs introduced by the tileset refactoring.
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11 anos atrás |
Lolbot
|
5f1470cdb3
|
fixed 7 files out of 2672:
- removed 0 CR characters
- removed 75 trailing whitespaces
- replaced 0 tabs with spaces
|
11 anos atrás |
Sam Hocevar
|
cb3d10278d
|
build: fix tabs and indentations in Lua files, but not in the
lua interpreter codebase.
|
11 anos atrás |