1622 次程式碼提交 (873a294d7a4fe3f7bbfcad5176a6660b9a008854)
 

作者 SHA1 備註 提交日期
  Jean-Yves Lamoureux 873a294d7a * Whoops. ça va pardon. 11 年之前
  Jean-Yves Lamoureux d058092983 * Physics 11 年之前
  Sam Hocevar fe5769becd build: workaround for AC_TRY_LINK not working with emscripten. 11 年之前
  Sam Hocevar 8f9aee4ee5 tutorial: small sprite tutorial. 11 年之前
  Sam Hocevar 0adc491fbc build: fix the FlexLexer.h configure check. 11 年之前
  Sam Hocevar 7cae8968cb build: if uname says x86_64 but getconf LONG_BIT returns 32, we’re on i386. 11 年之前
  Sam Hocevar b114090d97 build: configure errors out if the C++ compiler cannot link executables. 11 年之前
  Sam Hocevar f7dbc33524 build: update .vcxproj files. 11 年之前
  Sam Hocevar a6e65e3e0c base: don’t wait for next frame on Emscripten builds. 11 年之前
  Sam Hocevar 9db988c15c build: activate ALLOW_MEMORY_GROWTH on emscripten builds and work around 11 年之前
  Sam Hocevar 1a24fb898c gpu: OS X and iOS compilation fix. 11 年之前
  Sam Hocevar 68c2da5898 build: more Emscripten improvements; keyboard input works properly now. 11 年之前
  Sam Hocevar 6be31bba32 input: make keyboard state platform-independent. 11 年之前
  Sam Hocevar 1ffa61c572 input: activate SDL input with Emscripten. 11 年之前
  Sam Hocevar ebc89d4189 base: print full stack traces in Emscripten builds. 11 年之前
  Sam Hocevar be652e00b0 gpu: refactor the framebuffer format retrieval code. 11 年之前
  Sam Hocevar 3f67db703e sys: refactor the binarydir detection code. 11 年之前
  Sam Hocevar 0c85df6717 audio: don't die when failing to load a sample with SDL. 11 年之前
  Sam Hocevar 5b8afad60a build: minor tweaks for emscripten builds. 11 年之前
  Lolbot e045fecbbd fixed 1 files out of 2673: 11 年之前
  Benjamin ‘Touky’ Huet 842697b9b7 framebuffer : build fix 11 年之前
  Benjamin ‘Touky’ Huet 566d495ffe iOS default value doesn't build. 11 年之前
  Benjamin ‘Touky’ Huet a472e53e69 framebuffer : mac opengl build setup. 11 年之前
  Benjamin ‘Touky’ Huet 98698d11d1 revert from 2630 11 年之前
  Benjamin ‘Touky’ Huet 290fabb63a Build FIX. 11 年之前
  Benjamin ‘Touky’ Huet 84deaf31db MAC : Trying to fix the GL_* video build errors. 11 年之前
  Benjamin ‘Touky’ Huet c40aad64ed CIS PS3 small fix 11 年之前
  Sam Hocevar 1093e75006 base: break the main loop apart for the emscripten port. 11 年之前
  Sam Hocevar 1b14ba8860 tutorial: GLSL ES compilation fixes. 11 年之前
  Sam Hocevar 551fea7ed7 build: use GLES (not GL) when using emscripten, and disable SdlInput too. 11 年之前
  Sam Hocevar f852e8d7e1 build: a lot more emscripten build fixes. 11 年之前
  Sam Hocevar 485b9335aa test: emscripten compilation fix in the trigonometry benchmark. 11 年之前
  Sam Hocevar edffeb6d2e base: refactor Ticker so that it may one day work without threads. 11 年之前
  Sam Hocevar b106bdd8f9 build: add experimental support for emscripten. 11 年之前
  Sam Hocevar b65bde6b91 android: add a temporary hack for mouse emulation on Android devices. 11 年之前
  Sam Hocevar c1428fc1f9 input: support up to 32 mouse buttons. 11 年之前
  Sam Hocevar 384fca5af6 math: new constructor for Box2 and Box3 objects. 11 年之前
  Sam Hocevar c5d6d72220 gpu: remove mistakenly committed debug code. 11 年之前
  Sam Hocevar bd2abf9a78 mrpigeon: try the new tile definition system… which doesn’t work. 11 年之前
  Benjamin ‘Touky’ Huet cc8876b952 Entity : Added Draw group (very rudimentary) 11 年之前
  Sam Hocevar 95369e26db base: a few minor style tweaks. 11 年之前
  Sam Hocevar 9a752c84d8 tileset: refactor the tile generation code. 11 年之前
  Sam Hocevar 62fae5dedb vimlol: fix typo. 11 年之前
  Sam Hocevar 96e26a2bd5 math: rename Box2D to "box2" and add an integer version, "ibox2". 11 年之前
  Sam Hocevar 5c1389ee2d vslol: fix a few code quality issues. 11 年之前
  Sam Hocevar a6ade16534 vslol: add HLSL types to the Lol Engine types and update version. 11 年之前
  Sam Hocevar 781c355b44 vslol: highlight Lol Engine types if the solution name is Lol.sln. 11 年之前
  Sam Hocevar 9e236b8946 gpu: fix several bugs introduced by the tileset refactoring. 11 年之前
  Lolbot 5f1470cdb3 fixed 7 files out of 2672: 11 年之前
  Sam Hocevar cb3d10278d build: fix tabs and indentations in Lua files, but not in the 11 年之前