21 コミット (8954a123aab2edb946be65ab751ef352d48b93fc)

作成者 SHA1 メッセージ 日付
  Sam Hocevar 0303a8384f win32: fix Visual Studio compilation and link issues. 13年前
  Sam Hocevar e006714236 build: new Visual Studio build files, for the engine core and the debug 14年前
  Sam Hocevar 246bce7dd7 Add a DebugQuad class for simple feature testing. 15年前
  Sam Hocevar fd465a0882 Merge all debug entity includes in <loldebug.h>. 15年前
  Sam Hocevar edd75a3c89 Add the Image class for better abstraction. 15年前
  Sam Hocevar e41dd3a949 Create the SdlApp class to avoid code duplication. Ensure USE_SDL is 15年前
  Sam Hocevar 6e173ee3eb Put the OpenGL header handling in <lolgl.h> for more convenience. 15年前
  Sam Hocevar 07ebcb6e29 Implement CRC32 in the new Hash class. Will be useful for Dict and for 15年前
  Sam Hocevar 01be151c62 Try to factor all the recent GLSL stuff in the new Shader class. 15年前
  Sam Hocevar 7015943141 Add matrix determinant and inverse methods. 15年前
  Sam Hocevar 6b975946b9 Merge the Fusion class back into Board. 15年前
  Sam Hocevar cc465a3d6c Add a Thumbs class to display the sidebar thumbnail icons. 15年前
  Sam Hocevar e3a8aa0961 Start working on a new gameplay, codenamed "Fusion". 15年前
  Sam Hocevar ff7655859e Add an Interface class that displays the general interface. 15年前
  Sam Hocevar c48381f4a1 Prepare the code architecture for the title screen animations. 15年前
  Sam Hocevar 6944791336 Get rid of game.cpp and game.h. 15年前
  Sam Hocevar de3da71331 Create the WorldEntity class, for objects with world coordinates. 15年前
  Sam Hocevar 0dfc497814 Add pseudorandom functions for floats. 15年前
  Sam Hocevar b7e01a1f90 Skeleton for the particle emitter class. 15年前
  Sam Hocevar c43194554f Add a Text object for OSD and possibly other effects. 15年前
  Sam Hocevar aec3ebe446 Store .vcxproj.filters files in SVN. 15年前