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miroir de https://github.com/lolengine/lol
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690 Révisions
5 Branches
87 MiB
Aborescence: 8bea4cf189
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Graphique des révisions

7 Révisions (8bea4cf1895c94b6b3aa8611e4e4e6b43f138648)

Auteur SHA1 Message Date
  Sam Hocevar b2d73f6310 core: prefix Entity members with m_ to avoid accidental shadowing. il y a 14 ans
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. il y a 15 ans
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. il y a 15 ans
  Sam Hocevar f84b659c62 Slightly change the ...Data initialisation in classes. il y a 15 ans
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. il y a 15 ans
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. il y a 15 ans
  Sam Hocevar 83a82034ae Start creating the World class. il y a 15 ans
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