Sam Hocevar
96a336db03
build: fix a few CRLF issues and make .gitattributes more robust.
vor 6 Jahren
Sam Hocevar
e38a7e7c22
tools: remove lolremez.
It will now be available at https://github.com/samhocevar/lolremez
vor 7 Jahren
Lolbot
af53a69eb7
fixed 9 files out of 506:
- removed 0 CR characters
- removed 7 trailing whitespaces
- replaced 332 tabs with spaces
vor 8 Jahren
Sam Hocevar
f69c3352ea
build: clean up “make dist” rules.
vor 8 Jahren
Sam Hocevar
afada09f64
getopt: minor improvements.
vor 8 Jahren
Sam Hocevar
c5a4f59517
sys: getopt wrapper and reimplementation (first iteration).
vor 8 Jahren
Sam Hocevar
77bac2b98f
build: new --disable-tools configure option
vor 8 Jahren
Sam Hocevar
7ccf613a08
build: move Lua to a submodule
vor 8 Jahren
Sam Hocevar
f1a2b66d62
build: move Bullet to a submodule
vor 8 Jahren
Sam Hocevar
fe279ea38b
build: various autotools improvements and fixes
vor 8 Jahren
Sam Hocevar
ce05d8589a
build: refactor msbuild files for usage as a submodule
vor 8 Jahren
Sam Hocevar
c6f4070e70
build: refactor autotools files for out-of-tree builds.
All these changes will allow us to more easily add Lol Engine as a
submodule of another Git project.
vor 8 Jahren
Sam Hocevar
b660d52e61
build: update build files and add external git submodule.
vor 8 Jahren
Sam Hocevar
ba0e467a2e
build: rename liblolcore to liblol-core, etc.
vor 8 Jahren
Sam Hocevar
2f66dcc33f
Switch PEGTL external to latest Git snapshot.
vor 8 Jahren
Sam Hocevar
6a6ecc66e9
Port all parsers to PEGTL 1.3.1.
There might be issues with lolremez but at first sight it seems to work.
vor 8 Jahren
Sam Hocevar
78c33c6fbc
zepto8: new project.
For now, all it can do is read and decompress .p8.png files.
vor 8 Jahren
Sam Hocevar
d84605c105
Remove Xbox 360 support, too much stuff no longer compiles.
vor 9 Jahren
Sam Hocevar
fd25e64d5c
lolunit: explicitly cast lolunit_assert_doubles_equal() arguments to double.
vor 9 Jahren
Sam Hocevar
45b792cc8e
test: refactor some stuff in the unit tests because I like it better that way.
vor 9 Jahren
Sam Hocevar
7166760eaf
math: add a new sqt type for scale/rotation/translation transforms.
vor 9 Jahren
Sam Hocevar
ccf5f53825
misc: various mingw cross-compilation fixes.
Add mingw-std-threads project to external/ for full C++11 thread support, fix
an incorrect Win32 fix I did in PEGTL, work around mingw’s <io.h> declaring a
conflicting eof symbol, and fix a capitalisation error in log.cpp.
vor 10 Jahren
Sam Hocevar
03c17fcae4
base: clean up and refactor containers.
The containers no longer force the user to use the ptrdiff_t type for
size information. For convenience, size() now always returns an int,
and the size_s() method offers a way to handle arrays with more than
2 billion elements. Internally, we still use ptrdiff_t, though.
Since so much code had to be changed, I took the opportunity to get
rid of capitalised accessors for classes that are lowercase.
vor 10 Jahren
Benjamin ‘Touky’ Huet
a8642c05c2
small buildfix in lolunit
vor 10 Jahren
Sam Hocevar
af3ca562b9
lolremez: fix wrong argument parsing and improve error messages.
vor 10 Jahren
Sam Hocevar
24cbf425c2
lolunit: unit tests now display a meaningful report in Visual Studio.
vor 10 Jahren
Sam Hocevar
f791b672ed
misc: lots of compilation fixes for Visual Studio (related to mediocre
support for enable_if and other template metaprogramming techniques),
for Clang (related to static const template class member initialisation)
and for GCC (related to forward declaration of non-int enum classes).
vor 10 Jahren
Sam Hocevar
4e76c6e708
lolremez: shorter code in the expression parser.
vor 10 Jahren
Sam Hocevar
29d65231f3
lolremez: add thread workers for slightly faster convergence.
vor 10 Jahren
Sam Hocevar
288bec4312
lolremez: add more timing information for the linear system solving.
vor 10 Jahren
Sam Hocevar
a07844682e
build: remove dead PS3 code.
vor 10 Jahren
Sam Hocevar
5f953f40ad
lolremez: various tweaks.
vor 10 Jahren
Sam Hocevar
a46354472d
lolremez: add abs() function, implement full high-precision floating
point parsing, add support for unary plus and minus.
vor 10 Jahren
Sam Hocevar
d3a775738d
lolremez: use successive parabolic interpolation for extrema search.
vor 10 Jahren
Sam Hocevar
19727c3ddf
lolremez: tweak code so that it builds on Windows (remove unsupported C++/Unix features).
vor 10 Jahren
Sam Hocevar
afc62a5399
lolremez: useless refactoring.
vor 10 Jahren
Sam Hocevar
0e71596def
lolremez: greatly improve root search times by using simple regula falsi.
vor 10 Jahren
Sam Hocevar
50c2b4b46e
lolremez: allow spaces in arithmetic expressions.
vor 10 Jahren
Sam Hocevar
506b0e21e1
lolremez: implement a mathematical expression evaluator.
vor 10 Jahren
Sam Hocevar
d812101ae5
math: add vec5, vec6, etc. types up to 12 for convenience.
vor 10 Jahren
Sam Hocevar
364014c6e7
lolremez: minor cosmetic changes and comments.
vor 10 Jahren
Sam Hocevar
0522730f12
lolremez: use array2d for the linear system solver.
vor 10 Jahren
Sam Hocevar
da26809df9
lolremez: use the polynomial composition provided by the engine.
vor 10 Jahren
Sam Hocevar
d34f0e2991
lolremez: simplify the Remez solver by using our new polynomial class.
vor 10 Jahren
Sam Hocevar
d373081b80
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
and 2) fuck the Visual Studio compiler that crashes when confused.
vor 10 Jahren
Sam Hocevar
cd988786b9
build: reorganise includes so that we can use precompiled headers later.
vor 10 Jahren
Sam Hocevar
6b64e2c337
lolunit: switch assert macros to lowercase.
vor 10 Jahren
Sam Hocevar
cadc4d18b0
test: move the unit tests to the engine, and lolunit out of the engine.
vor 10 Jahren
Sam Hocevar
7cf72fd16e
base: add a simple tuple implementation.
vor 10 Jahren
Sam Hocevar
5dc05d7f3e
build: remove empty directories and add proper svn:ignore flags.
vor 10 Jahren