45 Révisions (9307f454ad1e3167bed4fa025b76ea248bce3eb3)

Auteur SHA1 Message Date
  Sam Hocevar 980ff37a58 Get rid of numerous uses of lol::String. il y a 7 ans
  touky fd3a6a8ae6 imgui + renderer + mouse scroll il y a 8 ans
  touky d8efedf4d7 sdl input tweak il y a 8 ans
  Benjamin ‘Touky’ Huet 3b00a2e5ee Added Joystick count il y a 10 ans
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. il y a 10 ans
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 il y a 10 ans
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor il y a 10 ans
  Benjamin ‘Touky’ Huet 1756726fca Added some shit in controller and text il y a 10 ans
  Sam Hocevar 9ba22b8a58 input: prepare a small API for direct text input. il y a 10 ans
  Sam Hocevar 4374db93c4 input: use key scancodes everywhere, but add a small fallback for SDL1.2. il y a 10 ans
  Sam Hocevar 0cc1dd69ba input: use scancodes instead of ASCII values when using SDL v2. il y a 10 ans
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. il y a 10 ans
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. il y a 10 ans
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. il y a 10 ans
  Benjamin ‘Touky’ Huet 3d4b3d53c3 Added bunch of stuff on threads and images. il y a 11 ans
  Benjamin ‘Touky’ Huet b98584957c Added Mouse scroll as axis. il y a 11 ans
  Benjamin ‘Touky’ Huet 747da72c44 Input : Small refactor, for clarity, easiness and beautification. il y a 11 ans
  Sam Hocevar 5f3ad5cc15 math: add constant vectors vec2::zero, vec2::axis_x, etc. il y a 11 ans
  Benlitz c1da4619f7 input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) il y a 11 ans
  Benlitz 9b7641df07 input: added a GetAvailableDevices function to retrieve device names. il y a 11 ans
  Benlitz b6b490578e copy-paste failure corrected. il y a 11 ans
  Benlitz 8a657ea287 input: Removed previous input system il y a 11 ans
  Sam Hocevar 399a172425 build: fix a few compilation issues with input v2. il y a 11 ans
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) il y a 11 ans
  Sam Hocevar 6be31bba32 input: make keyboard state platform-independent. il y a 12 ans
  Sam Hocevar c1428fc1f9 input: support up to 32 mouse buttons. il y a 12 ans
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. il y a 12 ans
  Sam Hocevar 1e973c81bd build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is il y a 12 ans
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. il y a 12 ans
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. il y a 12 ans
  Sam Hocevar 439298ee5e misc: very minor tweaks here and there. il y a 12 ans
  Sam Hocevar 956657e86f input: some refactoring in the action bindings. il y a 12 ans
  Lolbot 23807ea88e fixed 23 files out of 277: il y a 12 ans
  Sam Hocevar df6134e648 input: fix minor PS3 compilation error. il y a 12 ans
  Sam Hocevar 5f94ceb454 input: switch all key names to camel case, like our other enums. il y a 12 ans
  Benjamin ‘Touky’ Huet 1e48c827a4 Input now works correctly il y a 12 ans
  Benjamin ‘Touky’ Huet 08a54c1a2a Added correct implementation of Action layer for Inputs. il y a 12 ans
  Benjamin ‘Touky’ Huet 8838ef06b6 Added InputTracker test initPhysTest il y a 12 ans
  Benjamin ‘Touky’ Huet fcd46a2969 Build FIX .... again. il y a 12 ans
  Benjamin ‘Touky’ Huet 075be12a77 Added a skeleton for Input Tracking & base idea for Touch/untouch mechanics. il y a 12 ans
  Sam Hocevar 0b971d7926 input: allow to easily track more than one input stick. il y a 12 ans
  Sam Hocevar 7a776e72f5 core: fix the X360 build by re-adding macro barriers I removed. il y a 12 ans
  Sam Hocevar 9b5880936c build: tweak everything to allow building with SDL on the Raspberry Pi. il y a 12 ans
  Sam Hocevar 28728814cc core: replace usage of sin() or std::sin() with lol::sin() where appropriate. il y a 12 ans
  Sam Hocevar 58b3c20b86 input: add core joystick support and bind the SDL input to that. il y a 13 ans
  Benjamin ‘Touky’ Huet 9c27915507 Added GetButtonState() in Input class. il y a 13 ans
  Sam Hocevar b49ba4ef56 core: prefix some member variables with m_ for clarity. il y a 13 ans
  Sam Hocevar 57df2357de math: try to implement the magic getter/setter pattern. BREAKS BUILD. il y a 13 ans
  Sam Hocevar d38a79ee3d math: move most vector and matrix member functions to global functions. il y a 13 ans
  Sam Hocevar 7e337a0607 ps3: compilation fixes for the PS3. il y a 13 ans