45 Commits (9307f454ad1e3167bed4fa025b76ea248bce3eb3)

Auteur SHA1 Bericht Datum
  Sam Hocevar 980ff37a58 Get rid of numerous uses of lol::String. 7 jaren geleden
  touky fd3a6a8ae6 imgui + renderer + mouse scroll 8 jaren geleden
  touky d8efedf4d7 sdl input tweak 8 jaren geleden
  Benjamin ‘Touky’ Huet 3b00a2e5ee Added Joystick count 9 jaren geleden
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 9 jaren geleden
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 9 jaren geleden
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor 9 jaren geleden
  Benjamin ‘Touky’ Huet 1756726fca Added some shit in controller and text 10 jaren geleden
  Sam Hocevar 9ba22b8a58 input: prepare a small API for direct text input. 10 jaren geleden
  Sam Hocevar 4374db93c4 input: use key scancodes everywhere, but add a small fallback for SDL1.2. 10 jaren geleden
  Sam Hocevar 0cc1dd69ba input: use scancodes instead of ASCII values when using SDL v2. 10 jaren geleden
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 10 jaren geleden
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 10 jaren geleden
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. 10 jaren geleden
  Benjamin ‘Touky’ Huet 3d4b3d53c3 Added bunch of stuff on threads and images. 10 jaren geleden
  Benjamin ‘Touky’ Huet b98584957c Added Mouse scroll as axis. 10 jaren geleden
  Benjamin ‘Touky’ Huet 747da72c44 Input : Small refactor, for clarity, easiness and beautification. 11 jaren geleden
  Sam Hocevar 5f3ad5cc15 math: add constant vectors vec2::zero, vec2::axis_x, etc. 11 jaren geleden
  Benlitz c1da4619f7 input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) 11 jaren geleden
  Benlitz 9b7641df07 input: added a GetAvailableDevices function to retrieve device names. 11 jaren geleden
  Benlitz b6b490578e copy-paste failure corrected. 11 jaren geleden
  Benlitz 8a657ea287 input: Removed previous input system 11 jaren geleden
  Sam Hocevar 399a172425 build: fix a few compilation issues with input v2. 11 jaren geleden
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) 11 jaren geleden
  Sam Hocevar 6be31bba32 input: make keyboard state platform-independent. 11 jaren geleden
  Sam Hocevar c1428fc1f9 input: support up to 32 mouse buttons. 11 jaren geleden
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. 11 jaren geleden
  Sam Hocevar 1e973c81bd build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is 12 jaren geleden
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 12 jaren geleden
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 12 jaren geleden
  Sam Hocevar 439298ee5e misc: very minor tweaks here and there. 12 jaren geleden
  Sam Hocevar 956657e86f input: some refactoring in the action bindings. 12 jaren geleden
  Lolbot 23807ea88e fixed 23 files out of 277: 12 jaren geleden
  Sam Hocevar df6134e648 input: fix minor PS3 compilation error. 12 jaren geleden
  Sam Hocevar 5f94ceb454 input: switch all key names to camel case, like our other enums. 12 jaren geleden
  Benjamin ‘Touky’ Huet 1e48c827a4 Input now works correctly 12 jaren geleden
  Benjamin ‘Touky’ Huet 08a54c1a2a Added correct implementation of Action layer for Inputs. 12 jaren geleden
  Benjamin ‘Touky’ Huet 8838ef06b6 Added InputTracker test initPhysTest 12 jaren geleden
  Benjamin ‘Touky’ Huet fcd46a2969 Build FIX .... again. 12 jaren geleden
  Benjamin ‘Touky’ Huet 075be12a77 Added a skeleton for Input Tracking & base idea for Touch/untouch mechanics. 12 jaren geleden
  Sam Hocevar 0b971d7926 input: allow to easily track more than one input stick. 12 jaren geleden
  Sam Hocevar 7a776e72f5 core: fix the X360 build by re-adding macro barriers I removed. 12 jaren geleden
  Sam Hocevar 9b5880936c build: tweak everything to allow building with SDL on the Raspberry Pi. 12 jaren geleden
  Sam Hocevar 28728814cc core: replace usage of sin() or std::sin() with lol::sin() where appropriate. 12 jaren geleden
  Sam Hocevar 58b3c20b86 input: add core joystick support and bind the SDL input to that. 12 jaren geleden
  Benjamin ‘Touky’ Huet 9c27915507 Added GetButtonState() in Input class. 12 jaren geleden
  Sam Hocevar b49ba4ef56 core: prefix some member variables with m_ for clarity. 12 jaren geleden
  Sam Hocevar 57df2357de math: try to implement the magic getter/setter pattern. BREAKS BUILD. 13 jaren geleden
  Sam Hocevar d38a79ee3d math: move most vector and matrix member functions to global functions. 13 jaren geleden
  Sam Hocevar 7e337a0607 ps3: compilation fixes for the PS3. 13 jaren geleden