4 Révisions (9ff03784d66e143709ab422b73bc97b7ae17f3e9)

Auteur SHA1 Message Date
  Sam Hocevar a606290ed2 gpu: allow to load a .lolfx file instead of all those shaders. il y a 12 ans
  Sam Hocevar 1443b5628f win32: add a custom build rule for '.lolfx' files. The files are properly il y a 12 ans
  Sam Hocevar ad0e3f8b6d tutorial: fix the inconsistent vertex counting. il y a 12 ans
  Sam Hocevar 24626c671f tutorial: some refactoring in the tutorials. il y a 12 ans
  Sam Hocevar 682b9dbdd3 build: start configuring the build for Win64. il y a 12 ans
  Sam Hocevar a911b0f2bf build: ensure all projects have a <ItemDefinitionGroup> entry, il y a 12 ans
  Sam Hocevar 2f017eeddb build: more Visual Studio project refactoring, with multiprocessor il y a 12 ans
  Sam Hocevar 49552f2dde build: do the Visual Studio project refactoring a bit differently. il y a 12 ans
  Sam Hocevar 02449e11b2 build: more Visual Studio project file refactoring. il y a 12 ans
  Sam Hocevar 2831476774 build: major refactoring of the Win32 and Xbox project files; we now il y a 12 ans
  Sam Hocevar 59ee25e0b3 win32: a few compilation fixes, including GDI+ linking properly now. il y a 12 ans
  Sam Hocevar c0cb995fd2 win32: various compilation fixes, mostly project updates, but also a il y a 12 ans
  Sam Hocevar 5521b9fd01 build: start adding Xbox 360 configuration settings to the VS projects. il y a 13 ans
  Sam Hocevar 0e622822e7 test: add a few Visual Studio 2010 project files and fix testsuite code il y a 13 ans
  Sam Hocevar e006714236 build: new Visual Studio build files, for the engine core and the debug il y a 13 ans