880 Commit (9ff03784d66e143709ab422b73bc97b7ae17f3e9)
 

Autore SHA1 Messaggio Data
  Sam Hocevar 9ff03784d6 build: if FlexLexer.h isn't found in the build environment, use the one 12 anni fa
  Sam Hocevar b83a7eccca nacl: remove our old hack of #including the file containing main() from 12 anni fa
  Sam Hocevar e7fd8c57e2 test: a better GLSL parser in the LolFx test parser. 12 anni fa
  Sam Hocevar a71562bd83 core: rename f64vec4 to dvec4 etc. for consistency with GLSL. 12 anni fa
  Sam Hocevar 599119e4b0 orbital: port the gun command compiler to our bison/flex system. 12 anni fa
  Sam Hocevar c56794c8b4 orbital: fix copyright statements. 12 anni fa
  Sam Hocevar 3a9cef70f2 orbital: fine tune the mesh compiler. 12 anni fa
  Sam Hocevar 512ce5529c build: get Orbital to build on Win32 again. 12 anni fa
  Sam Hocevar 1b2c372658 build: define NOMINMAX unconditionally on Windows. 12 anni fa
  Sam Hocevar e70887f511 test: more grammar improvements. 12 anni fa
  Sam Hocevar 39493bebaa test: add most of the GLSL grammar. 12 anni fa
  Sam Hocevar 8a547a254f test: add more GLSL and HLSL keywords to our grammar. 12 anni fa
  Sam Hocevar 8ac8e13b75 test: some grammar tweaks. 12 anni fa
  Sam Hocevar 1246eb233f test: start working on a lexer/parser for LolFx using flex and bison. 12 anni fa
  Sam Hocevar 6eb41c04ff win32: better error reporting in the GDI+ loader, based on a patch by ponce. 12 anni fa
  Sam Hocevar 55a195d931 gpu: irrelevant tweaks to a test material file. 12 anni fa
  Sam Hocevar fc618350f6 gpu: start working on the LolFx format. 12 anni fa
  Sam Hocevar bd5ff72507 math: declare some HLSL-compliant types. 12 anni fa
  Sam Hocevar 6fe12e7811 build: ensure .lolfx.cpp files get cleaned up. 12 anni fa
  Sam Hocevar a3cf7086ce math: fix minor compiler warnings that appeared with g++ 4.7. 12 anni fa
  Sam Hocevar 59ba6e6c87 core: no longer deactivate std::ostream features on Android. 12 anni fa
  Sam Hocevar 8d28557645 input: fix brain fart in our SDL joystick input. 12 anni fa
  Sam Hocevar c7040f0528 orbital: start working on the gun system. 12 anni fa
  Sam Hocevar a4fb64d6c8 test: add a few unit tests for datatype sanity. 12 anni fa
  Sam Hocevar 736b5a2659 input: support up to 16 buttons in Xbox-like pads. 12 anni fa
  Sam Hocevar ee7dd6a699 misc: move more shaders to .lolfx files. 12 anni fa
  Sam Hocevar e110495464 gpu: define the _XBOX macro in our HLSL compilation. 12 anni fa
  Sam Hocevar abd5e695c9 build: more sane build options. 12 anni fa
  Sam Hocevar 2bfb2144b3 orbital: use the new LolFx shader declaration. 12 anni fa
  Sam Hocevar a606290ed2 gpu: allow to load a .lolfx file instead of all those shaders. 12 anni fa
  Sam Hocevar 99d76565ae build: lolfx files are now properly linked into the static library 12 anni fa
  Sam Hocevar e8c2384d9c build: build .lolfx files from automake. 12 anni fa
  Sam Hocevar 43b55669a4 math: workaround for an apparent Visual Studio compiler bug in 12 anni fa
  Sam Hocevar b1d9c511bf core: some clang and g++ 4.7 compilation fixes. 12 anni fa
  Sam Hocevar 1443b5628f win32: add a custom build rule for '.lolfx' files. The files are properly 12 anni fa
  Benjamin ‘Touky’ Huet cfbacb625f Small WorldEntity tweaks. 12 anni fa
  Benjamin ‘Touky’ Huet a031bad19c Added some convenient functions in camera. 12 anni fa
  Sam Hocevar 4770daf4ac math: replace len(vec) with length(vec) to match the GLSL naming. 12 anni fa
  Sam Hocevar 6f19f877a8 orbital: new snake enemy. 12 anni fa
  Sam Hocevar c02e57365c orbital: add the two parallax starfields. 12 anni fa
  Sam Hocevar 440e86eb68 orbital: use both thumb sticks to pilot ships. 12 anni fa
  Sam Hocevar 70f992bb36 win32: add an Xinput class for Xbox360 controllers, because they're not 12 anni fa
  Sam Hocevar 54fe8937ad input: support Xbox input system for gamepads. 12 anni fa
  Sam Hocevar c0141debea input: allow to remap gamepad axes in the generic input layer. 12 anni fa
  Sam Hocevar 2723dabfac orbital: play with the camera. 12 anni fa
  Sam Hocevar f30105e675 math: implement all Euler conversions for 3×3 matrices. 12 anni fa
  Sam Hocevar 552dfee5b1 math: implement quaternion creation from true Euler angles (as opposed 12 anni fa
  Sam Hocevar da6062de06 core: add methods to set the camera's view matrix. 12 anni fa
  Sam Hocevar e1d0beae1a math: support all Tait-Bryan angle combinations in quaternions. 12 anni fa
  Sam Hocevar 4934e9dbee orbital: move ship with arrows. 12 anni fa