Sam Hocevar
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a808cd8f8d
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test: add a compile-time test for interpolation of compound types.
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10 years ago |
Guillaume Bittoun
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97de8946e9
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simplex_interpolator: fixing bug on simplex matrix generation
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10 years ago |
Guillaume Bittoun
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06dfb3b0c0
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simplex_interpolator: removing tests and correcting skew matrix
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10 years ago |
Sam Hocevar
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24e7663c5c
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simplex: fix confusion between interpolated types and coordinate types.
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10 years ago |
Sam Hocevar
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0511d9836a
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simplex: fix a bug in the modulo operator. lol. and add unit tests.
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10 years ago |
Sam Hocevar
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a01778d768
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simplex_interpolator: use a matrices when n-D arrays are not necessary.
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10 years ago |
Sam Hocevar
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3a4682a976
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simplex_interpolator: more unit tests, including some failing ones.
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10 years ago |
Sam Hocevar
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3d0df62ba6
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simplex_interpolator: fix behaviour with negative grid indices.
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10 years ago |
Guillaume Bittoun
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5ebce1c0c8
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simplex_interpolator: refactoring a bit
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10 years ago |
Guillaume Bittoun
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1f715ae139
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simplex_interpolator: const commit
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10 years ago |
Guillaume Bittoun
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4118789a53
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simplex_interpolator: initializing interpolator with the samples so that it can be fully usable at creation.
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10 years ago |
Guillaume Bittoun
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6f5c15b165
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simplex_interpolator: adding first test on 2D samples
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10 years ago |
Guillaume Bittoun
|
a0e31dd6ce
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simplex_interpolator: bug fix (enough for tonight)
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10 years ago |
Guillaume Bittoun
|
1cd86f9f24
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simplex_interpolator: bug fix
|
10 years ago |
Guillaume Bittoun
|
fee0a6f8e7
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simplex_interpolator: bug fix
|
10 years ago |
Guillaume Bittoun
|
765358b5ac
|
simplex_interpolator: nit + bug fixes
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10 years ago |
Guillaume Bittoun
|
7e01c3afd7
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simplex_interpolator: starting first test. Too tired, go to bed :)
|
10 years ago |
Guillaume Bittoun
|
d513d8ac8c
|
simplex_interpolator: adding test skeleton + build fixes
|
10 years ago |
Guillaume Bittoun
|
b2671811b9
|
simplex_interpolator: still refactoring
|
10 years ago |
Guillaume Bittoun
|
e179c9f1c5
|
simplex_interpolator: using a lot more quick (and probably efficient) algorithm.
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10 years ago |
Guillaume Bittoun
|
96c54bdb54
|
simplex_interpolator: bug fix
|
10 years ago |
Guillaume Bittoun
|
5ac765db57
|
simplex_interpolator: first draft of final simplex interpolator (incoming tests and bugfix)
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10 years ago |
Guillaume Bittoun
|
150db71579
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simplex_interpolator: continuing interpolation method (to be continued…)
|
10 years ago |
Guillaume Bittoun
|
ff9d900791
|
simplex_interpolator: adding interpolator skeleton
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10 years ago |
Guillaume Bittoun
|
05f9979e53
|
map: changing comment on insertion failure in avl_tree
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10 years ago |
Guillaume Bittoun
|
8c44cb4f1b
|
map: re-using avl_tree in map and adding tests for string comparisons.
|
10 years ago |
Guillaume Bittoun
|
bfe68911d4
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string.h: bug fix on operator<
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10 years ago |
Benjamin ‘Touky’ Huet
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6556d689de
|
So much for a build fix.
|
10 years ago |
Benjamin ‘Touky’ Huet
|
dc45794dea
|
Fixed shit build break
|
10 years ago |
Benjamin ‘Touky’ Huet
|
fc84a65063
|
Did a small "Revert-but-not-really" on map+avl_tree
Added an unit-test that breaks map+avl_tree
|
10 years ago |
Sam Hocevar
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b6cdf81fc4
|
build: disable ffmpeg on Windows for now.
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10 years ago |
Sam Hocevar
|
41636a86ab
|
build: add mingw’s libgcc to the link command on Visual Studio.
|
10 years ago |
Guillaume Bittoun
|
4fb61d06e0
|
avl_tree: nit (upper-case methods) bug fix and adding test for equality operator.
|
10 years ago |
Guillaume Bittoun
|
5829785014
|
avl_tree: using avl_tree in map object.
|
10 years ago |
Sam Hocevar
|
a77d328ce9
|
build: add FFmpeg libraries to msbuild property sheet.
|
10 years ago |
Sam Hocevar
|
97586c549a
|
build: add FFmpeg includes to msbuild property sheet.
|
10 years ago |
Sam Hocevar
|
979ccd23d6
|
build: add FFmpeg binaries for Windows.
|
10 years ago |
Sam Hocevar
|
7bd5a94ca0
|
image: add the skeleton for a Movie class.
|
10 years ago |
Sam Hocevar
|
9cf96538d9
|
build: minor compilation fix.
|
10 years ago |
Guillaume Bittoun
|
2998673ed0
|
String: operator < implementation
|
10 years ago |
Sam Hocevar
|
90a60ba446
|
image: revert GDI+ animated GIF tests; we’ll try something else.
|
10 years ago |
Guillaume Bittoun
|
b9e265f46b
|
avl_tree: tiny bug fix.
|
10 years ago |
Sam Hocevar
|
500e40c93d
|
image: GDI+ GIF support tweaks.
|
10 years ago |
Sam Hocevar
|
28e8fd6834
|
image: first GIF encoder iteration.
|
10 years ago |
Guillaume Bittoun
|
022e686f5b
|
avl_tree: moving avl_tree implementation in lol/base.
|
10 years ago |
Guillaume Bittoun
|
f39d5f521c
|
avl_tree: removing this useless cascade stuff.
|
10 years ago |
Guillaume Bittoun
|
b2a2f5bf9d
|
avl_tree: bug fix on chain insertion/deletion.
|
10 years ago |
Guillaume Bittoun
|
4e00d08dfb
|
avl_tree: whoops ! bug fix.
|
10 years ago |
Guillaume Bittoun
|
92a8310dd2
|
avl_tree: adding count variable to keep the number of nodes in tree.
|
10 years ago |
Guillaume Bittoun
|
ca54c69d17
|
avl_tree: adding copy constructor and operator=
|
10 years ago |