899 Commits (b273f1729ea0c027b17e218db2ad3ec114ef5927)

Autor SHA1 Nachricht Datum
  Sam Hocevar 854409cb6f android: fix a synchronisation issue between Java and the game thread. vor 13 Jahren
  Sam Hocevar dead09d2bd android: print thread ID with all messages. vor 13 Jahren
  Sam Hocevar 3bc83d24a4 core: do not deregister Tilers from Sprites, it’s asymmetrical. vor 13 Jahren
  Sam Hocevar 203ac1a404 core: port gradient shader to GL ES platforms. vor 13 Jahren
  Sam Hocevar 291fd0c3c6 android: if current thread is unknown to the JVM, try to register it. vor 13 Jahren
  Sam Hocevar bd66a8bcf2 build: some build system fixes. vor 13 Jahren
  Sam Hocevar ca5238b145 lolfx: names such as "x" or "bgra" are field selectors, but we must also vor 13 Jahren
  Sam Hocevar 787c96b47c lolfx: improve the LolFx compiler, including error reporting. We can now vor 13 Jahren
  Sam Hocevar 549566cbf1 lolfx: use square brackets to indicate shader sections. vor 13 Jahren
  Sam Hocevar 26c432be90 gpu: sip an empty LolFx class that embeds the compiler. vor 13 Jahren
  Sam Hocevar c69e487dfc gpu: do not use GLEW on OS X until we are sure that the version we detected vor 13 Jahren
  Sam Hocevar 5320310f5a build: "make generated" now recursively rebuilds all flex/bison targets. vor 13 Jahren
  Sam Hocevar ca909bb317 build: refactor lolfx build rule into common.am. vor 13 Jahren
  Sam Hocevar e390f03e0a build: add a common.am include file and a "make lolcheck" target that does vor 13 Jahren
  Sam Hocevar 222ae90ba8 core: use "f128" as the long double prefix for vectors, even if it's vor 13 Jahren
  Sam Hocevar 518942d4ca core: implement Array::Resize() to forcibly set the size of an array. vor 13 Jahren
  Sam Hocevar 4cee96d09d easymesh: use "ato" for torus, because "at" is already for triangle. vor 13 Jahren
  Sam Hocevar 956657e86f input: some refactoring in the action bindings. vor 13 Jahren
  Sam Hocevar d4c0c005d6 math: refactor real number constant declarations so that they are only vor 13 Jahren
  Lolbot 23807ea88e fixed 23 files out of 277: vor 13 Jahren
  Sam Hocevar babb2f827e gpu: fix a few minor compiler warnings. vor 13 Jahren
  Sam Hocevar caba2eb28f easymesh: minor torus mesh tweaks. vor 13 Jahren
  Sam Hocevar 8cff2e9c8b debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh. vor 13 Jahren
  Sam Hocevar 38364a0bd6 easymesh: first shot at a simple, flat shaded torus. vor 13 Jahren
  Sam Hocevar 3e206b60e0 gpu: do not try to call glVertexAttribIPointer if Glew did not find it. vor 13 Jahren
  Sam Hocevar 4fc8ce6470 gpu: now shaders can only be created from a LolFx file. vor 13 Jahren
  Sam Hocevar 100f53e550 gpu: convert the gradient shader to a LolFx effect file. vor 13 Jahren
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. vor 13 Jahren
  Sam Hocevar 2297288114 gpu: get rid of the inline 2D shader and create "tile.lolfx". vor 13 Jahren
  Sam Hocevar e22e905dec easymesh: fix an data corruption with scaling along a single axis. vor 13 Jahren
  Benjamin ‘Touky’ Huet 2f85ae6d0a vor 13 Jahren
  Sam Hocevar 544f1e873b gpu: increase default minimum shader model. vor 13 Jahren
  Sam Hocevar 47d98bde9a gpu: use a valid default framebuffer color format on the PS3. vor 13 Jahren
  Sam Hocevar 5f137d077c debug: add minor debug messages to the ticker, ensure LOL_DEBUG and vor 13 Jahren
  Sam Hocevar 3829380c3c core: revert unfinished commit that wasn't really interesting. vor 13 Jahren
  Sam Hocevar 0b7c51b992 ofsdiofisdoifods vor 13 Jahren
  Sam Hocevar df6134e648 input: fix minor PS3 compilation error. vor 13 Jahren
  Sam Hocevar 3bfbb6c408 build: fix shitloads of warnings. vor 13 Jahren
  Sam Hocevar 5c5abfa53c math: improve slerp implementation. vor 13 Jahren
  jeunathe 5224a5dd99 Added test in slerp to avoid -1 quat members vor 13 Jahren
  Sam Hocevar 5f94ceb454 input: switch all key names to camel case, like our other enums. vor 13 Jahren
  jeunathe cbd842b21a Added Slerp method to Quat vor 13 Jahren
  Sam Hocevar f2c269cb1e math: add dot() for quaternions, plus the relevant unit test. vor 13 Jahren
  Benjamin ‘Touky’ Huet 284891f200 Fixed Entity::TickGame log flood. vor 13 Jahren
  Benjamin ‘Touky’ Huet 1e48c827a4 Input now works correctly vor 13 Jahren
  Cédric Lecacheur 4e7af3279c optim radialJitter vor 13 Jahren
  Benjamin ‘Touky’ Huet 0c1b47f25e mieux la ? vor 13 Jahren
  Benjamin ‘Touky’ Huet 655f640403 Windows. vor 13 Jahren
  Benjamin ‘Touky’ Huet 08a54c1a2a Added correct implementation of Action layer for Inputs. vor 13 Jahren
  Sam Hocevar 2df85645fb gpu: document and tweak some class declarations. vor 13 Jahren