Sam Hocevar
|
b7f21d3d49
|
tutorial: fix texel offset issues in the fractal zoomer.
|
hace 13 años |
Sam Hocevar
|
07520f26f2
|
nacl: workaround for ANGLE issue #258 where GLSL mod() is badly translated
in HLSL.
|
hace 13 años |
Sam Hocevar
|
6743bb45cd
|
nacl: the Mandelbrot zoomer is starting to work on NaCl.
|
hace 13 años |
Sam Hocevar
|
2edb8115e6
|
core: port all code to NativeClient. Nothing runs for now, but it builds.
|
hace 13 años |
Sam Hocevar
|
aab3fb7c45
|
tutorial: progressive zoom in the Mandelbrot viewer.
|
hace 13 años |
Sam Hocevar
|
7f096b61e4
|
tutorial: look into previous frames for data when zooming in the Mandelbrot
viewer using only the shader.
|
hace 13 años |
Sam Hocevar
|
f9323a8a89
|
tutorial: get the Mandelbrot viewer to run on OS X.
|
hace 13 años |
Sam Hocevar
|
ec705032ad
|
ps3: fix a performance issue in the Mandelbrot viewer texture upload.
|
hace 13 años |
Sam Hocevar
|
aa4bde4a60
|
ps3: fix a typo causing a compilation error.
|
hace 13 años |
Sam Hocevar
|
08e3ee64ad
|
tutorial: create texture with the proper format and type on the PS3.
|
hace 13 años |
Sam Hocevar
|
790f3783d2
|
tutorial: port the new Mandelbrot shader to Cg.
|
hace 13 años |
Sam Hocevar
|
7ba6e2bb29
|
tutorial: the Mandelbrot viewer now queries the nearest pixel of each
slice, and averages the results. This gives us almost free antialiasing,
since all these queries will need to be done anyway for raytracing.
|
hace 13 años |
Sam Hocevar
|
adf0dfcc7e
|
tutorial: decorrelate window size and texture size in the Mandelbrot viewer.
|
hace 13 años |
Sam Hocevar
|
ebefc041b5
|
tutorial: replace log() calls with fast approximations.
|
hace 13 años |
Sam Hocevar
|
5d42f27259
|
tutorial: port the Mandelbrot dithering shader to Cg.
|
hace 13 años |
Sam Hocevar
|
57a2833985
|
tutorial: try to send data to the GPU that matches the internal format.
|
hace 13 años |
Sam Hocevar
|
20f67433ef
|
tutorial: use a palette for the rendering; it gives us free dithering and
gains 10 milliseconds in the game tick.
|
hace 13 años |
Sam Hocevar
|
e5dcf4dd2a
|
tutorial: try to reduce the blur effect; now it's pixelated...
|
hace 13 años |
Sam Hocevar
|
862e05f716
|
tutorial: clamp zoom values in the Mandelbrot viewer.
|
hace 13 años |
Sam Hocevar
|
849461fb6f
|
tutorial: navigate in the fractal using the mouse.
|
hace 13 años |
Sam Hocevar
|
adf2b0de2e
|
tutorial: speed up texture uploads in the Mandelbrot viewer by only
sending the part we just modified.
|
hace 13 años |
Sam Hocevar
|
ee3be0b6d3
|
tutorial: speed up Mandelbrot zoomer by only updating one pixel out of 4
each frame.
|
hace 13 años |
Sam Hocevar
|
7e10fe247b
|
tutorial: zoom automatically in the fractal viewer.
|
hace 13 años |
Sam Hocevar
|
ac80379324
|
tutorial: port Mandelbrot tutorial to the PS3.
|
hace 13 años |
Sam Hocevar
|
97d2431456
|
tutorial: properly implement continuous color in the Mandelbrot viewer.
|
hace 13 años |
Sam Hocevar
|
5120d97be5
|
tutorial: continuous color in the Mandelbrot viewer.
|
hace 13 años |
Sam Hocevar
|
ff1773b58e
|
test: create the bases for a new tutorial, with texture uploads.
|
hace 13 años |
Sam Hocevar
|
433d05964c
|
core: implement complex numbers and add unit tests for these.
|
hace 13 años |
Sam Hocevar
|
55b8dece84
|
test: fix OS X compilation; we still need SDLmain.a on that platform.
|
hace 13 años |
Sam Hocevar
|
3dde22ea62
|
test: add missing quaternion unit tests.
|
hace 13 años |
Sam Hocevar
|
def84d569d
|
core: implement a quaternion class and tighten some vector operation rules
to avoid common programming errors.
|
hace 13 años |
Sam Hocevar
|
c3423cd765
|
test: clean up tutorial #2.
|
hace 13 años |
Sam Hocevar
|
c9aa11c9e3
|
test: start writing tutorials and other shit.
|
hace 13 años |
Sam Hocevar
|
4a16c072f2
|
core: new combinations of integer vectors (unsigned, 8-bit, etc.), dot and
cross product, normalize, etc.
|
hace 13 años |
Sam Hocevar
|
8deb365040
|
core: write a generic application class.
|
hace 13 años |
Sam Hocevar
|
6767dae741
|
core: disallow casting eg. a vec3 into a vec2. Use the xy() getter instead.
|
hace 13 años |
Sam Hocevar
|
94160c461c
|
test: minor fixes to the test suite: disable optimisation tests in debug
mode, and do not call "new" when we’re not sure "delete" can be called.
|
hace 13 años |
Sam Hocevar
|
7af192f529
|
test: minor Remez algorithm tests.
|
hace 13 años |
Sam Hocevar
|
4041166c56
|
core: improve sin() and exp() performance by replacing divisions with
multiplications where appropriate.
|
hace 13 años |
Sam Hocevar
|
2235e9c180
|
core: implement real methods cbrt(), log2(), exp2(), and copysign().
|
hace 13 años |
Sam Hocevar
|
5d9167bda0
|
core: fix an accuracy error in real::re() and real::sqrt() introduced in
the 16-to-32-bit refactoring.
|
hace 13 años |
Sam Hocevar
|
79a15eafd8
|
test: random useless crap.
|
hace 13 años |
Sam Hocevar
|
1d0797efa5
|
test: various improvements to the Remez exchange solver.
|
hace 13 años |
Sam Hocevar
|
bfb5de1681
|
test: more Remez exchange experimentations.
|
hace 13 años |
Sam Hocevar
|
3391a4c904
|
test: more Remez exchange experimentations.
|
hace 13 años |
Sam Hocevar
|
2ff9183c8c
|
test: allow to perform Remez solving on an arbitrary range.
|
hace 13 años |
Sam Hocevar
|
57510be2b0
|
test: some refactoring in the Remez solver to prepare multiple function
solving.
|
hace 13 años |
Sam Hocevar
|
7aac9df337
|
test: add missing <cstdio> include in pi test program.
|
hace 13 años |
Sam Hocevar
|
6b80bc9d09
|
test: use namespace "std" to avoid PS3 build errors.
|
hace 13 años |
Sam Hocevar
|
123f903065
|
test: add support for relative error in the Remez exchange test program.
|
hace 13 años |