21 次代码提交 (c51b7c14c92400fcada755d4ac1d3659e033d4a4)

作者 SHA1 备注 提交日期
  Sam Hocevar 0303a8384f win32: fix Visual Studio compilation and link issues. 12 年前
  Sam Hocevar e006714236 build: new Visual Studio build files, for the engine core and the debug 13 年前
  Sam Hocevar 246bce7dd7 Add a DebugQuad class for simple feature testing. 13 年前
  Sam Hocevar fd465a0882 Merge all debug entity includes in <loldebug.h>. 13 年前
  Sam Hocevar edd75a3c89 Add the Image class for better abstraction. 13 年前
  Sam Hocevar e41dd3a949 Create the SdlApp class to avoid code duplication. Ensure USE_SDL is 13 年前
  Sam Hocevar 6e173ee3eb Put the OpenGL header handling in <lolgl.h> for more convenience. 13 年前
  Sam Hocevar 07ebcb6e29 Implement CRC32 in the new Hash class. Will be useful for Dict and for 13 年前
  Sam Hocevar 01be151c62 Try to factor all the recent GLSL stuff in the new Shader class. 13 年前
  Sam Hocevar 7015943141 Add matrix determinant and inverse methods. 13 年前
  Sam Hocevar 6b975946b9 Merge the Fusion class back into Board. 14 年前
  Sam Hocevar cc465a3d6c Add a Thumbs class to display the sidebar thumbnail icons. 14 年前
  Sam Hocevar e3a8aa0961 Start working on a new gameplay, codenamed "Fusion". 14 年前
  Sam Hocevar ff7655859e Add an Interface class that displays the general interface. 14 年前
  Sam Hocevar c48381f4a1 Prepare the code architecture for the title screen animations. 14 年前
  Sam Hocevar 6944791336 Get rid of game.cpp and game.h. 14 年前
  Sam Hocevar de3da71331 Create the WorldEntity class, for objects with world coordinates. 14 年前
  Sam Hocevar 0dfc497814 Add pseudorandom functions for floats. 14 年前
  Sam Hocevar b7e01a1f90 Skeleton for the particle emitter class. 14 年前
  Sam Hocevar c43194554f Add a Text object for OSD and possibly other effects. 14 年前
  Sam Hocevar aec3ebe446 Store .vcxproj.filters files in SVN. 14 年前