Sam Hocevar
70e3ae8222
build: do not set --build if not really cross-compiling (eg. building for
mingw64 on mingw32).
13 years ago
Sam Hocevar
489389abbe
build: better clean rule for the test directory.
13 years ago
Sam Hocevar
beb141dd5b
build: fix Win64 compilation with mingw64, using an updated SDL build.
13 years ago
Sam Hocevar
7a3709ab53
build: move SDL_image and SDL_mixer binaries to an i686-only directory.
13 years ago
Sam Hocevar
53347d96e3
build: fix a typo in the mingw configuration sequence in lol-build and
add set -e to the build-mingw scripts to catch possible regressions.
13 years ago
Sam Hocevar
247af5b0b7
build: add a Win64 build of libSDL. Useless for now, because SDL_Image
and SDL_Mixer are needed and are a lot harder to build.
13 years ago
Sam Hocevar
b9e28aa987
build: add debug information to lol-build output.
13 years ago
Sam Hocevar
160102ba03
build: new lol-build script for easier autobuilds.
13 years ago
Sam Hocevar
301bc29d3c
build: add a Win64 cross-build script and upgrade glew to 1.7.0.
13 years ago
Sam Hocevar
ba10e59e45
ios: fix iOS build by adding missing files to XCode project.
13 years ago
Sam Hocevar
5081f7034a
test: reorganise test suite and benchmark code.
13 years ago
Sam Hocevar
170050501f
test: add unit tests to check whether the build environment behaved as
expected.
13 years ago
Sam Hocevar
04c4a959cd
core: add our custom isnan() macro to the core headers.
13 years ago
Sam Hocevar
7b7d4fe003
build: stop defining ANDROID_NDK and check for __ANDROID__ instead.
According to David Turner, “it should be the only thing that NDK users
should be testing again.”
13 years ago
Sam Hocevar
69648f381f
build: add LolUnit to the build rules.
13 years ago
Sam Hocevar
5a5b811200
lolunit: rename a few methods for consistency.
13 years ago
Sam Hocevar
2e314ddc2f
lolunit: protect against multiple registration of the same fixture type.
13 years ago
Sam Hocevar
8341fd4fef
build: disable RTTI, we don’t need it and won’t use it.
13 years ago
Sam Hocevar
75d8811c74
lolunit: rename test runner’s run() method to Run() for consistency.
13 years ago
Sam Hocevar
8fba1a07d7
lolunit: add some comments to document the framework internals.
13 years ago
Sam Hocevar
00b8d5c28d
test: improve matrix and vector uni tests.
13 years ago
Sam Hocevar
bcc62b548a
lolunit: add several helper macros for various comparison checks.
13 years ago
Sam Hocevar
70fdf1cadb
core: add std::ostream operators for vector and matrix classes.
13 years ago
Sam Hocevar
c38732ad97
lolunit: tweak output formatting so that it more closely matches CppUnit.
13 years ago
Sam Hocevar
2290b7b930
lolunit: add a LOLUNIT_SET_CONTEXT / LOLUNIT_UNSET_CONTEXT macro pair.
This is useful when doing several asserts in one loop, for instance: there
isn't always a way to deduce the loop index from the assert failure, so
these macros allow the user to give more context information.
13 years ago
Sam Hocevar
e34856fb74
core: handle denormal halfs properly on the PS3; it's denormal floats that
we do not care about.
13 years ago
Sam Hocevar
62b5838fc1
lolunit: reverse the expected/actual logic.
CPPUNIT_ASSERT_EQUAL(a, b) “expects” the value “a” and fails if “b” is
different. The logic seems backwards to me, but matching CppUnit’s
output is important so I’m doing the same in LolUnit.
13 years ago
Sam Hocevar
4d99340dfe
lolunit: fix an uninitialised member in TestCase.
13 years ago
Sam Hocevar
916d608144
core: define FP_USE on exotic architectures.
13 years ago
Sam Hocevar
b64d051e6a
lolunit: free all the memory we allocated to avoid a minor memory leak,
and slightly tweak the API syntax.
13 years ago
Sam Hocevar
5bd1a0f887
build: add -j6 to our build scripts' "make" invocations.
13 years ago
Sam Hocevar
1569f1620a
core: mediocre workaround for mingw32 who ignores our FP_USE macro.
13 years ago
Sam Hocevar
5ab9eb3c62
test: get rid of the need for LOLUNIT_SETUP_FIXTURE().
13 years ago
Sam Hocevar
579f77bded
test: make LolUnit's output match CppUnit's more closely.
13 years ago
Sam Hocevar
a374127e80
test: replace CppUnit with our LolUnit test suite.
CppUnit is really too large for our needs, would require to be precompiled
for many platforms, in all combinations of debug and release modes, with
additional variants for libstdc++ versions. We replace it with our own
lightweight implementation, LolUnit. Good riddance.
13 years ago
Sam Hocevar
0e622822e7
test: add a few Visual Studio 2010 project files and fix testsuite code
so that it builds properly.
13 years ago
Sam Hocevar
14a3e1f739
core: fix a bug on the PS3 version of lol_sin().
13 years ago
Sam Hocevar
e9296e7994
core: implement the FP_USE() macro on x86, amd64 and powerpc.
13 years ago
Sam Hocevar
b3e2429b9e
core: avoid returning to memory when giving GCC floating point hints.
13 years ago
Sam Hocevar
5454005d81
debug: various improvements to the test programs.
13 years ago
Sam Hocevar
e006714236
build: new Visual Studio build files, for the engine core and the debug
quad application.
13 years ago
Sam Hocevar
320e70d8c4
core: a few compilation fixes for non-GCC compilers.
13 years ago
Sam Hocevar
b5cb0dffa6
debug: fix PS3 and Android compilation.
13 years ago
Sam Hocevar
9eeef663d1
debug: add point sprite examples.
13 years ago
Sam Hocevar
5feadd8b6a
core: fix PS3 compilation; the lol_fdiv implementation was missing.
13 years ago
Sam Hocevar
bf164def53
core: fix an accuracy error in the cos() part of lol_sincos().
13 years ago
Sam Hocevar
2489233a44
core: improve tan() accuracy by tweaking higher order Taylor coefficients.
13 years ago
Sam Hocevar
82d81256b9
core: implement accelerated lol_sincos() and lol_tan().
13 years ago
Sam Hocevar
5be195a8b0
core: slightly reorganise Taylor series in sin() and cos().
13 years ago
Sam Hocevar
49f9c59ff3
core: implement accelerated cos().
13 years ago