726 Révisions (d855e721982a2fe02fd41aeb154f37cfd389dee3)
 

Auteur SHA1 Message Date
  Sam Hocevar d855e72198 win32: the GDI+ byte swapping was wrong; fix that. il y a 12 ans
  Sam Hocevar d539f3b80c win32: shuffle bytes in GDI images to match what OpenGL supports. il y a 12 ans
  Sam Hocevar fea2c18f71 build: make one Visual Studio file slightly shorter. il y a 12 ans
  Sam Hocevar c009074493 build: add Visual Studio props file that had mistakenly disappeared. il y a 12 ans
  Sam Hocevar a3f410d697 video: allow to set the default clear color. il y a 12 ans
  Sam Hocevar f35f4284b0 core: allow each blitted tile to be stretched differently. il y a 12 ans
  Sam Hocevar 4fac6d468b tutorial: fix unbalanced parenthesis breaking compilation. il y a 12 ans
  Sam Hocevar 4c7ce44cdb tutorial: port the rotating cube tutorial to the Xbox 360 and il y a 12 ans
  Sam Hocevar a911b0f2bf build: ensure all projects have a <ItemDefinitionGroup> entry, il y a 12 ans
  Sam Hocevar bd69c76f90 xbox: fix a few problems in the shader handling code; the first tutorial now il y a 12 ans
  Sam Hocevar 2f017eeddb build: more Visual Studio project refactoring, with multiprocessor il y a 12 ans
  Sam Hocevar 39b59b3d42 test: fix uninitialised member variable. il y a 12 ans
  Sam Hocevar 49552f2dde build: do the Visual Studio project refactoring a bit differently. il y a 12 ans
  Sam Hocevar 02449e11b2 build: more Visual Studio project file refactoring. il y a 12 ans
  Sam Hocevar 2831476774 build: major refactoring of the Win32 and Xbox project files; we now il y a 12 ans
  Sam Hocevar 6868b1eb32 math: remove old non-working vector code for the float to half conversion. il y a 12 ans
  Sam Hocevar fac42dd7a2 xbox: create the Xbox application class and add a project file for MrPigeon. il y a 12 ans
  Sam Hocevar 4624e6394a math: fix VS2010 compiler warnings in the float/half conversion tables, and il y a 12 ans
  Sam Hocevar edfa3dfc4b core: allow to stretch 2D sprits in both X and Y directions. il y a 12 ans
  Sam Hocevar ad64711c84 sdl: convert any opened image to 8 bit per channel because we don't have il y a 12 ans
  Sam Hocevar 130071bd6a math: add a few comments. il y a 12 ans
  Sam Hocevar 56e4332597 build: reorganise math files in a single "math" directory, and get rid of the il y a 12 ans
  Sam Hocevar 43e152053a win32: add a lot of DirectX stubs. il y a 12 ans
  Sam Hocevar 59ee25e0b3 win32: a few compilation fixes, including GDI+ linking properly now. il y a 12 ans
  Sam Hocevar d9f600f7e3 math: disable vectors of halfs until we find a way to speed up the build il y a 12 ans
  Sam Hocevar 33a3897b06 math: add vectors of "half" to vector.h. il y a 12 ans
  Sam Hocevar 2d3307c6b2 math: move cross product out of the .cpp file. il y a 12 ans
  Sam Hocevar 2f4c181f7d gl: compilation fix due to #if/#elif confusion. il y a 12 ans
  Sam Hocevar 60a2e83d54 xbox: start working on an Xbox/Direct3D port. il y a 12 ans
  Sam Hocevar 40be36ec2c test: fix logic bugs in two tutorials. il y a 12 ans
  Sam Hocevar 7fd393b7ef sdl: on Windows, perform the input tick in the main drawing thread. il y a 12 ans
  Sam Hocevar 835fa4a865 win32: fix cross-project dependencies for recently added projects. il y a 12 ans
  Sam Hocevar b79b651cd7 mrpigeon: create source tree for MrPigeon. il y a 12 ans
  Sam Hocevar 811de0ac78 win32: fix SDL support in lolcore. il y a 12 ans
  Sam Hocevar 0303a8384f win32: fix Visual Studio compilation and link issues. il y a 12 ans
  Sam Hocevar 89c3b3a60f ps3: fix PS3 build after the Queue refactoring. il y a 12 ans
  Sam Hocevar 8bea4cf189 math: ensure real::fabs() is never chosen over std::fabs() for arguments il y a 12 ans
  Sam Hocevar c0cb995fd2 win32: various compilation fixes, mostly project updates, but also a il y a 12 ans
  Sam Hocevar 7867c6ea3e math: fix minor warnings in half.h and vector.h. il y a 12 ans
  Sam Hocevar b4610706c0 math: move half.h into the public headers. il y a 12 ans
  Sam Hocevar 420a005214 math: disable annoying compiler warnings in vector.h. il y a 12 ans
  Sam Hocevar 7723d892f7 math: make sure magic swizzling vectors don't actually store data, and il y a 12 ans
  Sam Hocevar 06081053ba math: minor tweak to avoid using macros with empty parameters. il y a 12 ans
  Sam Hocevar 06d9d00c34 win32: no longer ship GDI+ because MinGW ships a working version, including il y a 12 ans
  Sam Hocevar 8684d237e9 win32: add a few predefined macros to the VS build system. il y a 12 ans
  Sam Hocevar 481212559e math: disable const union members on GCC prior to 4.6. il y a 12 ans
  Sam Hocevar 8942c9a939 math: add new coercion rules for vector classes. il y a 12 ans
  Sam Hocevar 1a6acffe34 build: disable excessive image cleanup rules. il y a 12 ans
  Sam Hocevar 12414bc6b9 math: some refactoring in the vector operations, to make it easier to il y a 12 ans
  Sam Hocevar 8bca639606 math: add missing operators (==, !, <= etc.) to the "half" class so that il y a 12 ans