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lol
mirror of https://github.com/lolengine/lol
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389 Commits
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161 MiB
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11 Commits (df638532d8d060feb460797110bce3eb789222e5)

Author SHA1 Message Date
  Sam Hocevar df638532d8 image: error reporting in the Android image loading class. 14 years ago
  Sam Hocevar a457134d9f ps3: load textures using the system's PNGDEC module. 14 years ago
  Sam Hocevar 3d4af0869a ps3: start a minimal PS3 port using PSGL, but not CG yet. 14 years ago
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. 14 years ago
  Sam Hocevar 1e5624d551 core: create a logger class to reduce printf usage. 14 years ago
  Sam Hocevar 302e45e851 ios: get texture loading to work, somehow. 15 years ago
  Sam Hocevar 4667bbfb47 ios: texture loading test. 15 years ago
  Sam Hocevar 700cfbd8ea core: fix a few compilation errors and warnings on OS X. 15 years ago
  Sam Hocevar 8451531042 android: move the PNG loading test into the Image class. It now works. 15 years ago
  Sam Hocevar 7fd4603a82 Create a fake Image if SDL_image is not available, so that we can test
stuff anyway.
15 years ago
  Sam Hocevar edd75a3c89 Add the Image class for better abstraction. 15 years ago
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